1. 7f22840 vk/0.210.0: s/raster/rasterization/ by Jason Ekstrand · 9 years ago
  2. 1ab9f84 vk/0.210.0: Don't allow chaining of description structs by Jason Ekstrand · 9 years ago
  3. 17486b8 vk/0.210.0: More fun with flags fields by Jason Ekstrand · 9 years ago
  4. f5ba1f9 vk/0.210.0: Make pCode a uint32_t pointer by Jason Ekstrand · 9 years ago
  5. 5f348bd vk/0.210.0: Rename origin fields of VkViewport by Jason Ekstrand · 9 years ago
  6. 9fa6e32 vk/0.210.0: Move alphaToOne and alphaToCoverate to multisample state by Jason Ekstrand · 9 years ago
  7. f97c3b6 vk/0.210.0: Add flags fields to various pipeline create structs by Jason Ekstrand · 9 years ago
  8. e673d64 vk/0.210.0: Change field names in vertex input structs by Jason Ekstrand · 9 years ago
  9. fd53603 vk/0.210.0: Misc. no-op structure changes by Jason Ekstrand · 9 years ago
  10. fe64472 vk/0.210.0: Rename property pCount parameters by Jason Ekstrand · 9 years ago
  11. e8f2294 vk/0.210.0: Rework sampler filtering and mode enums by Jason Ekstrand · 9 years ago
  12. 2e10ca5 vk/0.210.0: Misc. function argument renames by Jason Ekstrand · 9 years ago
  13. 569f70b vk/0.210.0: Rework copy/clear/blit API by Jason Ekstrand · 9 years ago
  14. 5a23f6b mesa: rework the meaning of gl_debug_message::length by Emil Velikov · 9 years ago
  15. 622186f mesa: errors: validate the length of null terminated string by Emil Velikov · 9 years ago
  16. 66fea8b mesa: accept TYPE_PUSH/POP_GROUP with glDebugMessageInsert by Emil Velikov · 9 years ago
  17. 53be281 mesa: add SEVERITY_NOTIFICATION to default state by Emil Velikov · 9 years ago
  18. 078dd6a mesa: return the correct value for GroupStackDepth by Emil Velikov · 9 years ago
  19. f39954b mesa: rename GroupStackDepth to CurrentGroup by Emil Velikov · 9 years ago
  20. 1ca7357 mesa: do not enable KHR_debug for ES 1.0 by Emil Velikov · 9 years ago
  21. f53f9eb glapi: add GetPointervKHR to the ES dispatch by Emil Velikov · 9 years ago
  22. 808e752 mesa/version: Update gl_extensions::Version during version override by Nanley Chery · 9 years ago
  23. a0f1bc1 mesa: print enum names rather than hexadecimal values in error messages by Brian Paul · 9 years ago
  24. 72a913c st/wgl: add new stw_ext_rendertexture.c file by Brian Paul · 9 years ago
  25. e832b5b st/wgl: add support for WGL_ARB_render_texture by Brian Paul · 9 years ago
  26. 47b9ef8 st/mesa: add new st_copy_framebuffer_to_texture() function by Brian Paul · 9 years ago
  27. d6d9075 glsl: remove useless null checks and make match_explicit_outputs_to_inputs() static by Juha-Pekka Heikkila · 9 years ago
  28. 231db58 i965: use _Shader to get fragment program when updating surface state by Tapani Pälli · 9 years ago
  29. 6c6f28c nv50/ir: fix moves to/from flags by Ilia Mirkin · 9 years ago
  30. 101e315 nv50/ir: don't forget to mark flagsDef on cvt in txb lowering by Ilia Mirkin · 9 years ago
  31. 0605512 nv50/ir: fix instruction permutation logic by Ilia Mirkin · 9 years ago
  32. 11fcf46 nv50/ir: the mad source might not have a defining instruction by Ilia Mirkin · 9 years ago
  33. 52b6837 nv50/ir: make sure entire graph is reachable by Ilia Mirkin · 9 years ago
  34. adcc547 nv50/ir: deal with loops with no breaks by Ilia Mirkin · 9 years ago
