1. fa1b533 mesa: add new internal state for tracking current vertex attribs by Keith Whitwell · 16 years ago
  2. 0e008d3 mesa: add missing state dependencies for various tracked constants by Keith Whitwell · 16 years ago
  3. 266c5f5 mesa: Fix compiler warnings on Windows. by Michal Krol · 16 years ago
  4. 1ef90b3 mesa: add some braces by Brian Paul · 16 years ago
  5. 8701e5f mesa: Fix compiler error. by Michal Krol · 16 years ago
  6. 0576e83 mesa: Fix arb parse constants by Brian Paul · 16 years ago
  7. d7a7b0a mesa: new gl_fragment_program fields indicating use of fog, front-facing, point coord by Brian Paul · 16 years ago
  8. 133693e mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs() by Brian Paul · 16 years ago
  9. 0d20c88 mesa: fix bug in previous changes to _slang_resolve_attributes() by Brian Paul · 16 years ago
  10. e53296c mesa: rework GLSL vertex attribute binding by Brian Paul · 16 years ago
  11. ea9568d mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows by Brian Paul · 16 years ago
  12. ce3cf63 mesa: _mesa_program_state_string() returns char *, not const char *. by Michal Krol · 16 years ago
  13. 9a64440 mesa: fix minor mem leak by Brian Paul · 16 years ago
  14. 07bebb8 mesa: glsl: regenerated file by Brian Paul · 16 years ago
  15. 47d4b95 mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow by Brian Paul · 16 years ago
  16. ad9c862 mesa: glsl: fix a swizzle bug in storage_to_src_reg() by Brian Paul · 16 years ago
  17. e55093b mesa: glsl: add check for exceeding max number of constants/uniforms by Brian Paul · 16 years ago
  18. 29bee15 mesa: glsl: regenerated file by Brian Paul · 16 years ago
  19. ef33697 mesa: glsl: better implementation of ftransform() by Brian Paul · 16 years ago
  20. ff01a12 mesa: glsl: more writemask error checking by Brian Paul · 16 years ago
  21. bec1519 mesa: glsl: added some post incr/decr error checks by Brian Paul · 16 years ago
  22. c4cf251 mesa: glsl: limit function matching through casting by Brian Paul · 16 years ago
  23. 3e1706f mesa: glsl: add usage tracking for uniform vars by Brian Paul · 16 years ago
  24. df9bd01 mesa: glsl: put var emit/ref code into separate functions by Brian Paul · 16 years ago
  25. 2e40e44 mesa: glsl: fix linking of varying vars which are arrays by Brian Paul · 16 years ago
  26. a6880ac mesa: glsl: fix error detection of writing to read-only variables by Brian Paul · 16 years ago
  27. 5af6055 mesa: glsl: fix comment by Brian Paul · 16 years ago
  28. 8f243d6 mesa: glsl: enable bzero() in slang_typeinfo_construct() by Brian Paul · 16 years ago
  29. ee7296d mesa: glsl: remove reads of output regs from fragment shaders too by Brian Paul · 16 years ago
  30. af3d9db mesa: set point state by Brian Paul · 16 years ago
  31. 49c2ee9 mesa: allow _mesa_remove_output_reads() to work on fragment programs by Brian Paul · 16 years ago
  32. 0fe0dc3 mesa: glsl: better error messages by Brian Paul · 16 years ago
  33. ef82311 mesa: glsl: regenerated files by Brian Paul · 16 years ago
  34. 3e0bbd4 mesa: glsl: additional constructors by Brian Paul · 16 years ago
  35. 42b262d mesa: glsl: better mod() functions by Brian Paul · 16 years ago
  36. 40436b3 mesa: glsl: regenerated file by Brian Paul · 16 years ago
  37. 1c30e56 mesa: glsl: change refract() functions to allow inlining by Brian Paul · 16 years ago
  38. 2023f7f mesa: glsl: use SGE instead of SGT in step() functions by Brian Paul · 16 years ago
  39. 90ffd27 mesa: glsl: fix bugs in refract() functions, plus minor optimization by Brian Paul · 16 years ago
  40. 6fccd8d mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 by Brian Paul · 16 years ago
  41. 14ac52e mesa: glsl: regenerated files by Brian Paul · 16 years ago
  42. a78f295 mesa: glsl: finish up support for precision qualifiers by Brian Paul · 16 years ago
  43. 9a20cec mesa: Extend GLSL syntax to accept type precision in full type specifiers. by Michal Krol · 16 years ago
  44. c5c7130 mesa: Silence compiler warnings on Windows. by Michal Krol · 16 years ago
  45. 695fc32 mesa: glsl: regenerated file by Brian Paul · 16 years ago
  46. 35b9aed mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration' by Brian Paul · 16 years ago
  47. 95d3642 mesa: glsl: additional error checking by Brian Paul · 16 years ago
  48. 8a40fe0 mesa: glsl: fix a number of glUniform issues by Brian Paul · 16 years ago
  49. 7a6eba5 mesa: glsl: fix glGetUniform for matrix queries by Brian Paul · 16 years ago
  50. 18cd9c2 mesa: glsl: fix error check in get_uniformfv() by Brian Paul · 16 years ago
