1. bfcdb84 mesa: Use assert() instead of ASSERT wrapper. by Matt Turner · 10 years ago
  2. 0feb0b7 vbo: fix an unitialized-variable warning by Marek Olšák · 10 years ago
  3. 53b0193 mesa: fix display list 8-byte alignment issue by Brian Paul · 10 years ago
  4. 3cb10cc mesa: Fix some signed-unsigned comparison warnings by Jan Vesely · 10 years ago
  5. 8f5d309 vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays by Marek Olšák · 10 years ago
  6. 304c466 mesa: Silence unused parameter warnings in _mesa_validate_Draw functions by Ian Romanick · 10 years ago
  7. 691170b vbo: also print buffer object pointer in vbo_print_vertex_list() by Brian Paul · 10 years ago
  8. 1e14aaa mesa: some improvements for print_list() by Brian Paul · 10 years ago
  9. 1378617 mesa: Add SSE 4.1 optimisation for glDrawElements. by Timothy Arceri · 10 years ago
  10. 63c6509 mesa: Drop the "target" parameter from NewBufferObject(). by Kenneth Graunke · 10 years ago
  11. 2b76ee9 mesa: Drop the always-software-primitive-restart paths. by Eric Anholt · 10 years ago
  12. f81052d mesa: Set correct array element in vbo_exec_vtx_init. by Kenneth Graunke · 10 years ago
  13. 26ee6f2 mesa: Delete VAO _MaxElement code and index buffer bounds checking. by Kenneth Graunke · 10 years ago
  14. c35f14f Eliminate several cases of multiplication in arguments to calloc by Carl Worth · 10 years ago
  15. ed6a4d6 mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced. by Kenneth Graunke · 10 years ago
  16. 734e494 mesa: fix crash in st/mesa after deleting a VAO by Marek Olšák · 10 years ago
  17. 5a40a00 mesa: check constant before null check by Timothy Arceri · 10 years ago
  18. a50b027 mesa: add extra null checks in vbo_rebase_prims() by Juha-Pekka Heikkila · 11 years ago
  19. 49c7105 mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 by Anuj Phogat · 11 years ago
  20. dca3502 mesa: allow buffers to be mapped multiple times by Marek Olšák · 11 years ago
  21. d26a065 mesa: allow buffers mapped with the persistent flag to be used by the GPU by Marek Olšák · 11 years ago
  22. 7e548d0 mesa: add storage flags parameter to Driver.BufferData by Marek Olšák · 11 years ago
  23. e1b1f2a mesa: Rename ElementArrayBufferObj to IndexBufferObj. by Kenneth Graunke · 11 years ago
  24. aac1415 mesa: Rename "struct gl_array_object" to gl_vertex_array_object. by Kenneth Graunke · 11 years ago
  25. 94e07c1 mesa: Rename "arrayObj" local variables to "vao". by Kenneth Graunke · 11 years ago
  26. 0dfe50f mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO. by Kenneth Graunke · 11 years ago
  27. 8771285 s/Tungsten Graphics/VMware/ by José Fonseca · 11 years ago
  28. f0cc59d mesa: modified _mesa_align_free() to accept NULL pointer by Siavash Eliasi · 11 years ago
  29. 093965f vbo: map indirect buffer and extract params if doing sw primitive restart by Chris Forbes · 11 years ago
  30. 3953766 mesa: pass indirect buffer to sw primitive restart by Chris Forbes · 11 years ago
  31. 5a798e7 vbo: Flesh out implementation of indirect draws by Chris Forbes · 11 years ago
  32. aadbb0f mesa: add indirect_offset, is_indirect to _mesa_prim by Chris Forbes · 11 years ago
  33. 5127318 glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect by Chris Forbes · 11 years ago
  34. 80ac616 mesa: add indirect drawing buffer parameter to draw functions by Christoph Bumiller · 12 years ago
  35. 48b6d70 vbo: add 10_11_11 support to vbo_attrib_tmp by Chris Forbes · 11 years ago
  36. 12cbe99 mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib by Fredrik Höglund · 12 years ago
  37. ded34f6 mesa: Add a new GetTransformFeedbackVertexCount() driver hook. by Kenneth Graunke · 11 years ago
  38. 0e2f0ba vbo: fix MSVC double->float conversion warnings by Brian Paul · 11 years ago
  39. 3c074e4 vbo: access VBO memory more efficiently when building display lists by Brian Paul · 11 years ago
  40. ffe5293 vbo: assorted minor clean-ups by Brian Paul · 11 years ago
  41. 2924b5f vbo: Implement new gs prim types in vbo_count_tessellated_primitives. by Paul Berry · 11 years ago
  42. 644fbbd mesa: Rename gl_context::swtnl_im to vbo_context; use proper type. by Kenneth Graunke · 12 years ago
  43. cd18269 mesa/main: Check for 0 size draws after validation. by Fabian Bieler · 11 years ago
  44. 41eef83 mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts by Ian Romanick · 11 years ago
  45. b7d9478 mesa: add const qualifier to glMultiDrawElementsEXT() indices param by Brian Paul · 11 years ago
  46. 3998cfa mesa: remove outdated version lines in comments by Rico Schüller · 11 years ago
  47. 1569709 vbo: Use the new primitive restart index helper function. by Kenneth Graunke · 11 years ago
  48. 37f2780 vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays(). by Kenneth Graunke · 11 years ago
  49. 081c789 mesa: skip _MaxElement computation unless driver needs strict bounds checking by Marek Olšák · 12 years ago
  50. 7608490 vbo: add comments, const qualifiers by Brian Paul · 11 years ago
