- f472c98 freedreno/ir3: add support for a650 tess shared storage by Jonathan Marek · 4 years, 5 months ago
- 75b59bb gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries by Marek Olšák · 4 years, 5 months ago
- 6aea396 glsl: lower mediump temporaries to 16 bits except structures (v2) by Marek Olšák · 4 years, 5 months ago
- 7f00d4d glsl: Handle 16-bit types in loop analysis by Alyssa Rosenzweig · 4 years, 5 months ago
- 63ab8d4 glsl: add capability to lower mediump array types by Marek Olšák · 4 years, 5 months ago
- 38cadd8 glsl: lower builtins to mediump that always return mediump or lowp by Marek Olšák · 4 years, 5 months ago
- 8fcf8e7 glsl: lower builtins to mediump that ignore precision of certain parameters by Marek Olšák · 4 years, 5 months ago
- 3781697 glsl: don't lower builtins to mediump that don't allow it by Marek Olšák · 4 years, 5 months ago
- 69f7a3d glsl: don't lower precision of textureSize by Marek Olšák · 4 years, 5 months ago
- 977b846 glsl: flatten a tautological conditional in lower_precision by Marek Olšák · 4 years, 5 months ago
- 9fccae8 glsl: cleanups in lower_precision by Marek Olšák · 4 years, 5 months ago
- 8a93d2f glsl: remove the return type from lower_precision by Marek Olšák · 4 years, 5 months ago
- 161105d glsl: convert reusable lower_precision util code into helper functions by Marek Olšák · 4 years, 5 months ago
- 8d62969 glsl: validate more stuff by Marek Olšák · 4 years, 5 months ago
- 8773d58 glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config by Marek Olšák · 4 years, 5 months ago
- 82caff5 glsl: fix evaluating float16 constant expression matrices by Marek Olšák · 4 years, 5 months ago
- 50c27a0 glsl: fix the type of ir_constant_data::u16 by Marek Olšák · 4 years, 5 months ago
- 3e47cb1 glsl: print constant initializers by Marek Olšák · 4 years, 5 months ago
- 42be975 glsl: print precision qualifiers in IR dumps by Marek Olšák · 4 years, 5 months ago
- a038863 glsl: make print_type non-static for debugging by Marek Olšák · 4 years, 5 months ago
- 1d5e188 anv: Handle clamping of inverted depth ranges by Jason Ekstrand · 4 years, 4 months ago
- 3bb3e89 llvmpipe: add ARB_post_depth_coverage support. by Dave Airlie · 4 years, 8 months ago
- b8fcb62 ci/virgl: update results after streams fixes. by Dave Airlie · 4 years, 5 months ago
- d146d7b draw/gs: use mask to limit vertex emission. by Dave Airlie · 4 years, 5 months ago
- 72ed9e7 draw: free vertex info from geometry streams. by Dave Airlie · 4 years, 5 months ago
- b4802d6 draw: use common exit path in pipeline finish. by Dave Airlie · 4 years, 5 months ago
- 3e455d6 draw/gs: reverse the polarity of the invocation/prims execution by Dave Airlie · 4 years, 7 months ago
- 1c9bf58 draw: account primitive lengths for all streams. by Dave Airlie · 4 years, 5 months ago
- 09da72a gallivm/nir: end primitive for all streams. by Dave Airlie · 4 years, 5 months ago
- 690238f gallivm/nir: don't access stream var outside bounds by Dave Airlie · 4 years, 5 months ago
- 21b903d gallivm/gs_iface: pass stream into end primitive interface. by Dave Airlie · 4 years, 5 months ago
- 87a388f draw/gs: only allocate memory for streams needed. by Dave Airlie · 4 years, 5 months ago
- 903b581 gallivm/draw/gs: pass vertex stream count into shader build by Dave Airlie · 4 years, 5 months ago
