1. bb193c6 glRasterPos function by Brian · 17 years ago
  2. 21c925f move FLUSH_CURRENT by Brian · 17 years ago
  3. 63a51ae Initial work for post-transformed vertex feedback buffers. by Brian · 17 years ago
  4. 41ddd76 Initial work for post-transform vertex feedback buffers. by Brian · 17 years ago
  5. 4c01d49 Move guts of glRasterPos down into T&L module. by Brian · 17 years ago
  6. f2f168d Move guts of glRasterPos into tnl module, called via new ctx->Driver.RasterPos() function. by Brian · 17 years ago
  7. 9a11a4a move some protos from draw_vertex.h to draw_private.h by Brian · 17 years ago
  8. 2e21058 Define attrib_format and interp_mode enum typedefs and use where appropriate. by Brian · 17 years ago
  9. 898d68a Consolidate vertex-related code in new draw_vertex.c by Brian · 17 years ago
  10. 963b8a7 Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c by Brian · 17 years ago
  11. c9e133e fix breakage from prev commit by Brian · 17 years ago
  12. 8f1a0de fix unhandled switch/case warning by Brian · 17 years ago
  13. 0508370 more usage info by Brian · 17 years ago
  14. f726ffd test flat shading w/ clipping by Brian · 17 years ago
  15. 942b9bc In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors to cpy. by Brian · 17 years ago
  16. aaf03b9 Fix lost edge flags problem when clipping. by Brian · 17 years ago
  17. 2d18767 Sketch out per-vertex point size. by Brian · 17 years ago
  18. e62b924 Add p_compiler.h. by michal · 17 years ago
  19. a6e2b76 Break GL dependencies. by michal · 17 years ago
  20. 6468e68 Break GL dependencies. by michal · 17 years ago
  21. 86fe5f2 Break GL dependencies. by michal · 17 years ago
  22. 529c411 Break GL dependencies. by michal · 17 years ago
  23. 5c33750 Fix ffs(). by michal · 17 years ago
  24. 874b926 Split out vertex shader/cache/fetch functionality from draw_prim.c by Keith Whitwell · 17 years ago
  25. b045595 add missing files by keithw · 17 years ago
  26. 3f8b5e3 fix frag vs vertex typo by keithw · 17 years ago
  27. 4185da4 add names to tracked state atoms to improve debug by keithw · 17 years ago
  28. 07d97e8 checkpoint in constant tracking rework by Keith Whitwell · 17 years ago
  29. 599ba51 remove unneeded dirty flag by keithw · 17 years ago
  30. def8bb7 code re-org, minor improvements by Brian · 17 years ago
  31. b4a8175 s/==/=/ by Brian · 17 years ago
  32. 703140b Fix fragment program color output mapping (0=depth, 1=color) by Brian · 17 years ago
  33. 29dc25b check for USE_X86_ASM or SLANG_X86 in st_delete_program() by Brian · 17 years ago
  34. b7de64c set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv by Brian · 17 years ago
  35. 59e7bfa Add support for more surface types in sp_surface.c by Brian · 17 years ago
  36. 4fd7bc0 Hook-up SSE2 to VS. by michal · 17 years ago
  37. 2c7b747 Indent. Remove GL dependencies. Simplify. Add rtasm instructions. by michal · 17 years ago
  38. b5c14b3 Add tgsi_sse2. by michal · 17 years ago
  39. cd93682 remove deleted i915_state_fragprog.c by Brian · 17 years ago
  40. 57394f3 fix a tracking of changed lighting state by Brian · 17 years ago
  41. 6ef1bdb add some warnings about bitmaps/copypixels by Brian · 17 years ago
  42. e648a86 disable debug by keithw · 17 years ago
  43. d36e01a remove dead file by keithw · 17 years ago
  44. 7a1027c have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_enable_flags. by keithw · 17 years ago
  45. b4d8be2 sampler state tweaks by keithw · 17 years ago
  46. f9a77a3 Fix user-defined clip planes. They seem to work properly now. by Brian · 17 years ago
  47. 6a13cae re-enable compute_clipmask() call by Brian · 17 years ago
  48. 6998402 emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed by Brian · 17 years ago
  49. c89502b Fixup include paths after rename by Keith Whitwell · 17 years ago
  50. f93a360 Rename tgsi "core" directory by Keith Whitwell · 17 years ago
