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mesa3d
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c42e6254cffb8ef480868e9c1942f73129fc4f80
c42e625
gallium: Add SCons as alternative build system for Gallium.
by José Fonseca
· 17 years ago
62d11b9
I don't know why using uint64_t for "base" doesn't work. Ugh.
by Ian Romanick
· 17 years ago
5a6fd93
Use SPUs for vertex shader processing
by Ian Romanick
· 17 years ago
a89ee8a
Add driver_private field for drivers that hook shader_queue_flush.
by Ian Romanick
· 17 years ago
9ad986b
Numerous small fixed to PPU-SPU vertex shader protocol
by Ian Romanick
· 17 years ago
de949a4
cell_array_info should not be 16-byte aligned
by Ian Romanick
· 17 years ago
10270fb
Correctly read / write vertex header from / to main memory
by Ian Romanick
· 17 years ago
193491c
Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.
by Ian Romanick
· 17 years ago
fb348c2
Set machine->Processor
by Ian Romanick
· 17 years ago
137cb72
Elts are always ints, pass vOut pointers in-line in command
by Ian Romanick
· 17 years ago
3349861
Implement micro_pow and micro_sqrt
by Ian Romanick
· 17 years ago
7b27d9f
Fix size calculation in attribute fetch.
by Ian Romanick
· 17 years ago
708d699
Fetch uniforms from main memory.
by Ian Romanick
· 17 years ago
a0a7073
Missing amperstand in previous commit. Oops.
by Ian Romanick
· 17 years ago
fcf9441
Pass ptr to local memory copy instead of main memory to exec_instruction
by Ian Romanick
· 17 years ago
3d13605
Provide mechanism to hook in custom vertex shader cache flush function
by Ian Romanick
· 17 years ago
13eec10
Implement vertex fetch / vertex shader output write-back
by Ian Romanick
· 17 years ago
33cac48
Initial pass at instruction / declaration fetch
by Ian Romanick
· 17 years ago
524bba1
Initial pass at vertex shader on SPU using TGSI VM
by Ian Romanick
· 17 years ago
8fb73a5
Cell: prototype SIMD code for z testing
by Brian
· 17 years ago
24f0e54
Cell: start to SIMD-ize triangle attribute interpolation
by Brian
· 17 years ago
7b14944
Cell: fold setup_tri() into tri_draw()
by Brian
· 17 years ago
022bf6d
Cell: make 'setup' a regular var instead of passing around a pointer everywhere
by Brian
· 17 years ago
dcf41a0
Cell: minor code refactoring, movement
by Brian
· 17 years ago
0d3f60e
Cell: check tile status before wait_on_mask()
by Brian
· 17 years ago
41bdf4c
Cell: make wait_on_mask() static/inlined
by Brian
· 17 years ago
da6eac2
Cell: move CELL_MAX_SPUS
by Brian
· 17 years ago
eb0e0d3
gallium: Teach draw_vf about draw vertices.
by José Fonseca
· 17 years ago
ed03279
gallium: Remove draw_vertex_fetch::lookup.
by José Fonseca
· 17 years ago
17ef840
gallium: Fix build on WinXP.
by Michal Krol
· 17 years ago
7f2713a
Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion
by Brian
· 17 years ago
1aaed38
gallium: weaken assert slightly
by Keith Whitwell
· 17 years ago
c818482
gallium: streamline various unfilled & stippled paths
by Keith Whitwell
· 17 years ago
c185c55
gallium: don't rely on assert(0) for error handling - may be disabled
by Keith Whitwell
· 17 years ago
f94425b
gallium: Emit point size as a constant.
by José Fonseca
· 17 years ago
5022344
gallium: Emit constants.
by José Fonseca
· 17 years ago
6f75de0
gallium: Allow draw_vf usage to be controlled at runtime.
by José Fonseca
· 17 years ago
3d3f7cf
gallium: Add extern keyword to global.
by José Fonseca
· 17 years ago
59e7bfd
Cell: add OPT_FLAGS var
by Brian
· 17 years ago
64935c8
Cell: move cmd_render() into new spu_render.c file
by Brian
· 17 years ago
4bede92
Cell: add a few null texture tests
by Brian
· 17 years ago
e2406b4
Cell: compute min index referenced in draw command, use it to reduce size of vertex data payload
by Brian
· 17 years ago
2510527
Cell: minor optimization for flat shading
by Brian
· 17 years ago
425f270
Cell: basic texture mapping
by Brian
· 17 years ago
c2372cc
Cell: initial texture cache/sampling code
by Brian
· 17 years ago
41899c7
Cell: emit state in cell_clear_surface() if dirty.
by Brian
· 17 years ago
043fc00
Cell: re-enable bounding boxes
by Brian
· 17 years ago
1cc0b0d
gallium: Use GALLIUM_ prefix for env vars.
by José Fonseca
· 17 years ago
93d727e
gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer are initiallized.
by José Fonseca
· 17 years ago
f3d0882
gallium: Remove direct dependencies to mesa internals.
