1. d94bd4e ac/llvm: add ac_build_canonicalize() helper by Samuel Pitoiset · 5 years ago
  2. 3ad6154 travis: test meson install as well by Eric Engestrom · 5 years ago
  3. b0853a4 travis: don't (re)install python by Eric Engestrom · 5 years ago
  4. a651926 gbm: Add GBM_MAX_PLANES definition by Lepton Wu · 5 years ago
  5. f8da0f6 v3d: Explicitly expose OpenGL ES Shading Language 3.1 by Jose Maria Casanova Crespo · 5 years ago
  6. db87439 v3d: request the kernel to flush caches when TMU is dirty by Iago Toral Quiroga · 5 years ago
  7. 66e2d3b v3d: Add Compute Shader support by Eric Anholt · 6 years ago
  8. 2d8b51e broadcom: document known hardware issues for L2T flush command by Iago Toral Quiroga · 5 years ago
  9. 46182fc v3d: add new flag dirty TMU cache at v3d_compiler by Iago Toral Quiroga · 5 years ago
  10. d2203d7 v3d: trivial update to obsolete comment by Iago Toral Quiroga · 5 years ago
  11. fd21ee8 radv: Fix single stage constant flush with merged shaders. by Bas Nieuwenhuizen · 5 years ago
  12. 1b65c49 rbug: remove superfluous NULL check by Lucas Stach · 5 years ago
  13. 93d4793 rbug: implement resource creation with modifier by Lucas Stach · 5 years ago
  14. 5b3e570 rbug: forward can_create_resource to pipe driver by Lucas Stach · 5 years ago
  15. 8eea8c9 rbug: forward texture_barrier to pipe driver by Lucas Stach · 5 years ago
  16. 024eaa7 rbug: implement missing explicit sync related fence functions by Lucas Stach · 5 years ago
  17. 5f76d3c rbug: move flush_resource initialization by Lucas Stach · 5 years ago
  18. a75eb88 rbug: unwrap index buffer resource by Lucas Stach · 5 years ago
  19. 6174cba rbug: fix transmitted texture sizes by Lucas Stach · 5 years ago
  20. f6461df gallium/util: don't depend on implementation defined behavior in listen() by Lucas Stach · 5 years ago
  21. 5be5b53 mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in GL_OES_geometry_shader by Iago Toral Quiroga · 5 years ago
  22. af60187 mesa: implement glTextureStorageNDEXT functions by Pierre-Eric Pelloux Prayer · 5 years ago
  23. 50533d4 mesa: add EXT_dsa NamedCopyBufferSubDataEXT function by Pierre-Eric Pelloux-Prayer · 5 years ago
  24. da21435 mesa: add EXT_dsa NamedRenderbufferStorageMultisampleEXT function by Pierre-Eric Pelloux-Prayer · 5 years ago
  25. 2e14749 mesa: add EXT_dsa Generate*MipmapEXT functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  26. fb80426 mesa: refactor GenerateTextureMipmap handling by Pierre-Eric Pelloux-Prayer · 5 years ago
  27. cfc0ebe mesa: add EXT_dsa glGetFloati_vEXT/glGetDoublei_vEXT by Pierre-Eric Pelloux-Prayer · 5 years ago
  28. a4e935f mesa: add EXT_dsa + EXT_gpu_program_parameters functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  29. 78b6534 mesa: add EXT_dsa + EXT_gpu_shader4 functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  30. c2d6f61 mesa: add EXT_dsa + EXT_texture_integer functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  31. 2bdf809 mesa: add EXT_dsa + EXT_texture_buffer_object functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  32. 28cc07a mesa: add EXT_dsa glProgramUniform*EXT functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  33. 1d1722e mesa: add EXT_dsa NamedProgram functions by Pierre-Eric Pelloux-Prayer · 5 years ago
  34. eaeab0a mesa: add EXT_dsa glClientAttribDefaultEXT / glPushClientAttribDefaultEXT by Pierre-Eric Pelloux-Prayer · 5 years ago
