1. bdba460 mesa: pixel transfer ops do not apply to integer-valued textures by Brian Paul · 14 years ago
  2. 0a3566c mesa: additional integer formats in _mesa_bytes_per_pixel() by Brian Paul · 14 years ago
  3. 7faf521 mesa: add const qualifier to _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  4. 113c183 mesa: fix integer cases in _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  5. 9fc7fa0 mesa: fix incorrect type in _mesa_texstore_rgba_int16() by Brian Paul · 14 years ago
  6. b44f9c7 mesa: remove obsolete comment by Brian Paul · 14 years ago
  7. 22c7a69 mesa: add extension table entry for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  8. 55dc971 mesa: clean-up array element code by Brian Paul · 14 years ago
  9. d916d81 mesa: glArrayElement support for integer-valued arrays by Brian Paul · 14 years ago
  10. 3b82cee mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT by Brian Paul · 14 years ago
  11. 433e5e6 mesa: consolidate glVertex/Color/etcPointer() code by Brian Paul · 14 years ago
  12. d1184d2 mesa: add gl_client_array::Integer field and related vertex array state code by Brian Paul · 14 years ago
  13. ca2618f mesa: implement integer-valued vertex attribute functions by Brian Paul · 14 years ago
  14. e2b8c65 mesa: add new GLvertexformat entries for integer-valued attributes by Brian Paul · 14 years ago
  15. ba99959 mesa: plug in more GL_EXT_gpu_shader4 functions by Brian Paul · 14 years ago
  16. 9c61ca9 mesa: add glGetUniformuiv(), plug in uint glUniform funcs by Brian Paul · 14 years ago
  17. 53eca8d mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() by Brian Paul · 14 years ago
  18. a6fb2ac glapi: regenerated API files by Brian Paul · 14 years ago
  19. 20371d4 glapi: include EXT_gpu_shader4.xml by Brian Paul · 14 years ago
  20. a52dbaa glapi: xml spec file for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  21. beea704 vbo: re-indent file by Brian Paul · 14 years ago
  22. 25efd55 mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() by Brian Paul · 14 years ago
  23. 9d45c7d i965: Update the gen6 stencil ref state when stencil state changes. by Eric Anholt · 14 years ago
  24. b271445 i965: Upload required gen6 VS push constants even when using pull constants. by Eric Anholt · 14 years ago
  25. c5114c7 i965: Update gen6 SF state when point state (sprite or attenuation) changes. by Eric Anholt · 14 years ago
  26. e30a3e7 i965: Add user clip planes support to gen6. by Eric Anholt · 14 years ago
  27. 85a08f8 gallivm: Remove the EMMS opcodes. by José Fonseca · 14 years ago
  28. 8d36422 gallivm: always enable LLVMAddInstructionCombiningPass() by José Fonseca · 14 years ago
  29. 5479fa3 gallium: Avoid using __doc__ in python scripts. by José Fonseca · 14 years ago
  30. a54ab49 st/mesa: Silence uninitialized variable warning. by Vinson Lee · 14 years ago
  31. aa43176 r300/compiler: Use rc_get_readers_normal() for presubtract optimizations by Tom Stellard · 14 years ago
  32. cbc966b i965: Add bit operation support to the fragment shader backend. by Kenneth Graunke · 14 years ago
  33. 9e3641b i965: Make FS uniforms be the actual type of the uniform at upload time. by Eric Anholt · 14 years ago
  34. 5029430 docs: add GL_EXT_separate_shader_objects to release notes by Ian Romanick · 14 years ago
  35. 817ed68 intel: Enable GL_EXT_separate_shader_objects in Intel drivers by Ian Romanick · 14 years ago
  36. f48915e swrast: Enable GL_EXT_separate_shader_objects in software paths by Ian Romanick · 14 years ago
  37. 84eba3e Track separate programs for each stage by Ian Romanick · 14 years ago
  38. 75c6f47 mesa: Track an ActiveProgram distinct from CurrentProgram by Ian Romanick · 14 years ago
  39. 01abcf3 mesa: Add display list support for GL_EXT_separate_shader_objects functions by Ian Romanick · 14 years ago
  40. c72aa7f mesa: Skeletal support for GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  41. b97794c mesa: Add infrastructure to track GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  42. 44f6e17 glapi: Commit files changed by previous commit by Ian Romanick · 14 years ago
  43. 206e904 glapi: Add GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  44. 3acc826 Fix build on systems where "python" is python 3. by Kenneth Graunke · 14 years ago
  45. 676c3f0 r300g: add a default channel ordering of texture border for unhandled formats by Marek Olšák · 14 years ago
  46. 8ff7885 r600c: add missing radeon_prepare_render() call on evergreen by Alex Deucher · 14 years ago
  47. b194b9b r100: revalidate after radeon_update_renderbuffers by Alex Deucher · 14 years ago
  48. 80adc8a swrast: Print out format on unexpected failure in _swrast_ReadPixels. by Vinson Lee · 14 years ago
  49. 1b92eb1 egl: Remove unnecessary headers. by Vinson Lee · 14 years ago
  50. e7343cd mesa: Remove unnecessary header. by Vinson Lee · 14 years ago
