1. fbcd167 radv: Add on-demand compilation of built-in shaders. by Bas Nieuwenhuizen · 6 years ago
  2. 24a9033 radv: Refactor blit pipeline creation. by Bas Nieuwenhuizen · 6 years ago
  3. 806a792 radv: Make fs key exemplars ordered to be a reverse fs_key lookup. by Bas Nieuwenhuizen · 6 years ago
  4. 0be5e9f virgl: ARB_texture_barrier support by Dave Airlie · 6 years ago
  5. 668ab8a mesa/glspirv: fix compilation with MSVC by Alejandro Piñeiro · 6 years ago
  6. ae57701 mesa/st/glsl_to_tgsi: fixup copy-paste mistake by Erik Faye-Lund · 6 years ago
  7. c91a5f7 i965/nir: Use the nir copy of shader_info to handle gl_PatchVerticesIn by Neil Roberts · 6 years ago
  8. a105c1e mesa/glspirv: Set separate_shader on shader_info by Neil Roberts · 7 years ago
  9. 40947d4 mesa/glspirv: pick off the only entry point we need by Iago Toral Quiroga · 6 years ago
  10. 32e1d4c mesa/glspirv: compute double inputs and remap attributes by Alejandro Piñeiro · 7 years ago
  11. d6c8066 nir/glsl: make nir_remap_attributes public by Alejandro Piñeiro · 7 years ago
  12. af194bd nir/lower_samplers: don't assume a deref for both texture and sampler srcs by Alejandro Piñeiro · 6 years ago
  13. fe2de39 nir/linker: take into account hidden uniforms by Alejandro Piñeiro · 6 years ago
  14. 5332d75 nir: add how_declared to nir_variable.data by Alejandro Piñeiro · 7 years ago
  15. be6f472 spirv: Make VertexIndex and VertexId both non-zero-based by Neil Roberts · 7 years ago
  16. 624c00f spirv: fill info.gs.input_primitive too by Alejandro Piñeiro · 7 years ago
  17. fa9e6c2 i965: enable EXT_render_snorm by Tapani Pälli · 6 years ago
  18. 0d356cf mesa: enable EXT_render_snorm extension by Tapani Pälli · 6 years ago
  19. de57926 blorp: Properly handle Z24X8 blits. by Kenneth Graunke · 6 years ago
  20. 8a29086 blorp: Don't try to use R32_UNORM for R24_UNORM_X8_TYPELESS rendering. by Kenneth Graunke · 6 years ago
  21. a9f7bcf intel: Switch the order of the 2x MSAA sample positions by Jason Ekstrand · 6 years ago
  22. 8a87138 mesa/st/tests: Add array life range estimation and renumbering tests by Gert Wollny · 6 years ago
  23. 0981fc8 mesa/st/tests: Add array life range tests infrastructure to common test class by Gert Wollny · 6 years ago
  24. d8c2119 mesa/st/glsl_to_tgsi: Expose array live range tracking and merging by Gert Wollny · 6 years ago
  25. c317d0a mesa/st/glsl_to_tgsi: add array life range evaluation into tracking code by Gert Wollny · 6 years ago
  26. 5e58eb3 mesa/st/glsl_to_tgsi: add class for array access tracking by Gert Wollny · 6 years ago
  27. 7d55d01 mesa/st/glsl_to_tgsi: move evaluation of read mask up in the call hierarchy by Gert Wollny · 6 years ago
  28. f2a4636 mesa/st/glsl_to_tgsi: rename access_record to register_merge_record and some more renames by Gert Wollny · 6 years ago
  29. 8c89728 mesa/st/tests: Add tests for array merge helper classes. by Gert Wollny · 6 years ago
  30. 12316aa mesa/st/glsl_to_tgsi: Add array merge logic by Gert Wollny · 6 years ago
  31. d097ef4 mesa/st/glsl_to_tgsi: Add helper classes to apply array merging and interleaving by Gert Wollny · 6 years ago
  32. d54c2f9 mesa/st/glsl_to_tgsi: Add helper class for array live range merging and interleaving by Gert Wollny · 6 years ago
