1. 04e201d mesa: change 'SHADER_SUBST' facility to work with env variables by Tapani Pälli · 9 years ago
  2. 0691b37 docs: fix misspellings by Nathan Kidd · 11 years ago
  3. f6159af docs: bump supported shading language version by Chris Forbes · 11 years ago
  4. d495669 docs: update shading documentation by Andreas Boll · 12 years ago
  5. a73c59b docs: remove obsolete target attribute by Andreas Boll · 12 years ago
  6. b5da52a docs: add new iframe layout by Andreas Boll · 12 years ago
  7. 102617b docs: update piglit url by Andreas Boll · 12 years ago
  8. a5447aa docs: add missing target attribute by Andreas Boll · 12 years ago
  9. d52419e docs/shading: use proper markup by Andreas Boll · 12 years ago
  10. cc41888 docs: use id instead of <a name> by Andreas Boll · 12 years ago
  11. df2be22 docs: fix html end/start tags by Andreas Boll · 12 years ago
  12. ecd5c7c docs: consolidate html header and footer by Andreas Boll · 12 years ago
  13. fde4943 docs: fix glsl_compiler name by Sam Hocevar · 14 years ago
  14. f3ec111 docs: updated info about GLSL compiler by Brian Paul · 14 years ago
  15. f0491c9 docs: remove the 'Last updated date' by Brian Paul · 14 years ago
  16. 347fb37 docs: document 'useprog' debug option by Brian Paul · 15 years ago
  17. 85fb3e4 docs: document more MESA_GLSL env var options by Brian Paul · 15 years ago
  18. 439909a docs: document the MESA_GLSL env var, other misc GLSL updates by Brian Paul · 15 years ago
  19. c4341fe mesa: updated GLSL docs by Brian Paul · 16 years ago
  20. 1a5c99f document GLSL 1.20 status by Brian Paul · 16 years ago
  21. 77497eb mesa: revert building glslcompiler by default by Brian Paul · 16 years ago
  22. 3bfedb7 mesa: build the stand-alone glslcompiler by default, update the docs by Brian Paul · 16 years ago
  23. 5ef3a2c document GLSL float f/F suffix bug by Brian · 17 years ago
  24. 4b1d1b7 document perspective correction issues by Brian · 17 years ago
  25. 7ff72a7 document broken inverse trig functions by Brian · 17 years ago
  26. fc3d6bd memory leaks fixed by Brian · 17 years ago
  27. ba3d384 dFdx(), etc. don't work yet by Brian · 17 years ago
  28. 8598f55 glean glsl test now does over 150 tests by Brian · 17 years ago
  29. 7eba12e more tips, validation info by Brian · 17 years ago
  30. 05e6fd8 added ftransform() comment by Brian · 17 years ago
  31. b67d931 minor status updates by Brian · 17 years ago
  32. 8f9db0f document internal compiler options by Brian · 17 years ago
  33. b03e171 gl_ClipVertex not supported yet by Brian · 18 years ago
  34. 07e6208 info about how the compiler works by Brian · 18 years ago
  35. ff0cc92 glslcompiler build instructions by Brian · 18 years ago
  36. 6d4cf6b updated info about arrays, predefined uniforms by Brian · 18 years ago
  37. 61d31ae info about stand-alone compiler by Brian · 18 years ago
  38. fc5a7ea noise() works now by Brian · 18 years ago
  39. bbec2fd minor updates by Brian · 18 years ago
  40. 9595d19 Added a page with shading language status, tips, etc. by Brian · 18 years ago