  51. c50e054 track more vertex-related state changes by Brian · 17 years ago
  52. 7fe0934 added GL_STENCIL_INDEX8_EXT by Brian · 17 years ago
  53. 17598ad fix-up stencil buffers by Brian · 17 years ago
  54. ac8249d check for null ptr in xm_buffer_unreference() by Brian · 17 years ago
  55. 440e794 Use vertex_info struct for softpipe - lots of clean-up. by Brian · 17 years ago
  56. d4883ee remove dead code by Brian · 17 years ago
  57. e967b24 Vertex shader outputs are now tightly packed into the output slots. by Brian · 17 years ago
  58. 3023657 Need to copy header->edgeflags to tmp when creating new prim_header. by Brian · 17 years ago
  59. c998ce1 minor improvement to get_vertex() in-use flag setting by Brian · 17 years ago
  60. 38091ef fix an edgeflag logic error, see comments by Brian · 17 years ago
  61. eef2e35 fix incorrect vertex index for POLYGON drawing by Brian · 17 years ago
  62. d6d995d get rid of VERT_RESULT_ usage by Brian · 17 years ago
  63. 7d5e7f0 map Mesa vertex attribs/arrays to TGSI attribs by Brian · 17 years ago
  64. d8b16d4 Checkpoint: new vertex/fragment attribute naming by Brian · 17 years ago
  65. 83547d1 TGSI_ATTRIB_ tokens by Brian · 17 years ago
  66. 074f071 define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation functions by Brian · 17 years ago
  67. ba50b69 comment about code duplication by Brian · 17 years ago
  68. 399077d clean-up comments by Brian · 17 years ago
  69. 6d88515 remove dead/debug code, misc clean-up by Brian · 17 years ago
  70. d3eb25c Checkpoint commit: i915 texture works, use new vertex_info struct by Brian · 17 years ago
  71. 690a9de Define a re-usable vertex_info structure to describe vertex layouts. by Brian · 17 years ago
  72. ef7c250 For the time being, interpolate Z in shade_quad() rather in the shader. by Brian · 17 years ago
  73. c990d0f Checkpoint: texture image and sampler state handling, plus better vertex format code. by Brian · 17 years ago
  74. ace2b98 fix assertions in swizzle() by Brian · 17 years ago
  75. 69ab4b2 more debug output by Brian · 17 years ago
  76. fa8cbc4 Need to store vendor and renderer strings in the context. by Brian · 17 years ago
  77. e9190ec remove old draw_vertices() by Brian · 17 years ago
  78. e94ea99 Add deco_caps.c. by michal · 17 years ago
  79. 89c0d32 First pass on tgsi deco. by michal · 17 years ago
  80. 6b6cc4c Include headers. by michal · 17 years ago
  81. fa8c74f New file. by michal · 17 years ago
  82. d866e64 New file. by michal · 17 years ago
  83. be673e9 Sampler state code now compiles and is built. Not tested yet. by Brian · 17 years ago
  84. d45dd56 added border_color to sampler state by Brian · 17 years ago
  85. 8a86891 Improved pipe_region/surface_reference() functions by Brian · 17 years ago
  86. c0bb4ba Rework of shader constant buffers. by Brian · 17 years ago
  87. d1fbf62 Import some sampler state code. by Keith Whitwell · 17 years ago
  88. 5ac2287 code movement, null ptr checks, etc by Brian · 17 years ago
  89. e7f814e remove unneeded include by Brian · 17 years ago
  90. 4ed87bf remove unneeded includes by Brian · 17 years ago
  91. 0e87617 Obsolete. by Brian · 17 years ago
  92. c8c616d don't need i915_fpc.c by Brian · 17 years ago
  93. 2154d1c implement negation for src operands by Brian · 17 years ago
  94. d021381 Clear all the dirtyflag words by Keith Whitwell · 17 years ago
  95. 9606cb1 Remove duplicate i915 shader disassembler by Keith Whitwell · 17 years ago
  96. 5c08651 Headers. Fix alignment issues. Silence compiler warnings. More debugging code. by michal · 17 years ago
  97. eb51761 Silence compiler warnings. by michal · 17 years ago
  98. 044c19e Define __MSC__. Make ALIGN macros more error-proof. by michal · 17 years ago
  99. af3d6c8 temporarily call _mesa_enable_sw_extensions() so we can run more test progs without failing the extension checks by Brian · 17 years ago
  100. 88e1287 comments by Brian · 17 years ago