1. eb9ad9f softpipe: add image support to softpipe (v3) by Dave Airlie · 8 years ago
  2. 493eab7 softpipe: add support for explicit early depth testing by Dave Airlie · 8 years ago
  3. 892e2d1 softpipe: don't abuse the draw vertex_info struct for something different by Roland Scheidegger · 9 years ago
  4. 3d29e75 softpipe: handle vertex texture sampling when using llvm for draw by Roland Scheidegger · 10 years ago
  5. 8771285 s/Tungsten Graphics/VMware/ by José Fonseca · 11 years ago
  6. ef17cc9 softpipe: don't use samplers with prebaked sampler and sampler_view state by Roland Scheidegger · 11 years ago
  7. 6b35c2b softpipe/draw/tgsi: simplify driver/tgsi sampler interface by Roland Scheidegger · 11 years ago
  8. fddcc67 softpipe: fix up FS variant unbinding / deletion by Brian Paul · 12 years ago
  9. 369e468 gallium: unify transfer functions by Marek Olšák · 12 years ago
  10. ec8cbd7 draw/softpipe: EXT_transform_feedback support (v2) by Dave Airlie · 13 years ago
  11. 861a029 gallium: interface changes necessary to implement transform feedback (v5) by Marek Olšák · 13 years ago
  12. 57aa597 softpipe: use the polygon stipple utility module by Brian Paul · 13 years ago
  13. c534f11 softpipe: implement fragment shader variants by Brian Paul · 13 years ago
  14. 4736c0b softpipe: use tgsi_shader_info fields for fragcoord origin, center, etc. by Brian Paul · 13 years ago
  15. 2f4860f softpipe: add support for color writes all color bufs property by Dave Airlie · 14 years ago
  16. 1e35f64 softpipe: minor asst. clean-ups by Brian Paul · 14 years ago
  17. 63a5b7d softpipe: make clip state functions static by Brian Paul · 14 years ago
  18. 5b2406c softpipe: make stream out state functions static by Brian Paul · 14 years ago
  19. bd13a0d softpipe: make rasterizer state functions static by Brian Paul · 14 years ago
  20. eed4509 softpipe: make vertex state functions static by Brian Paul · 14 years ago
  21. c5dd2e4 softpipe: make sampler state functions static by Brian Paul · 14 years ago
  22. 2739692 softpipe: make blend/stencil/depth functions static by Brian Paul · 14 years ago
  23. 279b368 softpipe: make shader-related functions static by Brian Paul · 14 years ago
  24. e22e392 gallium: rework handling of sprite_coord_enable state by Brian Paul · 14 years ago
  25. a57f842 gallium: Keep only pipe_context::draw_vbo. by Chia-I Wu · 14 years ago
  26. 6d28bf9 gallium: Implement draw_vbo and set_index_buffer for all drivers. by Chia-I Wu · 14 years ago
  27. 53bd979 gallium/softpipe/draw: support samplers in geometry shaders by Zack Rusin · 14 years ago
  28. 3a7fc2e gallium: rename draw_auto to draw_stream_output, plus fix a comment by Zack Rusin · 14 years ago
  29. ba5975d gallium: add interface for DrawAuto and implement it in softpipe by Zack Rusin · 14 years ago
  30. a45b7f4 gallium: basic and initial implementation of the stream output interface by Zack Rusin · 14 years ago
  31. 43234ce gallium: implement set_sample_mask() in all drivers by Roland Scheidegger · 14 years ago
  32. 989861f softpipe: Implement index bias. by José Fonseca · 14 years ago
  33. 287c94e Squashed commit of the following: by Keith Whitwell · 14 years ago
  34. 3ce4375 Merge branch 'master' into gallium-sampler-view by Michal Krol · 14 years ago
  35. e8983f7 gallium: don't use flexible array members in drivers for vertex elements cso by Roland Scheidegger · 14 years ago
  36. 057427d softpipe: adapt to new vertex element cso by Roland Scheidegger · 14 years ago
  37. 658e945 softpipe: adapt to stencil ref changes by Roland Scheidegger · 14 years ago
  38. b2299d8 softpipe: support all TGSI fragment coord conventions (v4) by Luca Barbieri · 15 years ago
  39. 5e5d0ad Merge branch 'gallium-noconstbuf' by Roland Scheidegger · 15 years ago
  40. 5184b02 Merge branch 'instanced-arrays' by Michal Krol · 15 years ago
  41. 8c53a25 gallium: draw_arrays/elements_instanced() are of type void. by Michal Krol · 15 years ago
  42. 70c8d2a gallium: remove const qualifier from pipe_buffer argument in set_constant_buffer by Roland Scheidegger · 15 years ago
  43. c727fa6 Merge commit 'origin/gallium-draw-retval' by Keith Whitwell · 15 years ago
  44. 9b21b3c Merge branch 'master' into instanced-arrays by Michal Krol · 15 years ago
  45. bccdb23 sp: Implement draw_elements_instanced(). by Michal Krol · 15 years ago
  46. 7ca0ce3 Implement draw_arrays_instanced() in softpipe. by Michal Krol · 15 years ago
  47. 89d8577 gallium: add geometry shader support to gallium by Zack Rusin · 15 years ago
  48. 1278507 gallium: adapt drivers to pipe_constant_buffer removal by Roland Scheidegger · 15 years ago
  49. 03f212b gallium: propogate draw retval changes into more drivers by Keith Whitwell · 15 years ago