  51. 5fc6f6a mesa: glsl: check for rect tex samplers by Brian Paul · 16 years ago
  52. ac553c6 mesa: glsl: disallow initializers for varying vars by Brian Paul · 16 years ago
  53. acb81d0 mesa: glsl: more type checking for attribute/varying/uniform vars/locals by Brian Paul · 16 years ago
  54. 64a795d mesa: glsl: check that attribute vars are of float/vec/mat type by Brian Paul · 16 years ago
  55. b9be69b mesa: glsl: more assignment type checking by Brian Paul · 16 years ago
  56. 93ed8f9 mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking case by Brian Paul · 16 years ago
  57. 8d1627c mesa: glsl: count number of temp regs used by Haihao Xiang · 16 years ago
  58. efd730c mesa: glsl: code consolidation in _slang_gen_declaration() by Brian Paul · 16 years ago
  59. a4fad98 mesa: glsl: disallow user-defined functions/vars prefixed with gl_ by Brian Paul · 16 years ago
  60. 6b888a1 mesa: glsl: additional type checking for assignments, inequalities by Brian Paul · 16 years ago
  61. bf3040d mesa: glsl: generate error for main(any args) by Brian Paul · 16 years ago
  62. 096b5fa mesa: glsl: regenerated file by Brian Paul · 16 years ago
  63. 7a63e31 mesa: glsl: remove invalid use of f.x syntax where f is a float by Brian Paul · 16 years ago
  64. 013de30 mesa: glsl: re-enable assignment type checking by Brian Paul · 16 years ago
  65. 8abeeb3 mesa: glsl: regenerated files by Brian Paul · 16 years ago
  66. 1308ca6 mesa: glsl: re-org of intermediate/temp storage by Brian Paul · 16 years ago
  67. 749c1b9 mesa: glsl: disable broken assignment type checking for now by Brian Paul · 16 years ago
  68. 2d8551b mesa: glsl: check struct types in _slang_assignment_compatible() by Brian Paul · 16 years ago
  69. 793bab2 mesa: glsl: varying vars can't be user-defined structs by Brian Paul · 16 years ago
  70. 9564e58 mesa: glsl: regenerated files by Brian Paul · 16 years ago
  71. 3b5f958 mesa: glsl: added vec4(ivec4) constructor by Brian Paul · 16 years ago
  72. 50ecc38 mesa: glsl: if/while/do condition must be boolean by Brian Paul · 16 years ago
  73. f70f6e0 mesa: glsl: additional type checking for ?: and = operators by Brian Paul · 16 years ago
  74. e194c45 mesa: glsl: don't allow comparision of arrays by Brian Paul · 16 years ago
  75. 250910a mesa: glsl: error on const-qualified array declarations by Brian Paul · 16 years ago
  76. b57c53b mesa: glsl: added null ptr check by Brian Paul · 16 years ago
  77. c610c0d mesa: glsl: set literal_size for const vars by Brian Paul · 16 years ago
  78. 95ecc33 mesa: glsl: add missing code emit for struct/field by Brian Paul · 16 years ago
  79. 02d223a mesa: glsl: stop code emit after error is recorded by Brian Paul · 16 years ago
  80. 1028458 mesa: glsl: check that rhs of const var initializer is also const by Brian Paul · 16 years ago
  81. 901c4db mesa: glsl: handle user-defined const vars in expression simplification by Brian Paul · 16 years ago
  82. 26ec378 mesa: glsl: fix initialize size error check by Brian Paul · 16 years ago
  83. e68a3ef mesa: glsl: added initializer size/type error checking by Brian Paul · 16 years ago
  84. 7c59a2b5 mesa: glsl: only allow one #version directive by Brian Paul · 16 years ago
  85. d95bb24 mesa: glsl: regenerated file by Brian Paul · 16 years ago
  86. 012a1f1 mesa: glsl: new bvec4 constructor by Brian Paul · 16 years ago
  87. ab945fc mesa: glsl: remove old assertion (fixes glsl/bitmap.c) by Brian Paul · 16 years ago
  88. 43ac397 mesa: disable debug code by Brian Paul · 16 years ago
  89. 40acf8c mesa: glsl: assorted fixes for resolving polymorphic functions by Brian Paul · 16 years ago
  90. 4b3fb99 mesa: regenerated files by Brian Paul · 16 years ago
  91. 9d9076a mesa: glsl: re-order some constructors by Brian Paul · 16 years ago
  92. c72bc3f mesa: glsl: remove unneeded operators by Brian Paul · 16 years ago
  93. 72809f3 mesa: fix issues causing warnings on Windows by Brian Paul · 16 years ago
  94. 03de81a mesa: glsl: additional error detection by Brian Paul · 16 years ago
  95. 2acf917 mesa: Mark as XXX unresolved warnings on windows. by Michal Krol · 16 years ago
  96. 7b2ef2b mesa: gls: fix broken else clause of conditional break/continue by Brian Paul · 16 years ago
  97. 90a3af7 mesa: glsl: only try to link shaders defining main() by Brian Paul · 16 years ago
  98. 101d1a6 mesa: Prefix main includes with dir to avoid conflicts. by José Fonseca · 16 years ago
  99. b4ed6e9 mesa: Silence compiler warning on windows. by Michal Krol · 16 years ago
  100. d5835c1 mesa: glsl: fix/simplify built-in constant lookup by Brian Paul · 16 years ago