  51. 21ce443 st/mesa: Remove unnecessary header. by Vinson Lee · 14 years ago
  52. d674ee2 r600g: Silence uninitialized variable warnings. by Vinson Lee · 14 years ago
  53. d4cdd2f mesa: Remove unnecessary headers. by Vinson Lee · 14 years ago
  54. 3c81064 r300g: Silence uninitialized variable warning. by Vinson Lee · 14 years ago
  55. 8ad9d83 r600g: Destroy the blitter. by Tilman Sauerbeck · 14 years ago
  56. c6b10cd r600g: In radeon_bo(), call LIST_INITHEAD early. by Tilman Sauerbeck · 14 years ago
  57. 412b960 mesa: rename function to _mesa_is_format_integer_color() by Brian Paul · 14 years ago
  58. ab50148 mesa: fix bug in _mesa_is_format_integer() by Brian Paul · 14 years ago
  59. 9b3c4d3 mesa: remove the unused _mesa_is_fragment_shader_active() function by Brian Paul · 14 years ago
  60. ccef211 mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap by Brian Paul · 14 years ago
  61. 705978e mesa: do integer FB / shader validation check in _mesa_valid_to_render() by Brian Paul · 14 years ago
  62. bb4f12f i965: Disable register spilling on gen6 until it's fixed. by Eric Anholt · 14 years ago
  63. 00bfdac i965: Fix VS URB entry sizing. by Eric Anholt · 14 years ago
  64. 88087ba i965: Drop the eot argument to read messages, which can never be set. by Eric Anholt · 14 years ago
  65. 3ee5d68 i965: Add support for constant buffer loads on gen6. by Eric Anholt · 14 years ago
  66. 519835d i965: Set up the constant buffer on gen6 when it's needed. by Eric Anholt · 14 years ago
  67. 6488cf4 i965: Fix typo in comment about state flags. by Eric Anholt · 14 years ago
  68. 33c4b23 i965: Handle new ir_unop_round_even in channel expression splitting. by Eric Anholt · 14 years ago
  69. 62452e7 i965: Add support for discard instructions on gen6. by Eric Anholt · 14 years ago
  70. 9b1d26f i965: Add disasm for the flag register. by Eric Anholt · 14 years ago
  71. 0e8c834 i965: Clear some undefined fields of g0 when using them for gen6 FB writes. by Eric Anholt · 14 years ago
  72. 1732a8b i965: Use SENDC on the first render target write on gen6. by Eric Anholt · 14 years ago
  73. 748f374 i965: Clarify an XXX comment in FB writes with real info. by Eric Anholt · 14 years ago
  74. 3789d50 i965: Add EU code for dword scattered reads (constant buffer array indexing). by Eric Anholt · 14 years ago
  75. 547e761 egl_dri2: Fix a typo that make glFlush be called at wrong time. by Chia-I Wu · 14 years ago
  76. d1acb92 r600g: add assembler support for all the kcache fields. by Dave Airlie · 14 years ago
  77. 326b981 mesa: additional teximage error checks for GL_EXT_texture_integer by Brian Paul · 14 years ago
  78. 862bb1b mesa: additional switch cases for GL_EXT_texture_integer by Brian Paul · 14 years ago
  79. 751e10f mesa: additional glReadPixels error checks for GL_EXT_texture_integer by Brian Paul · 14 years ago
  80. 2d2bafd r600g: fix magic 0x1 ->flat shade ena by Dave Airlie · 14 years ago
  81. ba2382f glsl: Fix constant component count in vector constructor emitting. by Kenneth Graunke · 14 years ago
  82. 6e00627 glsl: Fix ast-to-hir for ARB_fragment_coord_conventions by Chad Versace · 14 years ago
  83. af03c14 translate: remove unused prototypes by Brian Paul · 14 years ago
  84. 81d5afb translate: use function typedefs, casts to silence warnings by Brian Paul · 14 years ago
  85. 64276cf st/mesa: support RGBA16 and use it for RGBA12 as well by Marek Olšák · 14 years ago
  86. 1686db7 rtasm: use pointer_to_func() to silence warning by Brian Paul · 14 years ago
  87. e1e7843 util: use pointer_to_func() to silence warning by Brian Paul · 14 years ago
  88. da580db xlib: silence unused var warning by Brian Paul · 14 years ago
  89. 2701eb3 mesa: fix uninitialized var warning by Brian Paul · 14 years ago
  90. f72e4b3 mesa: silence enum comparison warning by Brian Paul · 14 years ago
  91. 8449a47 r300g: fix texture border for 16-bits-per-channel formats by Marek Olšák · 14 years ago
  92. 6e61853 mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY by Marek Olšák · 14 years ago
  93. 70f60c9 Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS by Jon TURNEY · 14 years ago
  94. a20c234 r600g: drop more common state handling code by Dave Airlie · 14 years ago
  95. f4a2c62 r600g: Also clear bc data when we're destroying a shader. by Tilman Sauerbeck · 14 years ago
  96. ccb9be1 r600g: Added r600_pipe_shader_destroy(). by Tilman Sauerbeck · 14 years ago
  97. 9612b48 r600g: merge more of the common r600/evergreen state handling by Dave Airlie · 14 years ago
  98. 9f9d24c r600g: Fixed r600_vertex_element leak. by Tilman Sauerbeck · 14 years ago
  99. d8740b7 softpipe: remove >32bpp color restriction by Brian Paul · 14 years ago
  100. e6ac8d5 st/mesa: be smarter choosing texture format for glDrawPixels() by Brian Paul · 14 years ago