  35. ff61ac4 nvc0/ir: fold postfactor into immediate by Ilia Mirkin · 9 years ago
  36. 52a800a nv50/ir: allow immediate 0 to be loaded anywhere by Ilia Mirkin · 9 years ago
  37. 043d427 i965: Add INTEL_DEBUG=perf information for GS recompiles. by Kenneth Graunke · 9 years ago
  38. b6d4f05 i965: De-duplicate key_debug() function. by Kenneth Graunke · 9 years ago
  39. 8482763 nv50/ir/gk110: add memory barriers support for GK110 by Samuel Pitoiset · 9 years ago
  40. c672bf3 nv50/ir: do not call textureMask() for surface ops by Samuel Pitoiset · 9 years ago
  41. 9e6af56 appveyor: Initial integration. by Jose Fonseca · 9 years ago
  42. 4a3d388 util/blitter: Fix "SO C90 forbids mixed declarations and code". by Jose Fonseca · 9 years ago
  43. d31065c mesa: print enum string in compressed_subtexture_error_check() error msg by Brian Paul · 9 years ago
  44. 772f429 gallium/util: Fix util_blitter_clear_depth_stencil() for num_layers>1 by Edward O'Callaghan · 9 years ago
  45. 8f2c5e2 gallium/util: Fix util_blitter_clear_render_target() for num_layers>1 by Edward O'Callaghan · 9 years ago
  46. 09f74e6 mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queries by Roland Scheidegger · 9 years ago
  47. 56aff6bb Remove Sun CC specific code. by Jose Fonseca · 9 years ago
  48. 51564f0 configure.ac: Refuse to build with Sun C compiler. by Jose Fonseca · 9 years ago
  49. 18f8da7 travis: Add a test build with scons. by Eric Anholt · 9 years ago
  50. 975b129 i965: Increase BRW_MAX_UBO to 14. by Kenneth Graunke · 9 years ago
  51. 7e6a6f3 i965: Do dead-code elimination in a single pass. by Matt Turner · 9 years ago
  52. 5a6f0bf glsl: Rename safe_reverse -> reverse_safe. by Matt Turner · 9 years ago
  53. 48b4e88 i965: Don't mark dead instructions' sources live. by Matt Turner · 9 years ago
  54. 0e49151 r600: set mega fetch count to 16 for gs copy shader by Dave Airlie · 9 years ago
  55. 4ebcf51 r600: increment ring index after emit vertex not before. by Dave Airlie · 9 years ago
  56. 13b134a r600: add alu + cf nop to copy shader on r600 by Dave Airlie · 9 years ago
  57. af4013d r600: SMX returns CONTEXT_DONE early workaround by Dave Airlie · 9 years ago
  58. b63944e r600: do SQ flush ES ring rolling workaround by Dave Airlie · 9 years ago
  59. ea33920 nv50,nvc0: allow to create resources other than buffers by Samuel Pitoiset · 9 years ago
  60. f391b95 glapi: work-around MSVC 65K string length limitation for enums.c by Brian Paul · 9 years ago
  61. 148c2f5 mapi: Fix enums.c build with other build systems. by Eric Anholt · 9 years ago
  62. 1c0ac19 travis: Initial import of travis instructions. by Eric Anholt · 9 years ago
  63. 4922a3a mesa: Drop the blacklisting of new GL enums. by Eric Anholt · 9 years ago
  64. b65e44f mesa: Use a 32-bit offset for the enums.c string offset table. by Eric Anholt · 9 years ago
  65. c75cfe1 mesa: Prefer newer names to older ones among names present in core. by Eric Anholt · 9 years ago
  66. 710762b mesa: Drop bitfield "enums" from the enum-to-string table. by Eric Anholt · 9 years ago
  67. cbabf5f mesa: Switch to using the Khronos registry for generating enums. by Eric Anholt · 9 years ago