  50. a0127b6 gallium: more work for edgeflags changes by Roland Scheidegger · 15 years ago
  51. eb9c9ef softpipe: Fix after sampler view changes. by Michal Krol · 14 years ago
  52. f610656 gallium: WIP: Introduce sampler views. by Michal Krol · 14 years ago
  53. 8a619e6 sp: Implement separate vertex sampler state. by Michal Krol · 15 years ago
  54. 4fc7d03 softpipe: rework texture sampling code by Keith Whitwell · 15 years ago
  55. fa0f485 gallium: no need to keep a copy of shader tokens in state tracker by Keith Whitwell · 15 years ago
  56. 4617981 gallium: No longer allow CPU mapping surfaces directly. by Michel Dänzer · 15 years ago
  57. 152db5b softpipe: Fix function prototype. by Michal Krol · 16 years ago
  58. c208a2c Merge tgsi/exec and tgsi/util directories. by José Fonseca · 16 years ago
  59. 82605d7 draw: draw_range_elements trial by Keith Whitwell · 16 years ago
  60. 9671f7a gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state() by Brian Paul · 16 years ago
  61. 9816531 gallium: plug in softpipe_set_edgeflags() function by Brian Paul · 16 years ago
  62. a52c041 gallium: Set vertex state/buffers en-mass. by Brian Paul · 16 years ago
  63. 08e341e gallium: remove DOS carriage returns by Brian · 16 years ago
  64. 4528287 gallium: michel's patch to rework texture/sampler binding interface by Keith Whitwell · 16 years ago
  65. 80a9b5e gallium: remove unnecessary tgsi_interp_coef decl by Brian · 16 years ago
  66. c66ec5c gallium: remove uses_kill field from softpipe_shader by Brian · 16 years ago
  67. f742790 gallium: added tgsi_shader_field to sp_fragment_shader by Brian · 16 years ago
  68. 01239135 gallium: disable early Z test if fragment shader contains KIL instruction. by Brian · 16 years ago
  69. e9bb63c gallium: MSVC fixes. by José Fonseca · 16 years ago
  70. 6ac2c1c Merge commit 'origin/gallium-0.1' into gallium-0.1 by Keith Whitwell · 16 years ago
  71. b642730 Code reorganization: move files into their places. by José Fonseca · 16 years ago[Renamed from src/mesa/pipe/softpipe/sp_state.h]
  72. 3d81a95 gallium: rearrange vertex info/layout validation by Brian · 16 years ago
  73. 1e0d30a gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code by Keith Whitwell · 17 years ago
  74. aa7f233 replace void * with struct draw_vertex_shader opaque type by Brian · 17 years ago
  75. 52659e3 Clean-up, re-org some vertex/fragment shader state code. by Brian · 17 years ago
  76. 292bbd4 move SP_NEW_ #defines into sp_state.h by Brian · 17 years ago
  77. bfe79ba gallium: incorporate alpha state into depth_stencil state object. by Keith Whitwell · 17 years ago
  78. c3af68d gallium: remove set_sampler_units interface by Keith Whitwell · 17 years ago
  79. 94cadef gallium: remove redundant clear_color state. by Keith Whitwell · 17 years ago
  80. 4873128 gallium: Remove feedback interfaces from pipe driver. by Keith Whitwell · 17 years ago
  81. 4c90dc7 Move struct softpipe_texture definition into sp_texture.h by Brian · 17 years ago
  82. b859cdf Eliminate struct pipe_region. by Michel Dänzer · 17 years ago
  83. 753db0d Hide texture layout details from the state tracker. by Michel Dänzer · 17 years ago
  84. 7ff0df6 Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting by Zack Rusin · 17 years ago
  85. 1ab8f6e Enable SSE2 for fragment shaders. by michal · 17 years ago
  86. 8fed246 Re-implement GLSL texture sampler variables. by Brian · 17 years ago
  87. 40a0b05 Revert "Undo indexOffset change (I think, git???)" by Brian · 17 years ago
  88. 11ce624 Undo indexOffset change (I think, git???) by Brian · 17 years ago
  89. 7e83963 Convert Z/stencil ops to use cached tiles like colors. by Brian · 17 years ago
  90. a1a989f Redoing the way we handle vertex shaders for the draw module. by Zack Rusin · 17 years ago
  91. 901577e Revert "Redoing the way we handle vertex shaders for the draw module." by Zack Rusin · 17 years ago
  92. 6dcfddb Redoing the way we handle vertex shaders for the draw module. by Zack Rusin · 17 years ago
  93. 6cb87cf Make the alpha test state a cso. by Zack Rusin · 17 years ago
  94. 7a06c02 Fix failover state binding and convert the sampler to use the new by Zack Rusin · 17 years ago
  95. a6c0c55 Convert depth_stencil state to the new semantics. by Zack Rusin · 17 years ago
  96. daf5b0f Switch fragment/vertex shaders to the new caching semantics. by Zack Rusin · 17 years ago
  97. fe555c3 Convert the rasterizer cso to the new semantics. by Zack Rusin · 17 years ago
  98. c0bf732 Redo the cso cache to map driver data in a lot more pleasing way. by Zack Rusin · 17 years ago
  99. ccd63b5 Convert shader to an immutable state object. by Zack Rusin · 17 years ago
  100. 2944018 converting the setup state to immutable object and renaming it to rasterizer state by Zack Rusin · 17 years ago