- 99ae39f draw/gs: fix up current verts in output fetching. by Dave Airlie · 4 years, 5 months ago
- 7d82bb0 draw: emit so primitives before ending empty pipeline. by Dave Airlie · 4 years, 5 months ago
- 59c8fff gallivm/nir: call end prim at end on all GS streams. by Dave Airlie · 4 years, 8 months ago
- b921d17 broadcom/qpu: set VC5_QPU_RADDR_A out of the switch at _pack_branch by Neil Roberts · 4 years, 5 months ago
- ec4d3de aco: use VOP2 version of v_mbcnt_hi_u32_b32 on GFX6/7 by Rhys Perry · 4 years, 5 months ago
- b741827 util: Share a single function pointer for the 4-byte rgba unpack function. by Eric Anholt · 4 years, 5 months ago
- a8e7004 util: Remove the stub pack/unpack functions for YUV formats. by Eric Anholt · 4 years, 5 months ago
- abd9aa2 llvmpipe: Generalize "could llvmpipe fetch this format" check in unit testing. by Eric Anholt · 4 years, 5 months ago
- 2da4bad util: Use designated initializers to clean up the format tables' pack/unpack. by Eric Anholt · 4 years, 5 months ago
- e7010ee util: Merge util_format_read_4* functions. by Eric Anholt · 4 years, 5 months ago
- 2f4d557 util: Merge util_format_write_4* functions. by Eric Anholt · 4 years, 5 months ago
- c3d0500 svga: Reuse util_format_unpack_rgba(). by Eric Anholt · 4 years, 5 months ago
- 725b271 gallium/util: Move the Z/S handling to the outside of get_tile(). by Eric Anholt · 4 years, 5 months ago
- a2b74a5 gallium/util: Clean up the Z/S tile write path. by Eric Anholt · 4 years, 5 months ago
- 019a030 gallium/util: Fix location of the comment about S8_UINT handling. by Eric Anholt · 4 years, 5 months ago
- 377026e etnaviv: Use the util_pack_color_union() helper. by Eric Anholt · 4 years, 5 months ago
- 32bf722 util: Remove unused util_format_planar_is_supported(). by Eric Anholt · 4 years, 5 months ago
- f6f1f8e softpipe: Clean up softpipe's SSBO load/store interpreting instructions. by Eric Anholt · 4 years, 5 months ago
- 18cb8f2 util: Mark util_format_description() as a const function. by Eric Anholt · 4 years, 5 months ago
- 9300a14 nir: refactor nir_can_move_instr by Daniel Schürmann · 4 years, 5 months ago
- 09d0e06 nir: also move vecN in case of nir_move_copies by Daniel Schürmann · 4 years, 5 months ago
- 14c554a turnip: use global bo for clear blit shaders by Jonathan Marek · 4 years, 5 months ago
- 10020b8 aco: remove superflous (bool & exec) if the result comes from VOPC by Daniel Schürmann · 4 years, 5 months ago
- e4654a3 radv: enable zerovram for Quantic Dream games by Rhys Perry · 4 years, 5 months ago
- dcd171f gitlab-ci: More stable URL for kernel and ramdisk artifacts, for LAVA by Tomeu Vizoso · 4 years, 8 months ago
- bf3d4b1 gitlab-ci: Build kernel drivers for a few ethernet USB dongles by Tomeu Vizoso · 4 years, 5 months ago
- bbf2db2 nv50/ir/nir: fix cache mode conversion by Karol Herbst · 4 years, 5 months ago
- 31e3447 gv100/ir: fix coherent and volatile memory access by Karol Herbst · 4 years, 5 months ago
- a43eb65 gv100/ir: implement sample shading by Karol Herbst · 4 years, 5 months ago
- 5786c63 nv50/ir/nir: fix interpolation on explicit operations by Karol Herbst · 4 years, 5 months ago
- 7784469 iris: Fix fast-clearing of depth via glClearTex(Sub)Image by Danylo Piliaiev · 4 years, 5 months ago
- 026615c docs: fixup envvar output by Erik Faye-Lund · 4 years, 5 months ago
