Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
mesa3d
/
c9e8b49b885242d84ba031dacef5aa4a5ac1e5b6
/
src
/
mesa
/
main
f354cd5
main/buffers: take into account FRONT_AND_BACK on ReadBuffer
by Alejandro Piñeiro
· 8 years ago
d54bc7e
main/buffers: update error handling on DrawBuffers for 4.5
by Alejandro Piñeiro
· 8 years ago
5edc338
compiler: Merge shader_info's tcs and tes structs.
by Kenneth Graunke
· 8 years ago
230b756
mesa: set GLSL 1.20 for the fixed-function fragment shader
by Marek Olšák
· 8 years ago
ae632af
st/mesa/glsl: set num_images directly in shader_info
by Timothy Arceri
· 8 years ago
a4fd84e
mesa: Introduce a compiler enum for tessellation spacing.
by Kenneth Graunke
· 8 years ago
9bb8917
compiler: Change shader_info->tes.vertex_order into a ccw boolean.
by Kenneth Graunke
· 8 years ago
a46bd79
glsl: Support gl_TessLevelInner/Outer[] as TES input variables.
by Kenneth Graunke
· 8 years ago
076ab15
st/mesa/glsl: move SamplerTargets to gl_program
by Timothy Arceri
· 8 years ago
9375239
st/mesa/glsl: set SamplersUsed directly in gl_program
by Timothy Arceri
· 8 years ago
53a5097
mesa/glsl: set sampler units directly in gl_program
by Timothy Arceri
· 8 years ago
7cc61cf
mesa: simplify sampler setting code
by Timothy Arceri
· 8 years ago
4807a83
mesa/glsl: set num_textures per stage directly in shader_info
by Timothy Arceri
· 8 years ago
c46a630
mesa: make _CurrentFragmentProgram a gl_program struct pointer
by Timothy Arceri
· 8 years ago
f584f38
st/mesa/glsl: add new is_arb_asm flag in gl_program
by Timothy Arceri
· 8 years ago
f5bc127
st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
by Timothy Arceri
· 8 years ago
f62eb6c
st/mesa/glsl/i965: set num_ssbos directly in shader_info
by Timothy Arceri
· 8 years ago
0e7eec1
st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
by Timothy Arceri
· 8 years ago
b792c38
st/mesa/glsl/i965: set num_ubos directly in shader_info
by Timothy Arceri
· 8 years ago
a1da57c
st/mesa/glsl/i965: move ImageUnits and ImageAccess fields to gl_program
by Timothy Arceri
· 8 years ago
0a5018c
mesa: add gl_constants::GLSLOptimizeConservatively
by Marek Olšák
· 8 years ago
68245aa
glsl/mesa: add reference to gl_shader_program_data from gl_program
by Timothy Arceri
· 8 years ago
9d99dc4
mesa: make union in gl_program a struct and add FIXME
by Timothy Arceri
· 8 years ago
194537e
mesa/glsl/i965: remove Driver.NewShader()
by Timothy Arceri
· 8 years ago
8417bf5
mesa/glsl: move BlendSupport bitfield to gl_program
by Timothy Arceri
· 8 years ago
3177eef
mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_program
by Timothy Arceri
· 8 years ago
700bc94
mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
by Timothy Arceri
· 8 years ago
29d70f5
mesa: move _Used to gl_program
by Timothy Arceri
· 8 years ago
8a69ae5
mesa/compiler: add local_size_variable to shader_info
by Timothy Arceri
· 8 years ago
9ea513e
mesa: pass gl_program to _mesa_append_uniforms_to_file()
by Timothy Arceri
· 8 years ago
b51bfbd
glsl/mesa: set separate_shader directly in shader_info
by Timothy Arceri
· 8 years ago
41dd6c3
mesa/glsl: move subroutine metadata to gl_program
by Timothy Arceri
· 8 years ago
464b23b
mesa/shaderobj: Fix races on refcounts
by Chad Versace
· 8 years ago
f373981
mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
by Chad Versace
· 8 years ago
d74c3e5
mesa: don't attempt to unlock an unlocked debug state mutex
by Jonathan Gray
· 8 years ago
1f2659a
mesa: Silence numerous "unused parameter" warnings in dlist.c
by Ian Romanick
· 8 years ago
1b9f285
mesa: Fix all the whitespace errors in dlist.c
by Ian Romanick
· 8 years ago
d56bd07
glsl: Track the linearized array index for each UBO instance array element
by Ian Romanick
· 8 years ago
4c4d9e4
glsl: Fix program interface queries relating to interface blocks.
by Kenneth Graunke
· 8 years ago
37d63b5
mesa/get: Convert stencil values to TYPE_UINT.
by Kenneth Graunke
· 8 years ago
9f93afb
mesa/get: Add TYPE_UINT for casting through a GLuint.
by Kenneth Graunke
· 8 years ago
78a391e
mesa/get: Make GetFloat/GetDouble of TYPE_INT_N not normalize things.
by Kenneth Graunke
· 8 years ago
60330d7
main: add INTEL_conservative_rasterization enum query support
by Lionel Landwerlin
· 8 years ago
47285d4
extensions: update INTEL_conservative_rasterization dependencies
by Lionel Landwerlin
· 8 years ago
300d96a
main: don't error when enabling conservative rasterization on gles
by Lionel Landwerlin
· 8 years ago
9854a3b
main: use new driver flag for conservative rasterization state
by Lionel Landwerlin
· 8 years ago
fd249c8
treewide: s/comparitor/comparator/
by Ilia Mirkin
· 8 years ago
713cd23
mesa: Return LINEAR encoding for winsys FBO depth/stencil.