  68. f72923a mesa: Remove the python mode bits from gl_enums.py. by Eric Anholt · 9 years ago
  69. 741f642 mesa: Drop apparently typoed GL_ALL_CLIENT_ATTRIB_BITS. by Eric Anholt · 9 years ago
  70. 5cb9dc4 mesa: Drop enums that had been removed in later revs of specs. by Eric Anholt · 9 years ago
  71. 5a7e5d8 mesa: Fix a typo in AMD_performance_monitor enum. by Eric Anholt · 9 years ago
  72. bfc64b9 mesa: Fix enum definition of CULL_VERTEX_EYE/OBJECT_POSITION by Eric Anholt · 9 years ago
  73. 76ec0b9 mesa: Add a copy of the Khronos gl.xml (SVN #31705). by Eric Anholt · 9 years ago
  74. edc8850 mesa: Cut enum_strings.cpp test down to a few hand-chosen enums. by Eric Anholt · 9 years ago
  75. 9adbb9e clover: Handle NULL devices returned by pipe_loader_probe() v2 by Tom Stellard · 9 years ago
  76. 99cd600 automake: fix some occurrences of hardcoded -ldl and -lpthread by Jonathan Gray · 9 years ago
  77. 241f15a glsl/lower_ubo_reference: split struct copies into element copies by Iago Toral Quiroga · 9 years ago
  78. 867c436 glsl/lower_ubo_reference: split array copies into element copies by Iago Toral Quiroga · 9 years ago
  79. e483cba st/va: also retrieve reference frames info for h264 by Julien Isorce · 9 years ago
  80. b4fb6d7 st/va: delay decoder creation until max_references is known by Julien Isorce · 9 years ago
  81. 750393f glsl/dead_builin_varyings: Fix gl_FragData array lowering by Iago Toral Quiroga · 9 years ago
  82. 4f34722 r600: workaround empty geom shader. by Dave Airlie · 9 years ago
  83. 04efcc6 r600: rv670 use at least 16es/gs threads by Dave Airlie · 9 years ago
  84. 8168dfd r600: geometry shader gsvs itemsize workaround by Dave Airlie · 9 years ago
  85. 2ab9cd0 glsl: don't sort varying in separate shader mode by Gregory Hainaut · 9 years ago
  86. 8117f46 glsl: don't dead code remove SSO varyings marked as active by Gregory Hainaut · 9 years ago
  87. 618612f glsl: add always_active_io attribute to ir_variable by Gregory Hainaut · 9 years ago
  88. 76c09c1 glsl: copy how_declared when lowering interface blocks by Timothy Arceri · 9 years ago
  89. 12ba6cf glsl: optimise inputs/outputs with explicit locations by Timothy Arceri · 9 years ago
  90. 4ab9391 vk/0.210.0: Rework dynamic states by Jason Ekstrand · 9 years ago
  91. 4d64459 r600/shader: split address get out to a function. by Dave Airlie · 9 years ago
  92. 73ef7d4 vk/0.210.0: Rework color blending enums by Jason Ekstrand · 9 years ago
  93. 2c77b0c gen7/8/cmd_buffer: Inline vk_to_gen_swizzle by Jason Ekstrand · 9 years ago
  94. 9b1cb8f vk/0.210.0: Rework a few raster/input enums by Jason Ekstrand · 9 years ago
  95. a53f23d vk/0.210.0: Rework texture view component mapping by Jason Ekstrand · 9 years ago
  96. f1a7c78 vk/0.210.0: Switch to the new VKAPI function decorations by Jason Ekstrand · 9 years ago
  97. a89a485 vk/0.210.0: Rename CmdBuffer to CommandBuffer by Jason Ekstrand · 9 years ago
  98. 6a8a542 vk/0.210.0: A pile of minor enum updates by Jason Ekstrand · 9 years ago
  99. 3db43e8 vk/0.210.0: Switch to the new-style handle declarations by Jason Ekstrand · 9 years ago
  100. 5cb5780 vk: Add connonical 0.170.2 and 0.210.0 headers by Jason Ekstrand · 9 years ago