- bafb2bb glsl: Initialize add_uniform_to_shader member var in constructor. by Vinson Lee · 3 years, 11 months ago
- bdb1e5a glsl: Initialize ir_to_mesa_visitor members in constructor. by Vinson Lee · 4 years ago
- a41a84d mesa/ptn: Use nir_variable_create by Jason Ekstrand · 4 years, 2 months ago
- 2956d53 nir: Add nir_foreach_shader_in/out_variable helpers by Jason Ekstrand · 4 years, 2 months ago
- c33e8d7 mesa/program: fix shadow property for samplers by Erik Faye-Lund · 4 years, 2 months ago
- 29849ac Android: Fixes for Q and R by Roman Stratiienko · 4 years, 2 months ago
- 5ddab65 mesa: add _mesa_program_state_value_size() helper by Timothy Arceri · 4 years, 2 months ago
- 0e7b1a6 mesa: remove _mesa prefix from static function by Timothy Arceri · 4 years, 2 months ago
- a052a9c glsl: handle int16 and uint16 types and add instructions for mediump by Marek Olšák · 4 years, 4 months ago
- 05bacdb mesa: Use SATURATE by Alyssa Rosenzweig · 4 years, 4 months ago
- cc472a2 zink. Changed sampler default name. by Duncan Hopkins · 5 years ago
- ad5da3e mesa: replace GLenum target with gl_shader_stage in NewProgram by Marek Olšák · 4 years, 5 months ago
- 8e36961 remove final imports.h and imports.c bits by Dylan Baker · 6 years ago
- c3db093 mesa: move ADD_POINTERS to macros.h by Dylan Baker · 6 years ago
- bf188f3 mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf by Dylan Baker · 4 years, 9 months ago
- c495c3a replace imports memory functions with utils memory functions by Dylan Baker · 6 years ago
- b857759 replace malloc macros in imports.h with u_memory.h versions by Dylan Baker · 6 years ago
- 9ee6e78 Replace IS_INF_OR_NAN with util_is_inf_or_nan by Dylan Baker · 6 years ago
- 9d9a281 replace IFLOOR with util_ifloor by Dylan Baker · 6 years ago
- 4386c06 glsl: Hard-code noise to zero in builtin_functions.cpp by Jason Ekstrand · 4 years, 5 months ago
- 06c5875 Fix promotion of floats to doubles by Albert Astals Cid · 4 years, 6 months ago
- 54424a3 compiler: add VARYING_SLOT_VIEWPORT_MASK by Ilia Mirkin · 4 years, 5 months ago
- e5339fe Move compiler.h and imports.h/c from src/mesa/main into src/util by Marek Olšák · 4 years, 6 months ago
- 1b8edff glsl: Add ir_unop_f2fmp by Neil Roberts · 5 years ago
- 5d6b007 glsl: Add b2f16 and f162b conversion operations by Neil Roberts · 5 years ago
- 6b9f6ca glsl: Add IR conversion ops for 16-bit float types by Neil Roberts · 5 years ago
- ad192385 mesa: fix 11 warnings by Marek Olšák · 4 years, 6 months ago
- 8aa54e6 prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_components(). by Eric Anholt · 4 years, 7 months ago
- 1496cc9 util/hash_table: added hash functions for integer types by Anthony Pesch · 4 years, 8 months ago
- 1d165b0 glsl: Add new expressions for INTEL_shader_integer_functions2 by Ian Romanick · 6 years ago
- 4cabd48 mesa/prog: Reuse count_vec4_slots() from ir_to_mesa. by Eric Anholt · 4 years, 8 months ago
- 1e29ff7 mesa: create program resource hash in a single place by Tapani Pälli · 4 years, 8 months ago
- a6aedc6 st/glsl_to_nir: use nir based program resource list builder by Timothy Arceri · 4 years, 9 months ago
- 439f499 mesa/program: support referencing the clip-space clip-plane state by Erik Faye-Lund · 5 years ago
- fdc4450 mesa: expose alpha-ref as a state-variable by Erik Faye-Lund · 5 years ago
- 77f3fbb glsl: Add opcodes for atan and atan2 by Neil Roberts · 5 years ago
- af1a6f0 glsl: Add ir_demote by Caio Marcelo de Oliveira Filho · 5 years ago
- ab341e6 prog_to_nir: VARYING_SLOT_PSIZ is a scalar by Iago Toral Quiroga · 5 years ago
- b97c5ed prog_to_nir, tgsi_to_nir: make sure kill doesn't discard NaNs by Marek Olšák · 5 years ago
- d40978f3 mesa/program: Associate uniform storage without using names by Caio Marcelo de Oliveira Filho · 5 years ago
- 4dd1ef9 mesa: Fill Parameter storage indices even when not using SPIR-V by Caio Marcelo de Oliveira Filho · 5 years ago
- 664e4a6 glsl/nir: Fill in the Parameters in NIR linker by Caio Marcelo de Oliveira Filho · 5 years ago
- eea3aa2 mesa: Pack gl_program_parameter struct by Caio Marcelo de Oliveira Filho · 5 years ago
- 6a09405 mesa/program: Take ARB_framebuffers_no_attachments into account in wpos correction by Gert Wollny · 5 years ago
- 3ba199a util: use standard name for strdup() by Eric Engestrom · 6 years ago
- f0920e2 glsl/types: Rename is_integer to is_integer_32 by Jason Ekstrand · 5 years ago
- fea36a8 st/glsl: make sure to propagate initialisers to driver storage by Timothy Arceri · 5 years ago
- 8834037 mesa: ARB program parser should clean parameters by Sergii Romantsov · 5 years ago
- 6016df2 nir: improvements to native_integers removal by Jonathan Marek · 5 years ago
