1. bedb93e mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X by Brian Paul · 17 years ago
  2. 331a561 Fix typo by José Fonseca · 17 years ago
  3. 4505acf draw: take primitive into account when deciding if the pipeline is active by Keith Whitwell · 17 years ago
  4. aacfc32 gallium: Use debug_get_option for GETENV by José Fonseca · 17 years ago
  5. 6fa0bd0 gallium: Fix default option on Windows. by José Fonseca · 17 years ago
  6. d453042 gallium: don't enable stencil test if no stencil buffer. by Brian Paul · 17 years ago
  7. 6579440 gallium: be smarter about picking the sampler unit for pstipple, aaalines by Brian · 17 years ago
  8. 4654803 gallium: fix a few bugs, warnings in the p_debug code by Brian · 17 years ago
  9. d6af8fc gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader by Brian · 17 years ago
  10. e27127a gallium: save/restore samplers in draw_textured_quad() by Brian · 17 years ago
  11. f654ab4 mesa: call glutDestroyWindow (help find mem leaks) by Brian Paul · 17 years ago
  12. 45cc35e gallium: fix a few texture border/mipmap glitches found w/ conform by Brian Paul · 17 years ago
  13. 762e96c gallium: check SamplersUsed to determine if texture needed, as in st_atom_sampler.c by Brian Paul · 17 years ago
  14. ae146e4 gallium: make a copy of the vertex shader's token array. by Brian · 17 years ago
  15. 7f43029 gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs) by Brian · 17 years ago
  16. 648e26a gallium: added tgsi_num_tokens() function to return number of tokens in token array. by Brian · 17 years ago
  17. e8c6ea4 gallium: Simple cross platform get-opt system. by José Fonseca · 17 years ago
  18. dd51365 gallium: cleanup p_debug by José Fonseca · 17 years ago
  19. d83e75c gallium: move filter assignment out of loop by Brian · 17 years ago
  20. 4e398df gallium: fix REALLOC() to copy smaller of old/new sizes by Brian · 17 years ago
  21. 48726e1 gallium: Protect operator precedence in macro. by José Fonseca · 17 years ago
  22. 22a3d02 gallium: free bitmap fragment shaders, misc clean-up by Brian Paul · 17 years ago
  23. d246274 gallium: add missing cso_save_samplers() call by Brian Paul · 17 years ago
  24. bf8de6d gallium: Remove util_gen_mipmap_filter(). by Michal Krol · 17 years ago
  25. 110b63d gallium: pass the filter mode to util_gen_mipmap(). by Brian · 17 years ago
  26. c8c3735 gallium: tweak coords in u_gen_mipmap code by Michal Krol · 17 years ago
  27. e0a9ce1 draw: pre-declare referenced structs by Keith Whitwell · 17 years ago
  28. f4588c1 Revert "draw: Fix #include order to fix Linux build." by Keith Whitwell · 17 years ago
  29. a6d17bf draw: Fix #include order to fix Linux build. by Michel Dänzer · 17 years ago
  30. 3b217c7 draw: check need_pipeline() in passthrough by Keith Whitwell · 17 years ago
  31. 3e9b1bc draw: tweak the definition of draw_need_pipeline, fix minor bug by Keith Whitwell · 17 years ago
  32. e6ea786 draw: fix crlf by Keith Whitwell · 17 years ago
  33. 743e990 draw: rename emit functions to match pipe_format names by Keith Whitwell · 17 years ago
  34. 899fcde draw: restructure fetch/emit as a pair of function calls by Keith Whitwell · 17 years ago
  35. 6edaef5 gallium: Add util_gen_mipmap_filter(). by Michal Krol · 17 years ago
  36. 38dc0f8 gallium: Fix memory leak. by José Fonseca · 17 years ago
  37. 48ef11d gallium: Remove the debug_mask_* stuff. by José Fonseca · 17 years ago
  38. d09b92d gallium: Fix typo. by José Fonseca · 17 years ago
  39. 732422f gallium: Memory debugging utilities. by José Fonseca · 17 years ago
  40. 312cbc5 gallium: wrap decls in extern "C" by José Fonseca · 17 years ago
  41. 301b187 draw: fix some unsigned vs ushort confusion by Keith Whitwell · 17 years ago
  42. f40357e gallium: beginnings of draw module vertex rework by Keith Whitwell · 17 years ago
  43. a35c1ca gallium: fix a few more shader-related mem leaks by Brian · 17 years ago
  44. f8acc39 use ctx->Driver.DeleteProgram() in a few more places by Brian · 17 years ago
  45. dae7993 gallium: free samplers, textures in destroy() by Brian · 17 years ago
  46. 2f8f6c2 gallium: remove temporary _screen suffix from function names by Brian · 17 years ago
  47. 0b60ade gallium: fix a few mem leaks when deleting programs by Brian · 17 years ago
  48. 28b3b07 gallium: fix mem leak (fee pstipple stage) by Brian · 17 years ago
  49. f73cfd9 delete default programs with ctx->Driver.DeleteProgram() by Brian · 17 years ago
  50. 4e977fb gallium: Remove pedantic asserts. by José Fonseca · 17 years ago
