1. d2d7a27 glsl: Add comments to lower_jumps (from the commit message). by Kenneth Graunke · 14 years ago
  2. 1802cb9 glsl: Remove "discard" support from lower_jumps. by Kenneth Graunke · 14 years ago
  3. 940df10 glsl: Add a lowering pass to move discards out of if-statements. by Kenneth Graunke · 14 years ago
  4. 9a1d063 glsl: Add an optimization pass to simplify discards. by Kenneth Graunke · 14 years ago
  5. ead2ea8 ir_to_mesa: Add support for conditional discards. by Marek Olšák · 14 years ago
  6. 2ca9256 r600c: fix some opcodes on evergreen by Alex Deucher · 14 years ago
  7. e6d7989 r300/compiler: implement and lower OPCODE_CLAMP by Marek Olšák · 14 years ago
  8. 6f7c8c3 vega: Remove extraneous ; by José Fonseca · 14 years ago
  9. 792caeb scons: Move MSVS_VERSION option to common module. by José Fonseca · 14 years ago
  10. 2aa3203 svga: Silence debug printf. by José Fonseca · 14 years ago
  11. 0dadc0b st/vega: Avoid unnecessary constant bufer upload. by Chia-I Wu · 14 years ago
  12. d7a6901 st/vega: Initialize pipe states with renderer. by Chia-I Wu · 14 years ago
  13. c91c386 st/vega: Create drawing surface mask as needed. by Chia-I Wu · 14 years ago
  14. 04f342b st/vega: Delay blend texture creation until needed. by Chia-I Wu · 14 years ago
  15. f8e0dd2 st/vega: Remove st_inlines.h. by Chia-I Wu · 14 years ago
  16. 2bb788c st/vega: Simplify radial gradient. by Chia-I Wu · 14 years ago
  17. d7aa03b st/vega: Fix degenerate paints. by Chia-I Wu · 14 years ago
  18. c530fd3 i965: also using align1 mode for math2 on sandybridge by Zhenyu Wang · 14 years ago
  19. 06e7a55 st/vega: Fix negated logic in image_draw. by Chia-I Wu · 14 years ago
  20. b06de80 st/vega: Fix paint coordinates transformations. by Chia-I Wu · 14 years ago
  21. ca8bc9c st/vega: Bump version to 1.1. by Chia-I Wu · 14 years ago
  22. e360f91 st/vega: Add color transformation support. by Chia-I Wu · 14 years ago
  23. 213e288 st/vega: More flexible shader selection. by Chia-I Wu · 14 years ago
  24. 30cab4b st/vega: Revive mask layer support. by Chia-I Wu · 14 years ago
  25. 5d64a06 st/vega: Add primitive text support. by Chia-I Wu · 14 years ago
  26. 34f466d st/vega: Make image_draw take a matrix. by Chia-I Wu · 14 years ago
  27. 165cb19 st/vega: Make path_render and path_stroke take a matrix. by Chia-I Wu · 14 years ago
  28. d873f1f st/vega: Fix image sampler views for alpha-only formats. by Chia-I Wu · 14 years ago
  29. 56f02ce st/vega: Update to latest headers. by Chia-I Wu · 15 years ago
  30. 20ce148 st/vega: Get rid of renderer_copy_texture. by Chia-I Wu · 14 years ago
  31. 33ca973 st/vega: vg_copy_texture and vg_copy_surface should share code. by Chia-I Wu · 14 years ago
  32. 4690cdf st/vega: Clean up renderer fields and functions. by Chia-I Wu · 14 years ago
  33. ace4539 st/vega: Clean up vg_context fields and functions. by Chia-I Wu · 14 years ago
  34. 635fe3e st/vega: vg_manager should care about only the color buffer. by Chia-I Wu · 14 years ago
  35. ee0f1ab st/vega: Make shader_bind call into the renderer. by Chia-I Wu · 14 years ago
  36. b730f0f st/vega: Move g3d states to renderer. by Chia-I Wu · 14 years ago
  37. 96c6637 st/vega: Use st_framebuffer for fb width/height. by Chia-I Wu · 14 years ago
  38. 4383595 st/vega: Delay fb state update to vg_validate_state. by Chia-I Wu · 14 years ago
  39. 3b71cb6 st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state. by Chia-I Wu · 14 years ago
  40. b23f732 st/vega: Use the renderer for vgMask. by Chia-I Wu · 14 years ago
  41. e5968a5 st/vega: Add FILTER renderer state for image filtering. by Chia-I Wu · 14 years ago
  42. 6b241f5 st/vega: Add CLEAR renderer state for vgClear. by Chia-I Wu · 14 years ago
  43. 54cb382 st/vega: Add SCISSOR renderer state. by Chia-I Wu · 14 years ago
  44. e31a04e st/vega: Add DRAWTEX renderer state. by Chia-I Wu · 14 years ago
  45. 5930933 st/vega: Overhaul renderer with renderer states. by Chia-I Wu · 14 years ago
  46. 709e57a llvmpipe: Fix build errors on x86. by Chia-I Wu · 14 years ago
  47. 7db4985 docs: Fix MESA_drm_image typo by Kristian Høgsberg · 14 years ago
  48. efc82ae gallivm/llvmpipe: squash merge of the llvm-context branch by Brian Paul · 14 years ago
  49. 1f1375d r300g: fix texture border color once again by Marek Olšák · 14 years ago
  50. 2da02e7 glsl/linker: Free any IR discarded by optimization passes. by Kenneth Graunke · 14 years ago
  51. ff994ee glsl: Remove anti-built-in hacks from the print visitor. by Kenneth Graunke · 14 years ago
  52. f5692f4 glsl: Lazily import built-in function prototypes. by Kenneth Graunke · 14 years ago