by José Fonseca
· 17 years ago
1e2d6b1
gallium: remove dead vars, code
by Keith Whitwell
· 17 years ago
c50ba44
gallium: fix typos in hardwired fetch path
by Keith Whitwell
· 17 years ago
bd29909
push out far clip plane to 200
by Brian
· 17 years ago
ba083ba
Added d/D keys to change viewing distance, 'a' to toggle animation
by Brian
· 17 years ago
3d1b0f4
Cell: additional assertions
by Brian
· 17 years ago
a8590e0
Cell: make sure state commands aren't split across batches
by Brian
· 17 years ago
3f8a8ea
Cell: remove unneeded flush(), dead code
by Brian
· 17 years ago
5b5ec94
Cell: clean-up of render path
by Brian
· 17 years ago
7024019
Cell: checkpoint commit: always inline prim indexes into batch buffer
by Brian
· 17 years ago
200dcb4
Cell: If flushing for swapbuffers, wait for frame completion
by Brian
· 17 years ago
aaea9a1
Cell: additional debug code, misc clean-up
by Brian
· 17 years ago
2194675
Cell: generalize the batch buffer code for vertex buffers...
by Brian
· 17 years ago
16ed55c
gallium: check if surface has defined status in check_clear_depth_with_quad()
by Brian
· 17 years ago
82d9063
gallium: handle flatshading explicitly in clipper stage
by Keith Whitwell
· 17 years ago
88858e0
gallium: add a couple of hardwired vertex fetch functions
by Keith Whitwell
· 17 years ago
99f2976
gallium: only call vertex/prim queue flush when there is something to flush
by Keith Whitwell
· 17 years ago
a461810
gallium: explictly cast double to float in vertex fetch
by Keith Whitwell
· 17 years ago
4141ebd
gallium: fill in missing formats for vertex_fetch
by Keith Whitwell
· 17 years ago
5abc8d9
gallium: remove dead code from draw_vf*
by Keith Whitwell
· 17 years ago
0905925
First stab at hooking draw_vbuf & vf.
by José Fonseca
· 17 years ago
19caf4e
Clone vf module.
by José Fonseca
· 17 years ago
c3f10ae
Simplify prototypes of draw_vbuf's internal functions.
by José Fonseca
· 17 years ago
3b93c74
Cache the vinfo in vbuf_stage.
by José Fonseca
· 17 years ago
dac1240
Do refcounting trhoughout all buffer objects, since it is now a base requirement.
by José Fonseca
· 17 years ago
e6c8278
Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions.
by José Fonseca
· 17 years ago
87a8a33
Cell: added support for inlined vertex buffers.
by Brian
· 17 years ago
419a5cc
Cell: added ROUNUP4
by Brian
· 17 years ago
1bab5bd
Cell: added support for inlined indexes
by Brian
· 17 years ago
8dc5972
Cell: added cell_batch_free_space()
by Brian
· 17 years ago
651e8e9
gallium: disable unnecessary point/line/tri re-validation in vbuf_flush_indices()
by Brian
· 17 years ago
b717de3
Cell: remove some old tile code
by Brian
· 17 years ago
ffeae75
gallium: s/GLuint/unsigned/ to work with gallium when THREADS not defined
by Brian
· 17 years ago
9ef61b9
gallium: fix a few segfaults/assertions that can happen during context init
by Brian
· 17 years ago
856db7d
Cell: fix a recursive flushing bug
by Brian
· 17 years ago
d4bd6ca
Cell: add check to catch recursive batch flushing
by Brian
· 17 years ago
7f4bec2
Cell: move ASSERT macro into common.h
by Brian
· 17 years ago
65df024
gallium: Aggregate all buffer allocation info into a single struct. Obey requested alignment.
by José Fonseca
· 17 years ago
ca01ed4
gallium: Make mm buffer manager more portable.
by José Fonseca
· 17 years ago
0afe449
gallium: Remove unneeded headers.
by José Fonseca
· 17 years ago
8ee1452
gallium: fix linux build
by Keith Whitwell
· 17 years ago
9387784
gallium: Fix build on Windows.
by Michal Krol
· 17 years ago
0fe428f
d3d: Fix build on Windows.
by Michal Krol
· 17 years ago
b8dc295
gallium: Fix build on WinXP.
by Michal Krol
· 17 years ago
1d6c986
gallium: Use directory name in include.
by José Fonseca
· 17 years ago
6c3d12e
gallium: Fix build for WinXP.
by Michal Krol
· 17 years ago
7411a84
gallium: Define MALLOC_STRUCT.
by José Fonseca
· 17 years ago
9cbff50
gallium: Fix build on Windows.
by Michal Krol
· 17 years ago
337ebdd
gallium: Fix build on Windows.
by Michal Krol
· 17 years ago
027983f
gallium: restructure vertex fetch code slightly
by Keith Whitwell
· 17 years ago
c3e4e92
gallium: Fix MSVC float/double conversion warning.
by José Fonseca
· 17 years ago
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