- c853774 docs: use svg for graphviz output by Erik Faye-Lund · 4 years, 5 months ago
- 892fdde docs: move gallium specific docs into gallium folder by Erik Faye-Lund · 4 years, 5 months ago
- 64a4ba9 docs: add an extension to generate redirects by Erik Faye-Lund · 4 years, 5 months ago
- ce5a352 docs: clean up gallium index-file by Erik Faye-Lund · 4 years, 5 months ago
- 2f81398 merge gallium docs into main docs by Erik Faye-Lund · 4 years, 5 months ago
- cb11900 ci: add graphviz to the .docs-base template by Erik Faye-Lund · 4 years, 5 months ago
- 6ff6694 freedreno: Sync registers with envytools by Connor Abbott · 4 years, 5 months ago
- c1ba761 freedreno: Include adreno_pm4.xml.h before adreno_a6xx.xml.h by Connor Abbott · 4 years, 5 months ago
- 53e204d gallium/swr: Fix compilation warnings by jzielins · 4 years, 5 months ago
- 846f4f9 freedreno/a6xx: Force gl_Layer to 0 when necessary by Connor Abbott · 4 years, 5 months ago
- f69c384 tu: Force gl_Layer to 0 when necessary by Connor Abbott · 4 years, 5 months ago
- 4f91345 ir3: Add layer_zero variant bit by Connor Abbott · 4 years, 5 months ago
- ef67218 pan/decode: Make mapped memory read-only while decoding by Icecream95 · 4 years, 5 months ago
- cb5edcd panfrost: Expose MSAA 4x by Alyssa Rosenzweig · 4 years, 5 months ago
- a5c4fe2 panfrost: Save sample_mask before blitting by Alyssa Rosenzweig · 4 years, 5 months ago
- bb57705 panfrost: Enable MSAA if we render to such a surface by Alyssa Rosenzweig · 4 years, 5 months ago
- 3b7aeb2 panfrost: Set depth/stencil_layer_stride accordingly by Alyssa Rosenzweig · 4 years, 5 months ago
- 5e38d95 panfrost: Identify depth/stencil layer strides by Alyssa Rosenzweig · 4 years, 5 months ago
- 490fbce panfrost: Implement alpha-to-coverage by Alyssa Rosenzweig · 4 years, 5 months ago
- f23cdd4 panfrost: Pass sample_mask to the hardware by Alyssa Rosenzweig · 4 years, 5 months ago
- 3e25132 panfrost: Identify coverage_mask by Alyssa Rosenzweig · 4 years, 5 months ago
- 546a600 panfrost: Don't advertise MSAA 2x by Alyssa Rosenzweig · 4 years, 5 months ago
- 211cc25 panfrost: Set layer_stride for multisampled rendering by Alyssa Rosenzweig · 4 years, 5 months ago
- 937d368 panfrost: Include pointer for each sample by Alyssa Rosenzweig · 4 years, 5 months ago
- 41c06de panfrost: Index texture by sample by Alyssa Rosenzweig · 4 years, 5 months ago
- 95afda3 panfrost: Allocate space for multisampling by Alyssa Rosenzweig · 4 years, 5 months ago
- 3720458 panfrost: Identify layer_stride by Alyssa Rosenzweig · 4 years, 5 months ago
- 0b5bc6e panfrost: Set depth to sample_count for MSAA 2D by Alyssa Rosenzweig · 4 years, 5 months ago
- af6fc41 pan/mdg: Use _VTX tag for texelFetch in frag shaders by Alyssa Rosenzweig · 4 years, 5 months ago
- 63a8722 pan/mdg: Handle nir_texop_txf_ms by Alyssa Rosenzweig · 4 years, 5 months ago
- 6d9f951 pan/mdg: Handle nir_tex_src_ms_index by Alyssa Rosenzweig · 4 years, 5 months ago
- a2748d4 pan/mdg: Handle GLSL_SAMPLER_DIM_MS by Alyssa Rosenzweig · 4 years, 5 months ago
- d624118 pan/mdg: Allow ignoring move mode by Alyssa Rosenzweig · 4 years, 5 months ago
- af8fcfe pan/decode: Identify layered MSAA flag by Alyssa Rosenzweig · 4 years, 5 months ago
- eba9bcd pan/decode: Fix MSAA texture decoding by Alyssa Rosenzweig · 4 years, 5 months ago