1. dfa1ab0 i965: Implement ARB_stencil_texturing on Gen8+. by Kenneth Graunke · 10 years ago
  2. 23e81b9 mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3). by Kenneth Graunke · 10 years ago
  3. 5f23a2d radeon/uvd: fix typo in documentation by Dieter Nützel · 10 years ago
  4. b959fd9 dri: Require libudev-dev for building DRI on Linux. by Eric Anholt · 11 years ago
  5. 262e15f clover: Use correct LLVM version in #if for DataLayout construction by Tom Stellard · 10 years ago
  6. 1dd8435 translate: fix buffer overflows by Zack Rusin · 10 years ago
  7. 08f174d draw/llvm: fix generation of the VS with GS present by Zack Rusin · 10 years ago
  8. 079bff5 mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D() by Anuj Phogat · 10 years ago
  9. 0f6f92e mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields() by Anuj Phogat · 10 years ago
  10. 0639801 mesa: Set initial internal format of a texture to GL_RGBA by Anuj Phogat · 10 years ago
  11. f2d724c scons: Build with C++11 with LLVM >= 3.5. by Vinson Lee · 10 years ago
  12. cbacee2 st/osmesa: check buffer size when searching for buffers by Brian Paul · 10 years ago
  13. 3d7c883 configure: s/--with-llvm-shared-libs/--enable-llvm-shared-libs/ by José Fonseca · 10 years ago
  14. a61d859 c11/threads: Don't implement thrd_current on Windows. by José Fonseca · 10 years ago
  15. e8d8503 mapi/u_thread: Use GetCurrentThreadId by José Fonseca · 10 years ago
  16. f34d75d c11/threads: Fix nano to milisecond conversion. by José Fonseca · 10 years ago
  17. 1337da5 r600g: implement edge flags by Marek Olšák · 10 years ago
  18. ac35ded r600g: port color buffer format conversion from radeonsi by Marek Olšák · 10 years ago
  19. dff3ecc radeonsi: move translate_colorswap to common code by Marek Olšák · 10 years ago
  20. 1a568e0 Revert "configure: use enable_dri_glx local variable" by Emil Velikov · 10 years ago
  21. 1bb23ab configure: disable shared glapi when building xlib powered glx by Emil Velikov · 10 years ago
  22. 1e3bdb3 mesa: remove unneeded glthread.c file by Brian Paul · 10 years ago
  23. db806ca mesa: remove empty glthread.h file by Brian Paul · 10 years ago
  24. 94dc91d mesa: remove unused glthread/TSD macros by Brian Paul · 10 years ago
  25. bc76e9f xlib: remove unneeded context tracking code by Brian Paul · 10 years ago
  26. c00b250 xlib: simplify context handling by Brian Paul · 10 years ago
  27. 9b8e267 xlib: remove unused realglx.[ch] files by Brian Paul · 10 years ago
  28. afbc9b3 mesa: remove unused _glthread_*MUTEX() macros by Brian Paul · 10 years ago
  29. f190005 glsl: switch to c11 mutex functions by Brian Paul · 10 years ago
  30. d129ea7 mesa: switch to c11 mutex functions by Brian Paul · 10 years ago
  31. 2706db7 xlib: switch to c11 mutex functions by Brian Paul · 10 years ago
  32. 657436d mesa: update packed format layout comments by Brian Paul · 10 years ago
  33. 837da9b mesa: don't define c99 math functions for MSVC >= 1800 by Hans · 10 years ago
  34. bf25660 util: don't define isfinite(), isnan() for MSVC >= 1800 by Hans · 10 years ago
  35. aff7c5e mesa: don't call ctx->Driver.ClearBufferSubData() if size==0 by Brian Paul · 10 years ago
  36. 465b2c4 softpipe: use 64-bit arithmetic in softpipe_resource_layout() by Brian Paul · 10 years ago
  37. 070036c NV_vdpau_interop: fix IsSurfaceNV return type by Grigori Goronzy · 10 years ago
  38. 86c0687 st/vdpau: fix possible NULL dereference by Grigori Goronzy · 10 years ago
  39. bd6654a st/omx: always advertise all components by Christian König · 10 years ago
  40. 79c8383 clover: Fix building with latest llvm by Bruno Jiménez · 10 years ago
  41. 089d066 configure: Remove more flags from llvm-config by Bruno Jiménez · 10 years ago
  42. 8a8dd86 configure.ac: consolidate dependencies version check by Fabio Pedretti · 10 years ago
  43. 6f0e273 glx/dri2: fix build failure on HURD by Julien Cristau · 10 years ago
  44. 15b4ff3 st/dri: add support for dma-buf importer (DRIimage v8) by Dave Airlie · 11 years ago
  45. 3fd081d st/dri: move fourcc->format conversion to a common place by Dave Airlie · 11 years ago
  46. c95ec27 mesa: Move MESA_GLSL=dump output to stderr. by Kenneth Graunke · 10 years ago
  47. 3f37dd9 glsl: Fix broken LRP algebraic optimization. by Kenneth Graunke · 10 years ago
  48. ecb71cf freedreno/a3xx/compiler: overflow in trans_endif by Rob Clark · 10 years ago
  49. e0007f7 freedreno/a3xx/compiler: fix for resolving PHI's by Rob Clark · 10 years ago
  50. 2653071 freedreno/lowering: two-sided-color by Rob Clark · 10 years ago
  51. 8dd7012 freedreno/a3xx/compiler: add SSG by Rob Clark · 10 years ago
  52. 44c8f96 freedreno/a3xx: fix gl_PointSize by Rob Clark · 10 years ago
