- 4ca203f docs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as done by Timothy Arceri · 10 years ago
- 17eabfe docs: fix up status of softpipe, llvmpipe by Roland Scheidegger · 10 years ago
- 0188759 docs: Update who is working on tessellation by Chris Forbes · 10 years ago
- 1c4f141 docs: Mark off ARB_conditional_render_inverted for i965 by Chris Forbes · 10 years ago
- eed8b19 docs: Update status of ARB_conditional_render_inverted by Tobias Klausmann · 10 years ago
- afa7df9 r600g: Implement ARB_derivative_control by Glenn Kennard · 10 years ago
- 139f127 docs: Mark off ARB_gpu_shader5 for i965 by Chris Forbes · 10 years ago
- ceaf823 docs: Mark off ARB_gpu_shader5 UBO array indexing for i965 by Chris Forbes · 10 years ago
- 417cc8b docs: Mark off ARB_derivative_control for i965. by Chris Forbes · 10 years ago
- f08d7b8 nv50,nvc0: add support for fine derivatives by Ilia Mirkin · 10 years ago
- e474cb4 mesa: add ARB_texture_barrier support by Ilia Mirkin · 10 years ago
- c3bd130 docs: document radeonsi BPTC support, sort extensions in 10.3 release notes by Marek Olšák · 10 years ago
- f23ee74 r600g: Implement BPTC texture support by Glenn Kennard · 10 years ago
- f1ef4be docs: update ARB_vertex_attrib_64bit status by Dave Airlie · 10 years ago
- c632334 docs/GL3.txt: add GLES 3.1 section by Dave Airlie · 10 years ago
- 8049e5a nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5 by Ilia Mirkin · 10 years ago
- 2787bff nvc0: add BPTC format support by Ilia Mirkin · 10 years ago
- 82903ac docs: add GL4.5 section by Ilia Mirkin · 10 years ago
- ab66b19 docs: Update release notes and GL3.txt for GL_ARB_texture_compression_bptc by Neil Roberts · 10 years ago
- 3d56732 st/mesa: advertise ARB_ES3_compatibility if GLSL 3.30 and ETC2 are supported by Marek Olšák · 10 years ago
- 34ee3f5 docs/GL3: Mark ARB_copy_image as implemented on i965 by Jason Ekstrand · 10 years ago
- b6ab52b docs: List GL+GLSL versions as parts of a whole. by Matt Turner · 10 years ago
- 3a9278b r600g: Implement gpu_shader5 textureGather by Glenn Kennard · 10 years ago
- b1eb00c r600g: gpu_shader5 gl_SampleMaskIn support by Glenn Kennard · 10 years ago
- 2768a56 r600g: Implement gpu_shader5 integer ops by Glenn Kennard · 10 years ago
- a48b615 r600g: Implement GL_ARB_texture_query_lod by Glenn Kennard · 10 years ago
- c6398a3 docs: Update GL3.txt and relnotes for GL_ARB_clear_texture by Neil Roberts · 10 years ago
- 2c94776 docs/GL3.txt: update status for ARB_compute_shader by Dave Airlie · 10 years ago
- 2a7b57a radeonsi: implement ARB_draw_indirect by Marek Olšák · 10 years ago
- 392c9f8 r600g: Implement GL_ARB_texture_gather by Glenn Kennard · 10 years ago
- a284a0a nvc0: add support for indirect drawing by Christoph Bumiller · 11 years ago
- 1e4068c docs: Mark off ARB_gpu_shader5 interpolation functions for i965 by Chris Forbes · 10 years ago
- 6c544e5 mesa/st: enable ARB_fragment_layer_viewport by Ilia Mirkin · 10 years ago
- e143248 docs: update hw-dependent bits of ARB_gpu_shader5 by Ilia Mirkin · 10 years ago
- 5e04526 nvc0: expose 4 vertex streams, use stream ids in xfb by Ilia Mirkin · 10 years ago
- f3c5b2f docs: mark "Geometry shader multiple streams" as done for i965 by Samuel Iglesias Gonsalvez · 10 years ago
- ed66312 docs: Update the status of a few things in GL3.txt by Chris Forbes · 10 years ago
- 57f3da9 radeonsi: implement ARB_texture_query_lod by Marek Olšák · 10 years ago
- 1df7199 gallium: implement ARB_texture_query_levels by Marek Olšák · 10 years ago
- c7b5a5c radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00 by Marek Olšák · 10 years ago
- cd01e16 docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0 by Tobias Klausmann · 10 years ago
- 5cb8fdb docs: update ARB_explicit_uniform_location status by Tapani Pälli · 10 years ago
- be1b572 docs: Mark off ARB_compressed_texture_pixel_storage by Chris Forbes · 10 years ago
- 7bf768b docs: Mark off gs5/overload resolution by Chris Forbes · 10 years ago
- 4312e97 docs: Mark off gs5/implicit conversions by Chris Forbes · 10 years ago
- 9578bb2 docs: Update `precise` qualifier status in GL3.txt by Chris Forbes · 10 years ago
- f98a7d8 radeonsi: enable ARB_sample_shading by Marek Olšák · 10 years ago
- 2484daa radeonsi: implement ARB_texture_cube_map_array by Marek Olšák · 10 years ago
- 5cfd45f docs: mark ARB_stencil_texturing as done for nv50+/r600+ by Ilia Mirkin · 10 years ago
- a06c979 docs: Add missing release notes for ARB_separate_shader_objects by Ian Romanick · 10 years ago