  33. 331ae3c mesa/st/glsl_to_tgsi:rename lifetime to register_live_range by Gert Wollny · 6 years ago
  34. f40c9d0 mesa/st/glsl_to_tgsi: Properly resolve life times simple if/else + use constructs by Gert Wollny · 6 years ago
  35. 568bda2 mesa/st/glsl_to_tgsi: Split arrays whose elements are only accessed directly by Gert Wollny · 6 years ago
  36. b1cead3 mesa/st/glsl_to_tgsi: Add method to collect some TGSI statistics by Gert Wollny · 6 years ago
  37. be95ca9 Gallium/tgsi: Correct signdness of return value of bit operations by Gert Wollny · 6 years ago
  38. 2ee1c86 meson: Build with Python 3 by Mathieu Bridon · 6 years ago
  39. bd27203 python: Rework bytes/unicode string handling by Mathieu Bridon · 6 years ago
  40. 15ac05f python: Fix inequality comparisons by Mathieu Bridon · 6 years ago
  41. e94095e mesa/st: ETC2 now uses R8G8B8A8_SRGB as fallback by Gert Wollny · 6 years ago
  42. 08fe9b3 python: Simplify list sorting by Mathieu Bridon · 6 years ago
  43. 8d3ff62 python: Use key-functions when sorting containers by Mathieu Bridon · 6 years ago
  44. 1e668ca python: Better check for integer types by Mathieu Bridon · 6 years ago
  45. 14f1ab9 python: Do not mix bytes and unicode strings by Mathieu Bridon · 6 years ago
  46. c644b2d python: Explicitly use a list by Mathieu Bridon · 6 years ago
  47. d9ca4a1 python: Use the right function for the job by Mathieu Bridon · 6 years ago
  48. b618d7e egl: Fix leak of X11 pixmaps backing pbuffers in DRI3. by Eric Anholt · 6 years ago
  49. 08a5c39 intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5. by Kenneth Graunke · 6 years ago
  50. 11b9f63 i965: Only enable depth IZ signals if there's an actual depthbuffer. by Kenneth Graunke · 6 years ago
  51. 63a6b71 glx: GLX_MESA_multithread_makecurrent is direct-only by Adam Jackson · 7 years ago
  52. fcf259e anv: set error in all failure paths by Eric Engestrom · 6 years ago
  53. aac80f7 intel/tools: add missing variable initialisation by Eric Engestrom · 6 years ago
  54. e0de26e drirc: Allow extension midshader for Metro Redux by vadym.shovkoplias · 6 years ago
  55. 03a5ace glsl: handle error case with ast_post_inc, ast_post_dec by Tapani Pälli · 6 years ago
  56. fdfb689 vc4: Implement texture_subdata() to directly upload tiled data. by Eric Anholt · 6 years ago
  57. 25bee5e vc4: Handle partial loads/stores of tiled textures. by Eric Anholt · 8 years ago
  58. 3e06b91 vc4: Compile the LT image helper per cpp we might load/store. by Eric Anholt · 6 years ago
  59. d6a1746 vc4: Refactor to reuse the LT tile walking code. by Eric Anholt · 8 years ago
  60. a9fb331 wayland/egl: update surface size on window resize by Juan A. Suarez Romero · 6 years ago
  61. 1fe7cbd wayland/egl: initialize window surface size to window size by Juan A. Suarez Romero · 6 years ago
  62. 51e878c svga: use pipe_sampler_view::target in svga_set_sampler_views() by Brian Paul · 6 years ago
  63. 92e5dc9 svga: use SVGA3D_RS_FILLMODE for vgpu9 by Brian Paul · 6 years ago
  64. a45b495 svga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_update_vdecl() by Brian Paul · 6 years ago
  65. 92e7342 xlib: remove unused Fake_glXGetAGPOffsetMESA() function by Brian Paul · 6 years ago
  66. 315c46c autotools: use correct gl.pc LIBS when using glvnd by Emil Velikov · 7 years ago
