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mesa3d
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d7cdbc3c5415d2dd5eee58834b13714a89eacf2b
d7cdbc3
intel: Remove pointless boolean return value from *_miptree_layout.
by Kenneth Graunke
· 13 years ago
0d949a5
glsl: Free all S-Expressions immediately after reading IR.
by Kenneth Graunke
· 13 years ago
0fabf8e
glsl: Defer initialization of built-in functions until they're needed.
by Kenneth Graunke
· 13 years ago
604173f
i965: Increase MaxClipPlanes to 8 for gen6+.
by Paul Berry
· 13 years ago
2a6d432
i965: Allow clip distances to be read back in fragment shaders.
by Paul Berry
· 13 years ago
62bad54
i965: Set up clip distance VUE slots appropriately for gl_ClipDistance.
by Paul Berry
· 13 years ago
d9cb683
i965: Don't upload clip planes when gl_ClipDistance is in use.
by Paul Berry
· 13 years ago
b9ef2b8
i965: Enable lower_clip_distance.
by Paul Berry
· 13 years ago
2d686fe
mesa: Decode GL_CLIP_DISTANCE[67] properly in _mesa_set_enable().
by Paul Berry
· 13 years ago
3d7c5a4
mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.
by Paul Berry
· 13 years ago
1ad54ae
mesa: Add a flag to indicate whether a program uses gl_ClipDistance.
by Paul Berry
· 13 years ago
c06e325
glsl: Implement a lowering pass for gl_ClipDistance.
by Paul Berry
· 13 years ago
cc81eb0
glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.
by Paul Berry
· 13 years ago
deff7ff
mesa: Add missing includes to meta.h
by Chad Versace
· 13 years ago
be928ec
docs: mention VMware svga driver updates in 7.12 release notes
by Brian Paul
· 13 years ago
ea0cedc
svga: indentation/formatting fixes
by Brian Paul
· 13 years ago
2c308c6
svga: remove emit_consts() offset parameter
by Brian Paul
· 13 years ago
7c6a513
svga: s/int/unsigned/ in svga_state_constants.c
by Brian Paul
· 13 years ago
c27f24f
svga: s/unit/shader/ and related clean-ups
by Brian Paul
· 13 years ago
5f053bf
svga: clean up return values and error codes
by Brian Paul
· 13 years ago
681f921
svga: add format translation for DXT/sRGB formats
by Brian Paul
· 13 years ago
2b2a69e
svga: test register W component in emit_kil()
by Brian Paul
· 13 years ago
7d09df0
svga: fix depth/shadow compare for non-projected texcoords
by Brian Paul
· 13 years ago
9bd15ae
svga: implement texture swizzling
by Brian Paul
· 13 years ago
49a6f5e
svga: check that we don't exceed input/ouput register limits
by Brian Paul
· 13 years ago
2f40e4a
svga: implement point sprite suppport
by Brian Paul
· 13 years ago
9a41eca
svga: add translation for float formats
by Brian Paul
· 13 years ago
73e840a
svga: check to avoid writing beyond end of constant buffer
by Brian Paul
· 13 years ago
974b641
svga: Cleanup format capability checking.
by José Fonseca
· 14 years ago
ffeed5d
svga: Don't use the new depth formats for surfaces that will never be sampled from.
by José Fonseca
· 14 years ago
8bf3fb4
svga: Share one texcoord between depth and fog
by Jakob Bornecrantz
· 14 years ago
4f17830
svga: Only emit Z depth work if it is actually read
by Jakob Bornecrantz
· 14 years ago
3b32e51
svga: Fix vPos usage
by Jakob Bornecrantz
· 14 years ago
166e942
svga: Wip for passing depth in a texcoord
by Jakob Bornecrantz
· 14 years ago
6759ad5
svga: Add a comment about depth format selection.
by José Fonseca
· 14 years ago
846a21d
svga: Consider the new depth formats in svga_texture_from_handle().
by José Fonseca
· 14 years ago
f74c04c
svgadump: Dump the new depth format names.
by José Fonseca
· 14 years ago
4e0ae3e
svga: Expose the new depth formats
by Jakob Bornecrantz
· 14 years ago
fd69fc8
svga: Coalesce multiple shader constants in a single command.
by José Fonseca
· 14 years ago
1573093
svgadump: Update for svga3d_reg.h header changes.
by José Fonseca
· 14 years ago
2b74fb1
svga: updated svga3d_reg.h to latest public version
by Brian Paul
· 13 years ago
2883e3c
Allow RBUG to start blocked
by Alex Corscadden
· 14 years ago
ddfdea8
draw/llvm: add additional null pointer checkin draw_pt_fetch_pipeline_or_emit_llvm()
by Brian Paul
· 13 years ago
1a662e7
intel: fix the wrong code to detect null texture.
by Yuanhan Liu
· 13 years ago
cd6b842
i965: fix the constant interp bitmask for flat mode
by Yuanhan Liu
· 13 years ago
e3c94fa
i915g: Don't generate useless swizzles before texture accesses.
by Stéphane Marchesin
· 13 years ago
79a0499
i915g: Fix whitespace.
by Stéphane Marchesin
· 13 years ago
661b853
docs: update relnotes-7.12 with r600g changes
by Marek Olšák
· 13 years ago
7276ab2
st/mesa: remove unnecessary st_texture_match_image() parameters
by Brian Paul
· 13 years ago
687e62a
i915g: Fix peephole optimization for MOVs.
by Stéphane Marchesin
· 13 years ago
7cba403
i915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_CAP_MAX_TEXEL_OFFSET.
