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gerrit-public.fairphone.software
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platform
/
external
/
mesa3d
/
fa1b533012030cd67148b5bf1e018fd5e30c96f8
/
src
/
mesa
/
shader
fa1b533
mesa: add new internal state for tracking current vertex attribs
by Keith Whitwell
· 16 years ago
0e008d3
mesa: add missing state dependencies for various tracked constants
by Keith Whitwell
· 16 years ago
266c5f5
mesa: Fix compiler warnings on Windows.
by Michal Krol
· 16 years ago
1ef90b3
mesa: add some braces
by Brian Paul
· 16 years ago
8701e5f
mesa: Fix compiler error.
by Michal Krol
· 16 years ago
0576e83
mesa: Fix arb parse constants
by Brian Paul
· 16 years ago
d7a7b0a
mesa: new gl_fragment_program fields indicating use of fog, front-facing, point coord
by Brian Paul
· 16 years ago
133693e
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
by Brian Paul
· 16 years ago
0d20c88
mesa: fix bug in previous changes to _slang_resolve_attributes()
by Brian Paul
· 16 years ago
e53296c
mesa: rework GLSL vertex attribute binding
by Brian Paul
· 16 years ago
ea9568d
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
by Brian Paul
· 16 years ago
ce3cf63
mesa: _mesa_program_state_string() returns char *, not const char *.
by Michal Krol
· 16 years ago
9a64440
mesa: fix minor mem leak
by Brian Paul
· 16 years ago
07bebb8
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
47d4b95
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
by Brian Paul
· 16 years ago
ad9c862
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
by Brian Paul
· 16 years ago
e55093b
mesa: glsl: add check for exceeding max number of constants/uniforms
by Brian Paul
· 16 years ago
29bee15
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
ef33697
mesa: glsl: better implementation of ftransform()
by Brian Paul
· 16 years ago
ff01a12
mesa: glsl: more writemask error checking
by Brian Paul
· 16 years ago
bec1519
mesa: glsl: added some post incr/decr error checks
by Brian Paul
· 16 years ago
c4cf251
mesa: glsl: limit function matching through casting
by Brian Paul
· 16 years ago
3e1706f
mesa: glsl: add usage tracking for uniform vars
by Brian Paul
· 16 years ago
df9bd01
mesa: glsl: put var emit/ref code into separate functions
by Brian Paul
· 16 years ago
2e40e44
mesa: glsl: fix linking of varying vars which are arrays
by Brian Paul
· 16 years ago
a6880ac
mesa: glsl: fix error detection of writing to read-only variables
by Brian Paul
· 16 years ago
5af6055
mesa: glsl: fix comment
by Brian Paul
· 16 years ago
8f243d6
mesa: glsl: enable bzero() in slang_typeinfo_construct()
by Brian Paul
· 16 years ago
ee7296d
mesa: glsl: remove reads of output regs from fragment shaders too
by Brian Paul
· 16 years ago
af3d9db
mesa: set point state
by Brian Paul
· 16 years ago
49c2ee9
mesa: allow _mesa_remove_output_reads() to work on fragment programs
by Brian Paul
· 16 years ago
0fe0dc3
mesa: glsl: better error messages
by Brian Paul
· 16 years ago
ef82311
mesa: glsl: regenerated files
by Brian Paul
· 16 years ago
3e0bbd4
mesa: glsl: additional constructors
by Brian Paul
· 16 years ago
42b262d
mesa: glsl: better mod() functions
by Brian Paul
· 16 years ago
40436b3
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
1c30e56
mesa: glsl: change refract() functions to allow inlining
by Brian Paul
· 16 years ago
2023f7f
mesa: glsl: use SGE instead of SGT in step() functions
by Brian Paul
· 16 years ago
90ffd27
mesa: glsl: fix bugs in refract() functions, plus minor optimization
by Brian Paul
· 16 years ago
6fccd8d
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
by Brian Paul
· 16 years ago
14ac52e
mesa: glsl: regenerated files
by Brian Paul
· 16 years ago
a78f295
mesa: glsl: finish up support for precision qualifiers
by Brian Paul
· 16 years ago
9a20cec
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
by Michal Krol
· 16 years ago
c5c7130
mesa: Silence compiler warnings on Windows.