  35. 01666ad mesa: add EXT_dsa glNamedRenderbufferStorageEXT and glGetNamedRenderbufferParameterivEXT by Pierre-Eric Pelloux-Prayer · 5 years ago
  36. 40689f5 panfrost: Respect offset for imported resources by Daniel Stone · 5 years ago
  37. 22859a1 iris/resource: Use isl surface alignment during bo allocation by Jordan Justen · 5 years ago
  38. 48c153e intel/isl: Add isl_aux_usage_has_ccs by Jason Ekstrand · 7 years ago
  39. d83fe05 intel/isl: Add R10G10B10_FLOAT_A2_UNORM format by Jordan Justen · 7 years ago
  40. f192741 intel/compiler: Report the number of non-spill/fill SEND messages by Kenneth Graunke · 5 years ago
  41. cac5182 st/mesa: don't call variables "tgsi" when they can reference NIR by Marek Olšák · 5 years ago
  42. 48b4843 st/mesa: merge st_fragment_program into st_common_program by Marek Olšák · 5 years ago
  43. e94da4a st/mesa: remove redundant function st_reference_compprog by Marek Olšák · 5 years ago
  44. 6143317 st/mesa: remove unused st_xxx_program::sha1 by Marek Olšák · 5 years ago
  45. 0c74e35 st/mesa: remove st_vp_variant_key in favor of st_common_variant_key by Marek Olšák · 5 years ago
  46. 6468df0 st/mesa: remove num_tgsi_tokens from st_xx_program by Marek Olšák · 5 years ago
  47. 64dfc82 st/mesa: rename basic -> common for st_common_program by Marek Olšák · 5 years ago
  48. 33d53f0 st/mesa: rename st_xxx_program::tgsi to state by Marek Olšák · 5 years ago
  49. dd4d791 st/mesa: lower doubles for NIR after linking by Marek Olšák · 5 years ago
  50. 7908e82 st/mesa: call st_nir_opts for linked shaders only once by Marek Olšák · 5 years ago
  51. 9225221 intel/vec4: Don't try both sources as immediates for DPH by Ian Romanick · 5 years ago
  52. 050e4e2 nir/search: Fix possible NULL dereference in is_fsign by Ian Romanick · 5 years ago
  53. da10fa9 iris: Let isl decide the supported tiling in more situations by Jordan Justen · 6 years ago
  54. be89fbd intel/isl: Add gen12 depth/stencil surface alignments by Jordan Justen · 7 years ago
  55. d956516 intel/isl: Select Y-tiling for stencil on gen12 by Jason Ekstrand · 7 years ago
  56. 9dd9c33 intel/genxml: Remove W-tiling on gen12 by Jason Ekstrand · 7 years ago
  57. 523ba0a intel/genxml,isl: Add gen12 stencil buffer changes by Jordan Justen · 7 years ago
  58. d2a490d intel/genxml,isl: Add gen12 depth buffer changes by Jordan Justen · 7 years ago
  59. 6c9f9a8 intel/genxml,isl: Add gen12 render surface state changes by Jordan Justen · 7 years ago
  60. 75c601b mesa: Refactor the entirety of _mesa_format_matches_format_and_type(). by Eric Anholt · 5 years ago
  61. d77c779 mesa: Add support for array formats of depth and stencil. by Eric Anholt · 5 years ago
  62. 4f4fc75 mesa: Add format/type matching for DEPTH/UINT_24_8. by Eric Anholt · 5 years ago
  63. 7be72b2 mesa: Fix depth/stencil ordering in _mesa_format_from_format_and_type(). by Eric Anholt · 5 years ago
  64. df5fe86 mesa: Add debug info to _mesa_format_from_format_and_type() error path. by Eric Anholt · 5 years ago
  65. 0a4e672 freedreno/a6xx: Turn on geometry shaders by Kristian H. Kristensen · 5 years ago
  66. d3945e3 freedreno/ci: Add failing tests to skip list by Kristian H. Kristensen · 5 years ago
  67. 622afc8 freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GS by Kristian H. Kristensen · 5 years ago