by Stéphane Marchesin
· 13 years ago
86939e0
intel: Unindent the blit call in PBO blit uploads.
by Eric Anholt
· 13 years ago
275ce96
intel: Drop gratuitous flush in PBO blit upload.
by Eric Anholt
· 13 years ago
3bb536e
intel: Clean up check_pbo_format to ignore internalFormat.
by Eric Anholt
· 13 years ago
0ba2390
intel: Move more of the PBO blit upload logic into that function.
by Eric Anholt
· 13 years ago
d58a318
intel: Remove stale comment about non-intel gl_buffer_objects.
by Eric Anholt
· 13 years ago
bc0335f
intel: Remove the pbo zero-copy code.
by Eric Anholt
· 13 years ago
57024e0
intel: Remove extra FreeTextureImageBuffer() from glTexImage*.
by Eric Anholt
· 13 years ago
03e623a
i965: Add support for GL_EXT_packed_float.
by Eric Anholt
· 13 years ago
2fd8c4e
i965: Add support for GL_EXT_texture_shared_exponent.
by Eric Anholt
· 13 years ago
9e9a76e
mesa: remove support for GL_APPLE_client_storage extension
by Brian Paul
· 13 years ago
980f6f1
mesa: move gl_texture_image::Width/Height/DepthScale fields to swrast
by Brian Paul
· 13 years ago
eaf376b
mesa: move gl_texture_image::_IsPowerOfTwo into swrast
by Brian Paul
· 13 years ago
de414f4
st/mesa: Finalize texture on render-to-texture.
by Michel Dänzer
· 13 years ago
4beb8f9
st/mesa: Convert size assertions to conditionals in st_texture_image_copy.
by Brian Paul
· 13 years ago
0cf1a55
d3d1x: setup draw info primitive restart parameters
by Christoph Bumiller
· 13 years ago
4465efc
draw: add support for guard-band clipping
by Brian Paul
· 13 years ago
a5c0fb5
draw: Reduce the number of vertex shader variants per context to 128.
by José Fonseca
· 14 years ago
3c56280
draw: Respect max_indices from the renderer.
by Kurt Daverman
· 14 years ago
37ef7c2
translate: check for PIPE_SUBSYSTEM_EMBEDDED
by Brian Paul
· 13 years ago
c8c2fc9
tgsi: Check in scan for fs position and depth reads
by Jakob Bornecrantz
· 14 years ago
379353e
svga: skip assertion when index_bias < 0
by Brian Paul
· 13 years ago
1a35fde
svga: fix the test for sRGB texture formats
by Brian Paul
· 13 years ago
ff6cf60
gallium/util: add util_format_is_srgb() helper
by Brian Paul
· 13 years ago
5539304
util: add u_bit_scan helper
by Keith Whitwell
· 13 years ago
ffb1996
util: Allow to make the depth/stencil format queries without repeatedly looking up the format description.
by José Fonseca
· 13 years ago
c40c159
util: single call to util_format_description in fill_rect
by Keith Whitwell
· 13 years ago
f2a2ba9
util: Handle conversion between depth stencil formats.
by José Fonseca
· 14 years ago
51f6412
i915g: Add an optimization to get rid of useless movs, in particular at the end of some shaders.
by Stéphane Marchesin
· 13 years ago
fc1fbb2
i915g: Fix some whitespace problems.
by Stéphane Marchesin
· 13 years ago
bfe507b
i915g: Blend equation separate seems to work.
by Stéphane Marchesin
· 13 years ago
ef1fa44
i915g: Add ifdef'd out code to dump compiled shaders.
by Stéphane Marchesin
· 13 years ago
9a15b1e
i915g: Fix bug in shader optimizer.
by Stéphane Marchesin
· 13 years ago
ca8492c
i915g: Remove stale function prototype.
by Stéphane Marchesin
· 13 years ago
559a0cd
svga: call u_default_redefine_user_buffer() to fix failed assertion
by Brian Paul
· 13 years ago
a140c3e
meta: Don't hang on to program refcounts after metaops are done.
by Eric Anholt
· 13 years ago
d4444b8
i965/vs: Return a dummy value when visiting ir_texture.
by Eric Anholt
· 13 years ago
d158f6e
i965/gen6+: When only BFC is written, use BFC as the color.
by Eric Anholt
· 13 years ago
447c488
i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.
by Eric Anholt
· 13 years ago
b68e342
mesa: Add a context flag indicating whether two-sided lighting should happen.
by Eric Anholt
· 13 years ago
169f572
util: remove stray debug code
by Brian Paul
· 13 years ago
0e6646d
mesa: check glBegin()/glDrawArrays()/etc mode with _mesa_valid_prim_mode()
by Brian Paul
· 13 years ago
5100296
gallivm: fix build with llvm 3.0svn
by Brian Paul
· 13 years ago
4ef82ce
tnl: include swrast/s_chan.h to fix sse build
by Brian Paul
· 13 years ago
4a96a02
st/vega: fix drawing images with alpha channel
by Chia-I Wu
· 13 years ago
ceb6d34
st/vega: fix vg_context_is_object_valid()
by Chia-I Wu
· 13 years ago
bdddf1c
swrast: s/GLubyte/GLchan/ in a cast
by Brian Paul
· 13 years ago
72648c2
llvmpipe: silence a pointer type warning
by Brian Paul
· 13 years ago
de740d7
meta: use _mesa_set_enable() in more places
by Brian Paul
· 13 years ago
9e41486
meta: use _mesa_set_enable(), fix decompress_texture_image()
by Brian Paul
· 13 years ago
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