  51. 7c9e5af vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init() by Brian Paul · 11 years ago
  52. 36c83cc mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it. by Brian Paul · 11 years ago
  53. af30987 vbo: update comments for vbo_save_NotifyBegin() by Brian Paul · 11 years ago
  54. 4ea05bc vbo: implement primitive merging for glBegin/End sequences by Brian Paul · 11 years ago
  55. 3702d25 vbo: create a few utility functions for merging primitives by Brian Paul · 11 years ago
  56. 200e09e mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2() by Brian Paul · 11 years ago
  57. 0f365b2 mesa: remove GLvertexformat::Rectf() by Brian Paul · 11 years ago
  58. 49993a1 mesa: simplify dispatch for glDraw* functions by Brian Paul · 11 years ago
  59. 79679e2 vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch() by Brian Paul · 11 years ago
  60. d010250 mesa: remove _MESA_INIT_EVAL_VTXFMT() macro by Brian Paul · 11 years ago
  61. 43b3d3b mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro by Brian Paul · 11 years ago
  62. 95188fd mesa: remove _MESA_INIT_DLIST_VTXFMT() macro by Brian Paul · 11 years ago
  63. 5472ae1 vbo: fix initial value of ctx->Driver.CurrentSavePrimitive by Brian Paul · 11 years ago
  64. ecea61e vbo: fix error detection in vbo_save_playback_vertex_list() by Brian Paul · 11 years ago
  65. e880b7c vbo: remove redundant vfmt->Begin = _save_Begin assignment by Brian Paul · 11 years ago
  66. d6f3ef9 vbo: fix parameter validation for saving dlist glDraw* functions by Brian Paul · 11 years ago
  67. c1a5c5c mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant by Brian Paul · 11 years ago
  68. 8be093e mesa: fix CurrentSavePrimitive <= GL_POLYGON tests by Brian Paul · 11 years ago
  69. 8eef6ad vbo: fix possible use-after-free segfault after a VAO is deleted by Marek Olšák · 12 years ago
  70. 3d8d5b2 mesa: Restore 78-column wrapping of license text in C-style comments. by Kenneth Graunke · 12 years ago
  71. 96ff2ed mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. by Kenneth Graunke · 12 years ago
  72. dd404bc mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. by Kenneth Graunke · 12 years ago
  73. f74da3e mesa: use new _mesa_inside_dlist_begin_end() function by Brian Paul · 12 years ago
  74. 976b529 mesa: use new _mesa_inside_begin_end() function by Brian Paul · 12 years ago
  75. b76f6d9 mesa: remove #include "mfeatures.h" from numerous source files by Brian Paul · 12 years ago
  76. c2665aa vbo: fix crash found with shared display lists by Brian Paul · 12 years ago
  77. e776b63 vbo: Merge GL_QUADS drawing requests in display lists. by Eric Anholt · 12 years ago
  78. 50202f0 vbo: Print display list debug using printf() like dlist.c does. by Eric Anholt · 12 years ago
  79. 7a89f08 vbo: add a null pointer check to handle OOM instead of crashing by Brian Paul · 12 years ago
  80. a975479 mesa: Drop manual checks for outside begin/end. by Eric Anholt · 12 years ago
  81. c572251 mesa: Install a minimal dispatch table during glBegin()/glEnd(). by Eric Anholt · 12 years ago
  82. 0aaf044 mesa: Remove the dead PrepareExecBegin() driver hook. by Eric Anholt · 12 years ago
  83. 23916ca mesa: Use an early return to unindent most of vbo_exec_Begin/End(). by Eric Anholt · 12 years ago
  84. 42ed81a mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX by Ian Romanick · 12 years ago
  85. 61c1b06 mesa: Change args to vbo_count_tessellated_primitives. by Paul Berry · 12 years ago
  86. 075f872 mesa: don't initialize VBO vtxfmt in _vbo_CreateContext by Jordan Justen · 12 years ago
  87. dbd6135 mesa: Rename API_OPENGL to API_OPENGL_COMPAT. by Paul Berry · 12 years ago
  88. f75acab vbo: move another line of code after declarations by Brian Paul · 12 years ago
  89. 8765c0d vbo: move code after declarations to fix MSVC errors by Brian Paul · 12 years ago
  90. f94e672 vbo: minor whitespace fix by Brian Paul · 12 years ago
  91. 7a414fe mesa/vbo: Check for invalid types in various packed vertex functions. by Kenneth Graunke · 12 years ago
  92. 6a529e2 mesa/vbo: Support the ES 3.0 signed normalized scaling rules. by Kenneth Graunke · 12 years ago
  93. c8d8d5d mesa/vbo: Plumb ctx through to the conv_i(10|2)_to_norm_float functions. by Kenneth Graunke · 12 years ago
  94. bf75a1f mesa/vbo: Fix scaling issue in 2-bit signed normalized packing. by Kenneth Graunke · 12 years ago
  95. e9967ab mesa/vbo: Fix scaling issue in 10-bit signed normalized packing. by Kenneth Graunke · 12 years ago
  96. 1f82bf1 Remove OpenVMS support by Matt Turner · 12 years ago
  97. 15cb1a9 vbo: use GLuint for numInstances to silence MSVC warnings by Brian Paul · 12 years ago
  98. acf438f vbo: fix glVertexAttribI* functions by Marek Olšák · 12 years ago
  99. ec53418 vbo: silence MSVC double/float conversion warnings by Brian Paul · 12 years ago
  100. 37fc983 mesa: Add notes about remaining NV_vertex_program code. by Eric Anholt · 12 years ago