  67. 8dc9641 glx: automake: add egl.pc/headers TODO when using glvnd by Emil Velikov · 7 years ago
  68. 94ed4c4 egl: automake: add egl.pc/headers TODO when using glvnd by Emil Velikov · 7 years ago
  69. a7ea751 automake: require shared glapi when using DRI based libGL by Emil Velikov · 7 years ago
  70. 8340365 ttn: remove {varying_slot, frag_result}_to_tgsi_semantic helpers by Emil Velikov · 7 years ago
  71. 0f450e0 glsl_to_tgsi: plumb image writable through to driver by Erik Faye-Lund · 6 years ago
  72. cfe69d0 vc4: Fix vc4_fence_server_sync() on pre-syncobj kernels. by Eric Anholt · 6 years ago
  73. 69158c4 vc4: Ignore samplers for finding uniform offsets. by Eric Anholt · 6 years ago
  74. e24a8e5 vc4: Extend dumping of uniforms in QIR and in the command stream. by Eric Anholt · 6 years ago
  75. 3954331 vc4: Pull uinfo->data[i] dereference out to the top of the loop. by Eric Anholt · 6 years ago
  76. 550e9c9 vc4: Make sure to emit a tile coordinates between two MSAA loads. by Eric Anholt · 6 years ago
  77. 9ab6912 vc4: Respect a sampler view's first_layer field. by Eric Anholt · 6 years ago
  78. fe0a3a4 virgl: add ARB_shader_clock support by Dave Airlie · 6 years ago
  79. ba1ebf2 python: Specify the template output encoding by Mathieu Bridon · 6 years ago
  80. e1b88ae python: Fix rich comparisons by Mathieu Bridon · 6 years ago
  81. 9b6746b python: Use explicit integer divisions by Mathieu Bridon · 6 years ago
  82. 3dc2238 egl/main: Add bits for EGL_KHR_mutable_render_buffer by Chad Versace · 7 years ago
  83. 5c6d6ee dri: Add param driCreateConfigs(mutable_render_buffer) by Chad Versace · 7 years ago
  84. bbe2d50 dri: Define DRI_MutableRenderBuffer extensions by Chad Versace · 7 years ago
  85. eabf597 egl/dri2: In dri2_make_current, return early on failure by Chad Versace · 7 years ago
  86. f48f9a7 egl: Simplify queries for EGL_RENDER_BUFFER by Chad Versace · 7 years ago
  87. d145e33 radeonsi: set GLC=1 for all write-only shader resources by Marek Olšák · 6 years ago
  88. 2ab8cf6 radeonsi: don't load block dimensions into SGPRs if they are not variable by Marek Olšák · 6 years ago
  89. 85cad15 egl: set EGL_BAD_NATIVE_PIXMAP in the copy_buffers fallback by Emil Velikov · 6 years ago
  90. 5463064 egl/x11: use the no-op dri2_fallback_copy_buffers for swrast by Emil Velikov · 6 years ago
  91. 670cd40 egl: remove unneeded _eglGetNativePlatform check by Emil Velikov · 7 years ago
  92. 6b8657a autoconf: stop exporting internal wayland details by Emil Velikov · 6 years ago
  93. 2f1d9e6 meson: stop exporting internal wayland details by Emil Velikov · 6 years ago
  94. 54d8448 swr: don't export swr_create_screen_internal by Emil Velikov · 7 years ago
  95. ed07e83 i965: gen_shader_sha1() doesn't use the brw_context by Eric Engestrom · 6 years ago
  96. 303e7b3 intel: don't build tools without -Dtools=intel by Lionel Landwerlin · 6 years ago
  97. c4f1834 virgl: update virgl_hw.h from virglrenderer by Erik Faye-Lund · 6 years ago
  98. 0914e14 virgl: rename msaa_sample_positions -> sample_locations by Erik Faye-Lund · 6 years ago
  99. 9507e03 vc4: Fix a leak of the no-vertex-elements workaround BO. by Eric Anholt · 6 years ago
  100. 86095e9 vc4: Fix context creation when syncobjs aren't supported. by Eric Anholt · 6 years ago