  53. 05a9bda freedreno: resync generated headers by Rob Clark · 10 years ago
  54. cb540c2 freedreno/a3xx: binning-pass vertex shader variant by Rob Clark · 10 years ago
  55. 6640457 freedreno/a3xx: add support for frag coord/face by Rob Clark · 10 years ago
  56. 76924e3 freedreno/a3xx: fix for unused inputs by Rob Clark · 10 years ago
  57. befbda5 i965: Validate (and resolve) all the bound textures. by Chris Forbes · 10 years ago
  58. 590920f i965: Widen sampler key bitfields for 32 samplers by Chris Forbes · 10 years ago
  59. fc25956 dri/i9*5: correctly calculate the amount of system memory by Emil Velikov · 10 years ago
  60. f19271c gallium/util: add missing u_math include by Ilia Mirkin · 10 years ago
  61. a12d4d0 mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT by Brian Paul · 10 years ago
  62. 2a399d9 glx/apple: Fixed glx context memory leak in case of failure. by Siavash Eliasi · 10 years ago
  63. f441632 gbm/dri: Fixed buffer object memory leak in case of failure. by Siavash Eliasi · 10 years ago
  64. 0fe8d71 r300g/tests: Added missing fclose for FILE resource. by Siavash Eliasi · 10 years ago
  65. ff2cbf9 i915: Allocate the sys_buffer using _mesa_align_malloc by Ian Romanick · 10 years ago
  66. 8ba1570 i915: Only allow 8 vertex texture units by Ian Romanick · 10 years ago
  67. 59989a4 i965: Assert array index on access to vec4_visitor's arrays. by Petri Latvala · 10 years ago
  68. 7189fce i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dynamically. by Petri Latvala · 10 years ago
  69. 96f324e gbm: export gbm_device_is_format_supported by Marek Chalupa · 10 years ago
  70. dfe8cb4 configure: use enable_dri_glx local variable by Emil Velikov · 10 years ago
  71. 4687b0a configure: enable the drm pipe-loader for non swrast drivers by Emil Velikov · 10 years ago
  72. e283e96 configure: error out when building xa only with swrast by Emil Velikov · 10 years ago
  73. 2e830bb configure: avoid setting variables as empty strings by Emil Velikov · 10 years ago
  74. f42333b configure: avoid constantly building megadrivers 'core' by Emil Velikov · 10 years ago
  75. f61e382 r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs by Tom Stellard · 10 years ago
  76. 4bd7f1d glsl: Don't vectorize horizontal expressions. by Matt Turner · 10 years ago
  77. 5eff857 glsl: Add is_horizontal() method to ir_expression. by Matt Turner · 10 years ago
  78. d5fa8a9 glsl: Optimize lrp(x, 0, a) into x - (x * a). by Matt Turner · 10 years ago
  79. ecc6c3d glsl: Optimize lrp(0, y, a) into y * a. by Matt Turner · 10 years ago
  80. 43dee02 mesa: do depth/stencil format conversion in glGetTexImage by Brian Paul · 10 years ago
  81. 84787aa mesa: fix depth/stencil comments in formats.h by Brian Paul · 10 years ago
  82. f5e681f winsys/svga: Avoid calling drm getparam for max surface size on older kernels by Thomas Hellstrom · 10 years ago
  83. 085f61b meta: Drop ctx->API checks. by Kenneth Graunke · 10 years ago
  84. cf719a0 meta: Restore API at the end of _mesa_meta_end(), not the start. by Kenneth Graunke · 10 years ago
  85. 612a1d5 util/u_format: don't crash in util_format_translate if we can't do translation by Roland Scheidegger · 10 years ago
  86. 80c1b93 i965: Convert VUE map generation checks to if rather than switch. by Kenneth Graunke · 10 years ago
  87. 9b1a674 i965: Only emit VS state pipe control workaround on IVB and BYT. by Kenneth Graunke · 10 years ago
  88. 51fc093 nouveau: add a nouveau_compiler binary to compile TGSI into shader ISA by Ilia Mirkin · 10 years ago
  89. dd370f0 nv30: remove nv30_context use from nvfx_*prog by Ilia Mirkin · 10 years ago
  90. 41dbc4c nv30: remove unused sprite flipping parameter by Ilia Mirkin · 10 years ago
  91. fe2738f nv30: remove unused render_mode and hw_pointsprite_control by Ilia Mirkin · 10 years ago
  92. 8f23d08 nv30: remove use_nv4x, it is identical to is_nv4x by Ilia Mirkin · 10 years ago
  93. 734fe2d docs: update nvc0 state by Ilia Mirkin · 10 years ago
  94. 59936a4 radeonsi: Prevent geometry shader from emitting too many vertices by Michel Daenzer · 10 years ago
  95. b3094d9 i965: Fix the region's pitch condition to use blitter by Anuj Phogat · 11 years ago
  96. 863a1f7 glsl: add switch case for MESA_SHADER_COMPUTE by Brian Paul · 10 years ago
  97. fe8f3be meta: Use a #define for the vector type to avoid %svec4 everywhere. by Kenneth Graunke · 10 years ago
  98. f896e82 i965: Don't try to dump shader source for fixed-function FS programs. by Kenneth Graunke · 10 years ago
  99. b18871c i965: Don't forget to subtract mt->first_level in minify calls. by Kenneth Graunke · 10 years ago
  100. ac0a8b9 glsl: Delete LRP_TO_ARITH lowering pass flag. by Kenneth Graunke · 10 years ago