  68. c8e1522 freedreno/blitter: Save GS state by Kristian H. Kristensen · 5 years ago
  69. 946a1e2 st/mesa: Also enable GS when ESSLVersion > 320 by Kristian H. Kristensen · 5 years ago
  70. 7cb6722 freedreno/a6xx: Support layered render targets by Kristian H. Kristensen · 5 years ago
  71. 0eebedb freedreno/a6xx: Emit program state for GS by Kristian H. Kristensen · 5 years ago
  72. d6ed39e freedreno/ir3: End VS with CHMASK and CHSH in GS pipelines by Kristian H. Kristensen · 5 years ago
  73. 4b7312b freedreno/ir3: Start GS with (ss) and (sy) by Kristian H. Kristensen · 5 years ago
  74. c347708 freedreno/ir3: Pre-color GS header and primitive ID by Kristian H. Kristensen · 5 years ago
  75. ce08fdd freedreno/ir3: Setup ir3 inputs and outputs for GS by Kristian H. Kristensen · 5 years ago
  76. 0293d14 freedreno/ir3: Implement primitive layout intrinsics by Kristian H. Kristensen · 5 years ago
  77. 8e16fb1 freedreno/ir3: Implement lowering passes for VS and GS by Kristian H. Kristensen · 5 years ago
  78. 8f39985 freedreno/ir3: Add has_gs flag to shader key by Kristian H. Kristensen · 5 years ago
  79. 2703844 freedreno/a6xx: Add missing adjacency primitives to table by Kristian H. Kristensen · 5 years ago
  80. 0324706 freedreno/ir3: Add intrinsics that map to LDLW/STLW by Kristian H. Kristensen · 5 years ago
  81. 436d125 freedreno/ir3: Add new LDLW/STLW instructions by Kristian H. Kristensen · 5 years ago
  82. 956d319 freedreno/ir3: Extend RA with mechanism for pre-coloring registers by Kristian H. Kristensen · 5 years ago
  83. 0b6625d freedreno/ir3: Use third register for offset for LDL and LDLV by Kristian H. Kristensen · 5 years ago
  84. 3a93e60 freedreno/ir3: Add support for CHSH and CHMASK instructions by Kristian H. Kristensen · 5 years ago
  85. f335a66 freedreno/a6xx: Trim a few regs from fd6_emit_restore() by Kristian H. Kristensen · 5 years ago
  86. 610c8c9 freedreno/registers: Update with GS, HS and DS registers by Kristian H. Kristensen · 5 years ago
  87. 628ed1b freedreno/ci: Ban texsubimage2d_pbo.r16ui_2d, due to two flakes reported. by Eric Anholt · 5 years ago
  88. 12d9271 st/mesa: silence a warning in st_nir_lower_tex_src_plane by Marek Olšák · 5 years ago
  89. 3ed1dd3 gallium/u_blitter: remove an unused variable by Marek Olšák · 5 years ago
  90. 9aa5b34 radeonsi: recreate aux_context after a GPU reset by Marek Olšák · 5 years ago
  91. 438ede3 radeonsi: call the reset callback if get_device_reset_status returns a failure by Marek Olšák · 5 years ago
  92. 9370745 st/mesa: call the reset callback if glGetGraphicsResetStatus returns a failure by Marek Olšák · 5 years ago
  93. c847bfa intel/fs/gen12: Add tests for scoreboard pass by Caio Marcelo de Oliveira Filho · 5 years ago
  94. 4b458b3 aco: don't combine minmax3 if there is a neg or abs modifier in between by Daniel Schürmann · 5 years ago
  95. 045f05a gallivm: Fix saturated signed psub/padd intrinsics on llvm 8 by Roland Scheidegger · 5 years ago
  96. c644644 radv: fix DCC fast clear code for intensity formats (correctly) by Samuel Pitoiset · 5 years ago
  97. 82f18b7 panfrost: Keep track of active BOs by Tomeu Vizoso · 5 years ago
  98. 730f06a nv50/ir: remove DUMMY edge type by Karol Herbst · 5 years ago
  99. 023282a gallium: do not increase ref count of the new throttle fence by James Xiong · 5 years ago
  100. e8095f2 nir: drop unused alpha_ref_float by Erik Faye-Lund · 5 years ago