by Michal Krol
· 16 years ago
695fc32
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
35b9aed
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
by Brian Paul
· 16 years ago
95d3642
mesa: glsl: additional error checking
by Brian Paul
· 16 years ago
8a40fe0
mesa: glsl: fix a number of glUniform issues
by Brian Paul
· 16 years ago
7a6eba5
mesa: glsl: fix glGetUniform for matrix queries
by Brian Paul
· 16 years ago
18cd9c2
mesa: glsl: fix error check in get_uniformfv()
by Brian Paul
· 16 years ago
5fc6f6a
mesa: glsl: check for rect tex samplers
by Brian Paul
· 16 years ago
ac553c6
mesa: glsl: disallow initializers for varying vars
by Brian Paul
· 16 years ago
acb81d0
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
by Brian Paul
· 16 years ago
64a795d
mesa: glsl: check that attribute vars are of float/vec/mat type
by Brian Paul
· 16 years ago
b9be69b
mesa: glsl: more assignment type checking
by Brian Paul
· 16 years ago
93ed8f9
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking case
by Brian Paul
· 16 years ago
8d1627c
mesa: glsl: count number of temp regs used
by Haihao Xiang
· 16 years ago
efd730c
mesa: glsl: code consolidation in _slang_gen_declaration()
by Brian Paul
· 16 years ago
a4fad98
mesa: glsl: disallow user-defined functions/vars prefixed with gl_
by Brian Paul
· 16 years ago
6b888a1
mesa: glsl: additional type checking for assignments, inequalities
by Brian Paul
· 16 years ago
bf3040d
mesa: glsl: generate error for main(any args)
by Brian Paul
· 16 years ago
096b5fa
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
7a63e31
mesa: glsl: remove invalid use of f.x syntax where f is a float
by Brian Paul
· 16 years ago
013de30
mesa: glsl: re-enable assignment type checking
by Brian Paul
· 16 years ago
8abeeb3
mesa: glsl: regenerated files
by Brian Paul
· 16 years ago
1308ca6
mesa: glsl: re-org of intermediate/temp storage
by Brian Paul
· 16 years ago
749c1b9
mesa: glsl: disable broken assignment type checking for now
by Brian Paul
· 16 years ago
2d8551b
mesa: glsl: check struct types in _slang_assignment_compatible()
by Brian Paul
· 16 years ago
793bab2
mesa: glsl: varying vars can't be user-defined structs
by Brian Paul
· 16 years ago
9564e58
mesa: glsl: regenerated files
by Brian Paul
· 16 years ago
3b5f958
mesa: glsl: added vec4(ivec4) constructor
by Brian Paul
· 16 years ago
50ecc38
mesa: glsl: if/while/do condition must be boolean
by Brian Paul
· 16 years ago
f70f6e0
mesa: glsl: additional type checking for ?: and = operators
by Brian Paul
· 16 years ago
e194c45
mesa: glsl: don't allow comparision of arrays
by Brian Paul
· 16 years ago
250910a
mesa: glsl: error on const-qualified array declarations
by Brian Paul
· 16 years ago
b57c53b
mesa: glsl: added null ptr check
by Brian Paul
· 16 years ago
c610c0d
mesa: glsl: set literal_size for const vars
by Brian Paul
· 16 years ago
95ecc33
mesa: glsl: add missing code emit for struct/field
by Brian Paul
· 16 years ago
02d223a
mesa: glsl: stop code emit after error is recorded
by Brian Paul
· 16 years ago
1028458
mesa: glsl: check that rhs of const var initializer is also const
by Brian Paul
· 16 years ago
901c4db
mesa: glsl: handle user-defined const vars in expression simplification
by Brian Paul
· 16 years ago
26ec378
mesa: glsl: fix initialize size error check
by Brian Paul
· 16 years ago
e68a3ef
mesa: glsl: added initializer size/type error checking
by Brian Paul
· 16 years ago
7c59a2b5
mesa: glsl: only allow one #version directive
by Brian Paul
· 16 years ago
d95bb24
mesa: glsl: regenerated file
by Brian Paul
· 16 years ago
012a1f1
mesa: glsl: new bvec4 constructor
by Brian Paul
· 16 years ago
ab945fc
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
by Brian Paul
· 16 years ago
43ac397
mesa: disable debug code
by Brian Paul
· 16 years ago
40acf8c
mesa: glsl: assorted fixes for resolving polymorphic functions
by Brian Paul
· 16 years ago
4b3fb99
mesa: regenerated files
by Brian Paul
· 16 years ago
9d9076a
mesa: glsl: re-order some constructors
by Brian Paul
· 16 years ago
c72bc3f
mesa: glsl: remove unneeded operators
by Brian Paul
· 16 years ago
72809f3
mesa: fix issues causing warnings on Windows
by Brian Paul
· 16 years ago
03de81a
mesa: glsl: additional error detection
by Brian Paul
· 16 years ago
2acf917
mesa: Mark as XXX unresolved warnings on windows.
by Michal Krol
· 16 years ago
7b2ef2b
mesa: gls: fix broken else clause of conditional break/continue
by Brian Paul
· 16 years ago
90a3af7
mesa: glsl: only try to link shaders defining main()
by Brian Paul
· 16 years ago
101d1a6
mesa: Prefix main includes with dir to avoid conflicts.
by José Fonseca
· 16 years ago
b4ed6e9
mesa: Silence compiler warning on windows.
by Michal Krol
· 16 years ago
d5835c1
mesa: glsl: fix/simplify built-in constant lookup
by Brian Paul
· 16 years ago
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