1. c4ccdfa nir/lower_io: Use the builder instead of carrying a mem_ctx by Jason Ekstrand · 8 years ago
  2. c8e0612 nir/from_ssa: Use nir_builder for emit_copy by Jason Ekstrand · 8 years ago
  3. 134a5ad nir: Make nir_copy_deref follow the "clone" pattern by Jason Ekstrand · 8 years ago
  4. 832dddc freedreno/ir3: rework varying slots (maybe??) by Rob Clark · 8 years ago
  5. 36c648b spirv: always expose SpvCapabilityStorageImageExtendedFormats by Ilia Mirkin · 8 years ago
  6. c633f22 anv: add support for extended texture gather by Ilia Mirkin · 8 years ago
  7. 80bafc0 radv: only allow cmask/dcc in color optimal. by Dave Airlie · 8 years ago
  8. 1814df7 radv: only allow cmask/dcc on exclusive or concurrent with graphics queue. by Dave Airlie · 8 years ago
  9. a4d1eb4 nir: Rewrite lower_regs_to_ssa to use the phi builder by Jason Ekstrand · 8 years ago
  10. 67a7088 nir/phi-builder: Set the value in the block when creating a phi by Jason Ekstrand · 8 years ago
  11. baf1aa1 nir: Add foreach_register helper macros by Jason Ekstrand · 8 years ago
  12. fb18119 nir: Rename convert_to_ssa lower_regs_to_ssa by Jason Ekstrand · 8 years ago
  13. 194537e mesa/glsl/i965: remove Driver.NewShader() by Timothy Arceri · 8 years ago
  14. 718a0cf i965: move compiled_once flag to brw_program by Timothy Arceri · 8 years ago
  15. 8417bf5 mesa/glsl: move BlendSupport bitfield to gl_program by Timothy Arceri · 8 years ago
  16. 3177eef mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_program by Timothy Arceri · 8 years ago
  17. 700bc94 mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program by Timothy Arceri · 8 years ago
  18. 31c04e4 i965: get LinkedTransformFeedback from gl_transform_feedback_object by Timothy Arceri · 8 years ago
  19. 29d70f5 mesa: move _Used to gl_program by Timothy Arceri · 8 years ago
  20. 8a69ae5 mesa/compiler: add local_size_variable to shader_info by Timothy Arceri · 8 years ago
  21. 9ea513e mesa: pass gl_program to _mesa_append_uniforms_to_file() by Timothy Arceri · 8 years ago
  22. b51bfbd glsl/mesa: set separate_shader directly in shader_info by Timothy Arceri · 8 years ago
  23. 41dd6c3 mesa/glsl: move subroutine metadata to gl_program by Timothy Arceri · 8 years ago
  24. 0de6f62 mesa/compiler: add stage to shader_info by Timothy Arceri · 8 years ago
  25. 88b4123 vc4: Rework scheduling of thread switch to cut one more NOP. by Eric Anholt · 8 years ago
  26. d82dbc4 vc4: Fill thread switching delay slots by Jonas Pfeil · 8 years ago
  27. 63e7671 vc4: Enable NIR-based loop unrolling. by Eric Anholt · 8 years ago
  28. 5f32319 nir: stop gcc warning about uninitialised variables by Timothy Arceri · 8 years ago
  29. 44f833a radv: denote support for extended storage image formats. by Dave Airlie · 8 years ago
  30. de7dd4d spirv: add interface for drivers to define support extensions. by Dave Airlie · 8 years ago
  31. 464b23b mesa/shaderobj: Fix races on refcounts by Chad Versace · 8 years ago
  32. ec01ef2 freedreno/ir3: fix linkage::var size by Rob Clark · 8 years ago
  33. c416ea3 freedreno/ir3: treat clipvertex like a normal varying by Rob Clark · 8 years ago
  34. d10c5a2 freedreno/a5xx: transform-feedback support by Rob Clark · 8 years ago
  35. 928e9bd freedreno: update generated headers by Rob Clark · 8 years ago
  36. 6d77ceb freedreno/ir3: UBO support for 64b GPUs (a5xx) by Rob Clark · 8 years ago
  37. fc10dc9 freedreno/ir3: rework location of driver constants by Rob Clark · 8 years ago
  38. 09202cd freedreno/a5xx: fix emit for bo addresses by Rob Clark · 8 years ago
  39. f043904 freedreno/a5xx: texture layout by Rob Clark · 8 years ago
  40. 859cb24 ttn: set ->info->num_ubos by Rob Clark · 8 years ago
  41. d6545f2 anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0 by Chad Versace · 8 years ago
  42. b85c0b5 egl: Emit correct error when robust context creation fails by Chad Versace · 8 years ago
  43. 7525282 anv: return count of queue families written by Damien Grassart · 8 years ago
  44. e2d69d5 i965: Allow import/export of ARGB1555 images by Chad Versace · 8 years ago
  45. f373981 mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1 by Chad Versace · 8 years ago
  46. 9aa6ab0 dri: Add __DRI_IMAGE_FORMAT_ARGB1555 by Chad Versace · 8 years ago
  47. 4d6d4f9 egl/dri2: implement query surface hook by Tapani Pälli · 8 years ago
  48. d842377 radv: add some asserts for operations on general queue by Dave Airlie · 8 years ago
  49. 059af25 radv: Also skip DCC clear flushes for compute. by Bas Nieuwenhuizen · 8 years ago
  50. 3fd306b radv: handle queue present directly to winsys by Dave Airlie · 8 years ago