  53. 01a25bb glsl: Refactor out cloning of function prototypes. by Kenneth Graunke · 14 years ago
  54. 4ce084c glsl: fix matrix type check in ir_algebraic by Aras Pranckevicius · 14 years ago
  55. d56c974 glsl: Quiet unreachable no-return-from-function warning. by Eric Anholt · 14 years ago
  56. b22d65e scons: add alias for identity by Zack Rusin · 14 years ago
  57. ff79633 glsl: Fix structure and array comparisions. by Eric Anholt · 14 years ago
  58. 6b93746 glsl: Add a helper constructor for expressions that works out result type. by Eric Anholt · 14 years ago
  59. 68a4f63 llvmpipe: shortcircuit some calls to set_scene_state by Keith Whitwell · 14 years ago
  60. d916936 llvmpipe: remove misleading debug string by Keith Whitwell · 14 years ago
  61. 2d31f04 llvmpipe: raise dirty flag on transfers to bound constbuf by Keith Whitwell · 14 years ago
  62. 31aeac5 wgl: More complete WGL_ARB_pbuffer support. by José Fonseca · 14 years ago
  63. c4a4387 wgl: Stub WGL_ARB_pbuffer support. by José Fonseca · 15 years ago
  64. af6407a scons: Alias for svga by José Fonseca · 14 years ago
  65. 7bbf675 svga: Use consistent hexadecimal representation on debug output. by José Fonseca · 14 years ago
  66. 80f24c1 util: rename u_mempool -> u_slab by Marek Olšák · 14 years ago
  67. 5572805 gallivm: fix storing of the addr register by Zack Rusin · 14 years ago
  68. 001eee5 glsl: Make the symbol table's add_variable just use the variable's name. by Eric Anholt · 14 years ago
  69. e8f5ebf glsl: Make the symbol table's add_function just use the function's name. by Eric Anholt · 14 years ago
  70. 2927b6c i965: Fix type of gl_FragData[] dereference for FB write. by Eric Anholt · 14 years ago
  71. 1ccef92 drivers/x11: unifdef XFree86Server by Adam Jackson · 14 years ago
  72. e5aa69f st/mesa: fix texture border color for RED and RG base formats by Marek Olšák · 14 years ago
  73. b109760 mesa: check for posix_memalign() errors by pontus lidman · 14 years ago
  74. a7cb673 r600g: it looks like r600 can handle dword offsets in the indices. by Dave Airlie · 14 years ago
  75. 5d4d8b6 u_blitter: interpolate clear color using a GENERIC varying instead of COLOR by Marek Olšák · 14 years ago
  76. c6ea4c0 r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well. by Henri Verbeet · 14 years ago
  77. 7a4599c r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps. by Henri Verbeet · 14 years ago
  78. c3602ff st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT by Mathias Fröhlich · 14 years ago
  79. 97ae4da st/mesa: fix mapping of zero-sized buffer objects by Brian Paul · 14 years ago
  80. 5822484 xorg/vmwgfx: Don't clip video to viewport by Thomas Hellstrom · 14 years ago
  81. 28ee756 xorg/vmwgfx: Flush even if we don't autopaint the color key by Thomas Hellstrom · 14 years ago
  82. e6e6fcd r300/compiler: move util functions to radeon_compiler_util by Marek Olšák · 14 years ago
  83. ea2f56b r300/compiler: add a function for swizzling a mask by Marek Olšák · 14 years ago
  84. 7c29446 r300/compiler: remove duplicate function rc_mask_to_swz by Marek Olšák · 14 years ago
  85. ae3e58d r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction by Marek Olšák · 14 years ago
  86. 2c1de07 u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall by Marek Olšák · 14 years ago
  87. c14a261 nvfx: reset nvfx->hw_zeta by Xavier Chantry · 14 years ago
  88. 049065c nvfx: fb->nr_cbufs <= 1 on nv30 by Xavier Chantry · 14 years ago
  89. 1eb7a81 glsl: Add a virtual as_discard() method. by Kenneth Graunke · 14 years ago
  90. a82592d glsl: Use do_common_optimization in the standalone compiler. by Kenneth Graunke · 14 years ago
  91. e8a24c6 glsl: Don't inline function prototypes. by Kenneth Graunke · 14 years ago
  92. 2cc79ac r300/compiler: Move declaration before code. by Vinson Lee · 14 years ago
  93. 995de71 r300/compiler: Move declaration before code. by Vinson Lee · 14 years ago
  94. ba1128d st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC. by Chia-I Wu · 14 years ago
  95. c9fb8c3 st/vega: No flipping in vg_prepare_blend_surface. by Chia-I Wu · 14 years ago
  96. 37ec090 st/vega: Masks and surfaces should share orientation. by Chia-I Wu · 14 years ago
  97. 9ea4936 st/vega: Fix a crash with empty paths. by Chia-I Wu · 14 years ago
  98. 3965051 auxiliary: util_blit_pixels_tex should restore the viewport. by Chia-I Wu · 14 years ago
  99. 3b5a3fd r300g/r600g: bump cache manager timeouts to 1s by Dave Airlie · 14 years ago
  100. 1197393 mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. by Kenneth Graunke · 14 years ago