  51. 4753144 cell: Generate blend / depth test code when state atom is created by Ian Romanick · 17 years ago
  52. 600499c cell: Change code-gen for CONST_COLOR blend factor by Ian Romanick · 17 years ago
  53. f140062 Tabs to spaces by Ian Romanick · 17 years ago
  54. 2902c16 cell: Remove unnecessary default_blend work-around by Ian Romanick · 17 years ago
  55. fb1f4e2 gallium: fix const buffer update bug by Brian · 17 years ago
  56. a39091b Refactor PBO validate/map code. by Brian · 17 years ago
  57. f1626f0 gallium: implement PBO operations for glDraw/ReadPixels and glBitmap by Brian Paul · 17 years ago
  58. ff938bf add a number of PBO validate/map/unmap functions by Brian Paul · 17 years ago
  59. c80a380 Fix some PBO breakage. by Brian · 17 years ago
  60. b70a6ba i915: added to-do note about setting the max_lod register to get proper min/mag filter selection by Brian · 17 years ago
  61. 74525d4 mesa: minor code re-org by Brian Paul · 17 years ago
  62. 3600e74 gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is supported by Brian Paul · 17 years ago
  63. 4394736 gallium: added DXT formats (preliminary, will probably change) by Brian Paul · 17 years ago
  64. 13540d3 gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is supported by Brian Paul · 17 years ago
  65. 419248b gallium: document is_format_supported()'s type param by Brian Paul · 17 years ago
  66. a472e35 gallium: PIPE_FORMAT_TYPE_ comments by Brian Paul · 17 years ago
  67. ad62644 gallium: added sRGB formats by Brian Paul · 17 years ago
  68. 403c7ba gallium: additional comments, fix typos, etc by Brian Paul · 17 years ago
  69. 23c98f6 gallium: Update scons build for state tracker files added/removed. by Michel Dänzer · 17 years ago
  70. cab6895 cell: Fix several bugs in blend code-gen by Ian Romanick · 17 years ago
  71. 4b9520f cell: Call the correct function to generate blending code by Ian Romanick · 17 years ago
  72. df1d6e2 cell: Fix bus error when there is no depth buffer by Ian Romanick · 17 years ago
  73. 2b21bde cell: Use code-gen for alpha blend by Ian Romanick · 17 years ago
  74. 3b3774b gallium: catch some out of memory conditions in the texture image code. by Brian Paul · 17 years ago
  75. 0565e68 gallium: set fb.width/height by Brian · 17 years ago
  76. 00cf178 gallium: enable vp input semantic info by Brian · 17 years ago
  77. 09f6799 gallium: use new framebuffer width, height fields by Brian · 17 years ago
  78. 2fb30b7 cell: use pipe_framebuffer_state.width, height by Brian · 17 years ago
  79. 3a4ece8 gallium: assign framebuffer width, height by Brian · 17 years ago
  80. f3d23aa gallium: unused var silence warning by Brian · 17 years ago
  81. 80567f9 gallium: added width, height to pipe_framebuffer_state by Brian · 17 years ago
  82. f6cd377 gallium: glBitmap code now separe from glDraw/CopyPixels code by Brian · 17 years ago
  83. 3ece9ac gallium: glBitmap code now separated from glDraw/CopyPixels code by Brian · 17 years ago
  84. b028d32 gallium: create one vertex buffer and re-use by Brian · 17 years ago
  85. 18be9a5 gallium: use sizeof(vertex buffer) by Brian · 17 years ago
  86. 3aa8c66 gallium: Y-invert blit depending on framebuffer orientation by Brian · 17 years ago
  87. c2044ea gallium: in clear_with_quad() check fb orientation, invert Y if needed by Brian · 17 years ago
  88. 9fa88fb gallium: Give some chance for the table to actually grow. by José Fonseca · 17 years ago
  89. 400b12b gallium: Fix build on Windows. by Michal Krol · 17 years ago
  90. 482f499 gallium: Fix build on Windows. by Michal Krol · 17 years ago
  91. f259ea0 gallium: remove unused local var by Keith Whitwell · 17 years ago
  92. e1406c8 gallium: create one vertex buffer and re-use, also enable bypass_clipping by Brian · 17 years ago
  93. 309d6e5 gallium: create vertex buffer once and re-use. by Brian · 17 years ago
  94. 8c71406 gallium: added util_draw_vertex_buffer() by Brian · 17 years ago
  95. 8dd90ee gallium: temporarily disable the memcmp() in cso_set_framebuffer() by Brian · 17 years ago
  96. 85e4ec6 gallium: use the utility pasthrough shaders by Brian · 17 years ago
  97. 6a9a3af gallium: added util_make_fragment_passthrough_shader() by Brian · 17 years ago
  98. a88202d gallium: add debug facility to dump random blobs as hex by Keith Whitwell · 17 years ago
  99. 122ed50 gallium: added fb_width/height fields to softpipe context by Brian Paul · 17 years ago
  100. ba31cf6 better text labels by Brian Paul · 17 years ago