- f2dc0f2 nir: Drop imov/fmov in favor of one mov instruction by Jason Ekstrand · 5 years ago
- 22421ca nir/builder: Merge nir_[if]mov_alu into one nir_mov_alu helper by Jason Ekstrand · 5 years ago
- ddd08e1 nir/builder: Remove the use_fmov parameter from nir_swizzle by Jason Ekstrand · 5 years ago
- 6c2ca2a ptn,ttn: Use nir_channel for selecting channels by Jason Ekstrand · 5 years ago
- 810b95e Revert "glsl: do not use deprecated bison-keyword" by Erik Faye-Lund · 5 years ago
- eb85124 glsl: do not use deprecated bison-keyword by Erik Faye-Lund · 5 years ago
- 4e110ec nir: nir_shader_compiler_options: drop native_integers by Christian Gmeiner · 5 years ago
- 7ca8ba1 delete autotools .gitignore files by Eric Engestrom · 5 years ago
- 8a8742d prog_to_nir: fix write from vps to FOG by Karol Herbst · 6 years ago
- 8294295 glsl: rename record_location_offset() -> struct_location_offset() by Timothy Arceri · 6 years ago
- 81ee2cd glsl: rename is_record() -> is_struct() by Timothy Arceri · 6 years ago
- 1d8994a glsl: [u/i]mulExtended optimization for GLSL by Sagar Ghuge · 6 years ago
- 7536af6 glsl: fix shader cache for packed param list by Timothy Arceri · 6 years ago
- 1d5e5ec nir: use nir_variable_create instead of open-coding the logic by Tapani Pälli · 6 years ago
- 0629b2a nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs by Alejandro Piñeiro · 6 years ago
- 3d7611e st/nir: use NIR for asm programs by Timothy Arceri · 6 years ago
- f9c835e mesa: Align doubles to a 64-bit starting boundary, even if packing. by Kenneth Graunke · 6 years ago
- 3c2c6bd compiler: Make is_64bit(GL_*) helper more broadly available by Kenneth Graunke · 6 years ago
- 04bdc56 program: Make prog_to_nir create texture/sampler derefs. by Kenneth Graunke · 6 years ago
- 536abd4 program: Extend prog_to_nir handle system values. by Kenneth Graunke · 6 years ago
- fa38ca2 program: Use u_bit_scan64 in prog_to_nir. by Kenneth Graunke · 6 years ago
- 6cebeb4 glsl_type: Add support for explicitly laid out matrices and arrays by Jason Ekstrand · 6 years ago
- dca6cd9 nir: Make boolean conversions sized just like the others by Jason Ekstrand · 6 years ago
- 1d2ed69 nir/prog: Use nir_bany in kill handling by Jason Ekstrand · 6 years ago
- 1c0f92d nir: Create sampler variables in prog_to_nir. by Kenneth Graunke · 6 years ago
- ba6cc32 mesa: Additional FlipY applications by Fritz Koenig · 6 years ago
- 8396043 Replace uses of _mesa_bitcount with util_bitcount by Dylan Baker · 6 years ago
- 82c4985 prog/nir: Use deref instructions for params by Jason Ekstrand · 6 years ago
- a940683 mesa/main: Add a 'spirv' flag to gl_shader_program_data by Eduardo Lima Mitev · 7 years ago
- 6d41edb mesa: protect #include of unistd.h with _MSV_VER check by Brian Paul · 6 years ago
- 5066715 mesa: Include unistd.h in program_lexer by Dylan Baker · 6 years ago
- 6d6b1b3 Fix scons build by Marek Olšák · 6 years ago
- 43d66c8 mesa: include mtypes.h less by Marek Olšák · 6 years ago
- e85b952 prog/nir: Simplify some load/store operations by Jason Ekstrand · 6 years ago
- 6f6e711 mesa: ensure that variable is initialized by Dylan Baker · 6 years ago
- 16f6634 mesa/program: Link SPIR-V shaders using the SPIR-V code-path by Eduardo Lima Mitev · 7 years ago
- 604cac9 mesa: fix leaking ParameterValueOffset by Tapani Pälli · 6 years ago
- 57ebab6 mesa: add _mesa_add_sized_state_reference() helper by Timothy Arceri · 6 years ago
- 2377754 mesa: add support propagate uniform support for packed uniforms by Timothy Arceri · 6 years ago
- 40711a7 mesa: allow for uniform packing when adding uniforms to param list by Timothy Arceri · 7 years ago
- edded12 mesa: rework ParameterList to allow packing by Timothy Arceri · 7 years ago
- b617bfc compiler: int8/uint8 support by Karol Herbst · 7 years ago
- 92d76a1 mesa: Provide an alternative to get_vp_mode() by Mathias Fröhlich · 7 years ago
- e580978 mesa: fix compile failure by Mark Janes · 7 years ago
- 6b1e26e mesa: move STATE_LENGTH to shader_enums.h and use it everywhere by Marek Olšák · 7 years ago
- 4794fbc mesa: reduce the size of gl_program_parameter by Marek Olšák · 7 years ago
- e149a02 mesa,glsl,nir: reduce gl_state_index size to 2 bytes by Marek Olšák · 7 years ago
- 07c10cc mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit by Marek Olšák · 7 years ago
- 6fd3c39 mesa: (trivial) remove unused ignore_sample_qualifier_parameter by Roland Scheidegger · 7 years ago
- 51d36f5 mesa: don't flag _NEW_COLOR for KHR adv.blend if prog constant doesn't change by Marek Olšák · 7 years ago
- bacf72a mesa: change gl_link_status enums to uppercase by Brian Paul · 7 years ago