- cf6c9db docs: update ARB_buffer_storage for nouveau by Ilia Mirkin · 10 years ago
- 11f92fd docs: Add missing ARB_gpu_shader5 subfeature to GL3.txt by Chris Forbes · 10 years ago
- e6ff557 docs: Mark ARB_multi_bind as done by Fredrik Höglund · 11 years ago
- e88644c docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes by Ilia Mirkin · 10 years ago
- 7920adb radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev by Marek Olšák · 10 years ago
- fe4f373 docs: Fix ubo indexing description by Chris Forbes · 10 years ago
- 87502bb docs: Expand ARB_gpu_shader5 to describe status of individual features by Chris Forbes · 10 years ago
- 0d653b9 docs: Mark off ARB_texture_view and add to release notes for 10.2. by Chris Forbes · 10 years ago
- 159cec9 docs: mark ARB_texture_gather as done on nvc0 by Ilia Mirkin · 10 years ago
- 91900c6 docs: mark ARB_texture_query_lod as done for nv50, nvc0 by Ilia Mirkin · 10 years ago
- 2f87935 i965: Add support for GL_ARB_buffer_storage. by Eric Anholt · 10 years ago
- c74783a nv50,nvc0: add 11f_11f_10f vertex support by Ilia Mirkin · 10 years ago
- dfa1ab0 i965: Implement ARB_stencil_texturing on Gen8+. by Kenneth Graunke · 10 years ago
- 23e81b9 mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3). by Kenneth Graunke · 10 years ago
- 734fe2d docs: update nvc0 state by Ilia Mirkin · 10 years ago
- 6417cab docs: update nv50 support by Ilia Mirkin · 10 years ago
- 86e68b0 docs: update ARB_buffer_storage status by Marek Olšák · 10 years ago
- 18caef9 docs: add nv50 to the ARB_viewport_array list by Ilia Mirkin · 10 years ago
- 1edca15 mesa: GL_ARB_half_float_pixel is not optional by Ian Romanick · 10 years ago
- 08fd34c docs/GL3.txt: denote r600g support for ARB_viewport_array by Dave Airlie · 10 years ago
- 16215a9 docs/GL3.txt: update r600 status by Dave Airlie · 10 years ago
- ca385bf docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes by Ian Romanick · 10 years ago
- d7c68e2 radeonsi: Enable OpenGL 3.3 by Michel Dänzer · 10 years ago
- bc0ed68 docs: Update GL3.txt due to recent work by Ian Romanick · 10 years ago
- 3518606 docs: sync up nv50/nvc0 status on GL4.x extensions by Ilia Mirkin · 10 years ago
- 59e3341 docs: update GL3.txt, relnotes to reflect current nv50/nvc0 status by Ilia Mirkin · 10 years ago
- 815e064 docs: Mark ARB_arrays_of_arrays as started by Timothy Arceri · 10 years ago
- c2352a8 docs: Note that GL_ARB_viewport_array is done on i965 by Ian Romanick · 11 years ago
- 83db4a3 docs: Mark ARB_shader_image_load_store as work in progress. by Francisco Jerez · 11 years ago
- 0ad57be docs/GL3: better documentation of GL 3.0 by Marek Olšák · 11 years ago
- e6a0eca i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+ by Chris Forbes · 11 years ago
- b8a1115 docs: update nv50, nvc0 current status by Emil Velikov · 11 years ago
- f986892 docs: restructure GL3.txt by Joerg Mayer · 11 years ago
- cf0da87 docs: Mark off ARB_shader_atomic_counters for i965 by Ian Romanick · 11 years ago
- c9ac891 docs: Mark off ARB_vertex_type_10f_11f_11f_rev for r600g by Fredrik Höglund · 11 years ago
- d41084a docs: Mark off some more things. by Chris Forbes · 11 years ago
- 2973f38 docs: Mark off ARB_vertex_type_10f_11f_11f_rev. by Chris Forbes · 11 years ago
- 23e69ad docs: Mark ARB_vertex_attrib_binding as done, update relnotes by Fredrik Höglund · 11 years ago
- 3785fe2 docs: Mark off ARB_sample_shading; minor tidyup. by Chris Forbes · 11 years ago
- f073347 docs/GL3: document radeonsi support, minor cleanup by Marek Olšák · 11 years ago
- a5e2e7f i965: Add support for GL_ARB_texture_buffer_range. by Eric Anholt · 11 years ago
- 6aeb751 docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965. by Matt Turner · 11 years ago
- aab03f7 docs: Update docs for ARB_texture_mirror_clamp_to_edge. by Rico Schüller · 11 years ago
- 24fd074 docs: Updating forgotten GL feature completion for r600 by Alexandre Demers · 11 years ago
- cfbfb50 docs: Mark a few more things as "in progress" in GL3.txt. by Kenneth Graunke · 11 years ago
- f93a63b docs: mark ARB_conservative_depth done on i965 by Chris Forbes · 11 years ago
- c70e247 docs: Mark off KHR_debug, update relnotes by Timothy Arceri · 11 years ago
- 2beb60c docs: Mark off ARB_texture_query_levels, update relnotes by Chris Forbes · 11 years ago
- 61519f1 docs: Mark off ARB_texture_gather by Chris Forbes · 11 years ago
- c40f8d0 docs/GL3: clarify core vs compatibility extension support by Marek Olšák · 11 years ago