  51. 097c9dc intel/blorp_blit: Fix max blit size for gen6 by Jordan Justen · 8 years ago
  52. b5bb8b5 radv: fix rendering to b10g11r11_ufloat_pack32 by Dave Airlie · 8 years ago
  53. 4813c9a radv: handle multi-component shared load/stores. by Dave Airlie · 8 years ago
  54. d9fef84 clover: Use Clang's diagnostics by Vedran Miletić · 8 years ago
  55. 3a30b1a radv: return count of queue families written by Damien Grassart · 8 years ago
  56. 88b5acf i965/generator/tex: Handle an immediate sampler with an indirect texture by Jason Ekstrand · 8 years ago
  57. 9e35426 swr: fix icc compile error by Bruce Cherniak · 8 years ago
  58. e7279f1 radv: set some proper values for interp offset limits. by Dave Airlie · 8 years ago
  59. 14737bc radv: bump texel offsets to align with radeonsi by Dave Airlie · 8 years ago
  60. d55835b nir/algebraic: Add optimizations for "a == a && a CMP b" by Jason Ekstrand · 8 years ago
  61. 8962cc9 i965: Use nir_opt_trivial_continues and nir_opt_if by Jason Ekstrand · 8 years ago
  62. 6d9f576 nir: Add a pass for moving SPIR-V continue blocks to the ends of loops by Jason Ekstrand · 8 years ago
  63. 1111a05 nir: Add an optimization pass to remove trivial continues by Jason Ekstrand · 8 years ago
  64. 993e919 nir: Correctly handle blocks in cf_node_cf_tree_next by Jason Ekstrand · 8 years ago
  65. 3321eb4 i965: make use of nir_lower_returns() for GL by Timothy Arceri · 8 years ago
  66. f20ba7a nir: update nir_lower_returns to only predicate instructions when needed by Timothy Arceri · 8 years ago
  67. 40e9f2f i965: disable loop unrolling in GLSL IR by Timothy Arceri · 8 years ago
  68. 715f0d0 i965: use nir loop unrolling pass by Timothy Arceri · 8 years ago
  69. e729504 nir: pass compiler rather than devinfo to functions that call nir_optimize by Timothy Arceri · 8 years ago
  70. 51daccb nir: add a loop unrolling pass by Timothy Arceri · 8 years ago
  71. f8407a5 nir: add helper for cloning nir_cf_list by Timothy Arceri · 8 years ago
  72. b84dfa0 nir: update fixup_phi_srcs() to handle registers by Timothy Arceri · 8 years ago
  73. d781320 nir: create helper for fixing phi srcs when cloning by Timothy Arceri · 8 years ago
  74. ec8423a nir: Add a LCSAA-pass by Thomas Helland · 8 years ago
  75. 6772a17 nir: Add a loop analysis pass by Thomas Helland · 8 years ago
  76. eda3ec7 i965: use nir_lower_indirect_derefs() for GLSL by Timothy Arceri · 8 years ago
  77. 976859c i965: allow sampler indirects on all gens by Timothy Arceri · 8 years ago
  78. a620f66 nir: Add a couple quick-and-dirty out-of-SSA helpers by Jason Ekstrand · 8 years ago
  79. 99de7b7 vulkan/wsi/x11: don't crash on null wsi x11 connection by Arda Coskunses · 8 years ago
  80. 01dd363 vulkan/wsi/x11: don't crash on null visual by Arda Coskunses · 8 years ago
  81. 7a4ea95 radeonsi: Bugfix needed for hashcat by Christian Inci · 8 years ago
  82. eca57f8 radeonsi: fix gl_ClipDistance and gl_ClipVertex for points by Nicolai Hähnle · 8 years ago
  83. 3778a10 radeonsi: only set VS_OUT_MISC_SIDE_BUS_ENA when the misc vector is used by Nicolai Hähnle · 8 years ago
  84. ede8c02 llvmpipe: Link tests with CLOCK_LIB. by Vinson Lee · 8 years ago
  85. 27a8aab radv: fix dual source blending by Fredrik Höglund · 8 years ago
  86. 877202b radv: enable shaderStorageImageExtendedFormats by Dave Airlie · 8 years ago
  87. a3ca2a9 radv: enable shaderGatherImageExtended by Dave Airlie · 8 years ago
  88. 56020c7 radv/image: only touch queue family info for concurrent images. by Dave Airlie · 8 years ago
  89. 9d23b8a radv: flush smem for uniform buffer bit. by Dave Airlie · 8 years ago
  90. 13ae472 radeonsi: add Polaris12 PCI ID by Junwei Zhang · 8 years ago
  91. 018ead4 radeonsi: add Polaris12 support (v3) by Junwei Zhang · 8 years ago
  92. 15c8f32 glsl: Eliminate the open-coded version of process_block_array_leaf by Ian Romanick · 8 years ago
  93. 415f5f0 ttn: handle GLSL_SAMPLER_DIM_SUBPASS_MS case by Juan A. Suarez Romero · 8 years ago
  94. c32a9ec i965: allow unsourced enabled VAO by Juan A. Suarez Romero · 8 years ago
  95. 8801734 svga: Fix a strict-aliasing violation in shader dumper by Edward O'Callaghan · 8 years ago
  96. e827d91 draw: use SoA fetch, not AoS one by Roland Scheidegger · 8 years ago
  97. cb81460 gallivm: generalize the compressed format soa fetch a bit by Roland Scheidegger · 8 years ago
  98. 3c98e3c gallivm: provide soa fetch path handling formats with more than 32bit by Roland Scheidegger · 8 years ago
  99. 8bd67a3 gallivm: optimize gather a bit, by using supplied destination type by Roland Scheidegger · 8 years ago
  100. 5b95031 gallivm: optimize SoA AoS fallback fetch path a little by Roland Scheidegger · 8 years ago