by Kenneth Graunke
· 8 years ago
039d836
mesa: add support for GL_INTEL_conservative_rasterization
by Lionel Landwerlin
· 8 years ago
8481386
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
by Plamena Manolova
· 8 years ago
cd9bb4b
main: allow NEAREST_MIPMAP_NEAREST for stencil texturing
by Roland Scheidegger
· 8 years ago
ab8c013
st/mesa/glsl: move Version to gl_shader_program_data
by Timothy Arceri
· 8 years ago
7c16552
mesa: only verify that enabled arrays have backing buffers
by Ilia Mirkin
· 8 years ago
966567a
mesa: reset linked_stages bitmask when re-linking
by Timothy Arceri
· 8 years ago
6d3458c
mesa: optimise interleaved sso validation
by Timothy Arceri
· 8 years ago
34953f8
mesa/glsl: add bitmask to track stages a program was linked against
by Timothy Arceri
· 8 years ago
0303201
mesa: fix active subroutine uniforms properly
by Timothy Arceri
· 8 years ago
116fed8
mesa/getteximage: Add validation of target to glGetTextureImage
by Eduardo Lima Mitev
· 8 years ago
89cbe0d
main/texobj: Check that texture id > 0 before looking it up in hash-table
by Eduardo Lima Mitev
· 8 years ago
6e8f126
main/getteximage: Use the height argument to calculate memcpy copy size
by Eduardo Lima Mitev
· 8 years ago
d219720
mesa: use special checksums for unset checksums and fixed-func shaders
by Marek Olšák
· 8 years ago
b818df1
glsl: add gl_linked_shader::SourceChecksum
by Marek Olšák
· 8 years ago
6dfdf52
mesa: use util_hash_crc32 instead of _mesa_str_checksum
by Marek Olšák
· 8 years ago
a56a505
mesa/glsl: remove unused uses_builtin_functions field
by Timothy Arceri
· 8 years ago
4f12fcb
mesa: fold always true conditional
by Emil Velikov
· 8 years ago
e70d0d2
mesa: drop unneeded assert
by Emil Velikov
· 8 years ago
da0bc7b
mesa: remove unneeded #includes in errors.c
by Brian Paul
· 8 years ago
0d1e240
mesa: remove trailing whitespace in errors.c
by Brian Paul
· 8 years ago
203c879
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program
by Timothy Arceri
· 8 years ago
65cd0a0
mesa: create new gl_shader_program_data struct
by Timothy Arceri
· 8 years ago
c20564a
glsl/i965: move per stage AtomicBuffers list to gl_program
by Timothy Arceri
· 8 years ago
63318d3
mesa/fbobject: Update CubeMapFace when reusing textures
by Nanley Chery
· 8 years ago
9a806d2
mesa: add NV_image_formats extension support
by Lionel Landwerlin
· 8 years ago
adba706
mesa/main: consider multisampling enabled when number of samples == 1
by Nicolai Hähnle
· 8 years ago
ec4e71f
mesa: fix empty program log length
by Tapani Pälli
· 8 years ago
9bfee70
mesa: Drop PATH_MAX usage.
by Kenneth Graunke
· 8 years ago
929fcee
mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2
by Tom Stellard
· 8 years ago
c3df65c
st/mesa/r200/i915/i965: move ARB program fields into a union
by Timothy Arceri
· 8 years ago
0ad69e6
mesa: make use of ralloc when creating ARB asm gl_program fields
by Timothy Arceri
· 8 years ago
5581f2a
mesa/glsl: copy num_abos to gl_program
by Timothy Arceri
· 8 years ago
9c2042f
mesa/glsl: copy num_images to gl_program
by Timothy Arceri
· 8 years ago
cd72420
mesa: if MESA_DEBUG=context, create a debug context
by Brian Paul
· 8 years ago
308b06d
main: return error if asking for GL_TEXTURE_BORDER_COLOR in TEXTURE_2D_MULTISAMPLE{_ARRAY} through TexParameter{i,Ii,Iui}v()
by Samuel Iglesias Gonsálvez
· 8 years ago
2e2562c
Fix races during _mesa_HashWalk().
by Steinar H. Gunderson
· 8 years ago
f905253
mesa: fix comment indentation in bind_buffers_check_offset_and_size()
by Brian Paul
· 8 years ago
53d1f42
mesa/compiler: move MAX_VARYING to shader_enums.h
by Kenneth Graunke
· 9 years ago
f500c36
mesa: remove LowerShaderSharedVariables
by Marek Olšák
· 8 years ago
1d6fe13
mesa/extensions: expose OES_vertex_half_float for ES2
by Kevin Strasser
· 8 years ago
a1bd2f6
mesa: Add helper function _mesa_is_alpha_to_coverage_enabled()
by Anuj Phogat
· 8 years ago
0295c79
mesa: Add helper function _mesa_is_alpha_test_enabled()
by Anuj Phogat
· 8 years ago
7fed077
mesa: Use separate line for function return type
by Anuj Phogat
· 8 years ago
a5e733c
mesa: drop current draw/read buffer when ctx is released
by Rob Clark
· 8 years ago
0c17b0b
mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.
by Kenneth Graunke
· 8 years ago
d2861d6
mesa/glsl: delete previously linked shaders earlier when linking
by Timothy Arceri
· 8 years ago
f304aca
mesa: move shader_info to the start of gl_program
by Timothy Arceri
· 8 years ago
c538846
mesa: rename gl_client_array -> gl_vertex_array
by Brian Paul
· 8 years ago
161db13
mesa: code clean-up in _mesa_update_vao_client_arrays()
by Brian Paul
· 8 years ago
7a4ba9f
mesa: update comment on vertex_attrib_binding()
by Brian Paul
· 8 years ago
910bc4d
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
by Brian Paul
· 8 years ago
671da8d
mesa: expose GL_EXT_robustness
by Tapani Pälli
· 8 years ago
Next »