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fbd554d07456cf393a20cb86d1c0e81c416843aa
fbd554d
i915: Only use the new 945 cube layout for compressed textures.
by Eric Anholt
· 16 years ago
6e0df93
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
by Eric Anholt
· 16 years ago
988b61b
i965: Fix register allocation of GLSL fp inputs.
by Eric Anholt
· 16 years ago
320a303
intel: Use FRONT_AND_BACK for StencilOp as well.
by Eric Anholt
· 16 years ago
d9e35d5
intel: Use GL_FRONT_AND_BACK for stencil clearing.
by Eric Anholt
· 16 years ago
61a2c96
intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
by Eric Anholt
· 16 years ago
2770107
intel: Map write-only buffer objects through the GTT when possible.
by Eric Anholt
· 16 years ago
3f856c6
mesa: rework viewport/scissor initialization code
by Brian Paul
· 15 years ago
d18c57a
mesa: added null ptr check in Fake_glXCreatePixmap()
by Brian Paul
· 15 years ago
3705f48
st/glx: added null ptr check in Fake_glXCreatePixmap()
by Brian Paul
· 15 years ago
c6f71ea
Revert "scons: Debug build by default."
by José Fonseca
· 15 years ago
1bee650
progs/wgl: Fix shreadtex_mt too.
by José Fonseca
· 15 years ago
6e24fde
progs/wgl: Tweak the initialization wait in wglthreads.
by José Fonseca
· 15 years ago
557421b
progs/wgl: Get wglShareLists working in wglthreads.
by José Fonseca
· 15 years ago
25f0c33
scons: Debug build by default.
by José Fonseca
· 15 years ago
c53705e
GLX: attempt to fix glean makeCurrent test cases.
by Brian Paul
· 15 years ago
ebe0796
docs: Document building with SCons.
by José Fonseca
· 15 years ago
d22828f
wgl: Factor out some repetitive code into inline functions.
by José Fonseca
· 15 years ago
992000c
progs/wgl: Allow resizing wglthreads' windows.
by José Fonseca
· 15 years ago
6b917d0
i965: fix bugs in projective texture coordinates
by Brian Paul
· 15 years ago
742ba08
softpipe: fix out of bounds quad rasterization bug
by Brian Paul
· 15 years ago
3e48dd0
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
by Brian Paul
· 15 years ago
ed7f4b4
mesa: fix REMAINDER() macro
by Brian Paul
· 15 years ago
3463b14
gallium: Avoid atomic ops / locking when src is dst.
by José Fonseca
· 15 years ago
077c5e6
progs/wgl: Quit after displaying usage for -h option.
by José Fonseca
· 15 years ago
06075711
progs/wgl: Use appropriate types to silence msvc warnings.
by José Fonseca
· 15 years ago
566bdbe
progs/wgl: Fix assertion failure in wglthreads' texture creation.
by José Fonseca
· 15 years ago
d027e8f
intel: Release fb backing regions in intelDestroyBuffer()
by Shuang He
· 15 years ago
227d233
python/tests: Add is_depth_stencil_format utility function.
by José Fonseca
· 15 years ago
7585cbf
python/tests: Cleanup texture_sample.
by José Fonseca
· 15 years ago
c6af9b2
mesa: Always return a value.
by José Fonseca
· 15 years ago
053d8eb
mesa: Use appropriate float/integer types.
by José Fonseca
· 15 years ago
6214c72
mesa: Use type modifier for float constants.
by José Fonseca
· 15 years ago
37f2117
mesa: Use integer type with appropriate sign.
by José Fonseca
· 15 years ago
c33ef1f
rtasm: Use 32bit constant.
by José Fonseca
· 15 years ago
940cb7c
gallium: Ensure assert macro is defined before being used in p_thread.h
by José Fonseca
· 15 years ago
5d0cf9e
softpipe: Fix softpipe_is_texture_referenced.
by José Fonseca
· 15 years ago
0e1abce
progs/tests: Use opaque colors.
by José Fonseca
· 15 years ago
db22b35
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and stencil renderbuffers.
by Thomas Hellstrom
· 15 years ago
cbe5af7
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b759705abd7c409d30f9aeb1f2a75b83f
by Thomas Hellstrom
· 15 years ago
fb64365
demos: update fbotexture.c to use EXT or ARB functions exclusively
by Brian Paul
· 15 years ago
476685c
util: additional function pointers
by Brian Paul
· 15 years ago
c6de08f
mesa: Enable uploads of only depth to z24s8 textures
by Jakob Bornecrantz
· 15 years ago
3754c41
mesa: rework vertex shader output / fragment shader input attribute matching
by Brian Paul
· 15 years ago
322e855
mesa: add default function for ctx->Driver.CheckQuery() hook
by Brian Paul
· 15 years ago
0ddc383
python/retrace: Show the contents of the depth/stencil and surfaces before/after transfers.
by José Fonseca
· 15 years ago
e170000
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
by José Fonseca
· 15 years ago
d5ba39a
wgl: Fix prototype.
by José Fonseca
· 15 years ago
de413b1
mesa: Use new pf_is_depth_and_stencil inline.
by José Fonseca
· 15 years ago
3f2e006
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
by José Fonseca
· 15 years ago
7cafd49
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
by José Fonseca
· 15 years ago
862c7b8
mesa: Remove dead code.
by José Fonseca
· 15 years ago
bb0b954
st/mesa: fix typo s/BFC0/BFC1/
by Brian Paul
· 15 years ago
9d5479e
vbo: fix assertion, #define IMM_BUFFER_NAME
by Brian Paul
· 15 years ago
cc09724
python/tests: Test sampling from a depth texture.
by José Fonseca
· 15 years ago
41cf681
mesa: Only do read write when we don't have a depth value to write
by Jakob Bornecrantz
· 15 years ago
e3f14f2
progs: Port fp programs to GLEW.
by José Fonseca
· 15 years ago
48d816b
mesa: Take the format from the right structure.
by José Fonseca
· 15 years ago
96aca15
meas: Use a read/write transfer when writing stencil component, but not touching the depth component.
by José Fonseca
· 15 years ago
337f559
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
by José Fonseca
· 15 years ago
8fa8669
mesa: Fix typo in bitmask.
by José Fonseca
· 15 years ago
0a4fcab
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
by José Fonseca
· 15 years ago
dbab657
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
by Brian Paul
· 15 years ago
9225b67
glsl: Handle continuation characters in preprocessor.
by Brian Paul
· 15 years ago
8852722
swrast: fix state validation bug for changing program constants
by Brian Paul
· 15 years ago
506989b
glsl: Fix symbol replacement handling in preprocessor.
by Brian Paul
· 15 years ago
6f50c98
mesa: disable texture unit error check in _mesa_MatrixMode()
by Brian Paul
· 15 years ago
5450281
docs: document GLSL preprocessor fixes
by Brian Paul
· 15 years ago
4d16eb5
util: Single precision constants.
by José Fonseca
· 15 years ago
978bca8
mesa: Single precision constants.
by José Fonseca
· 15 years ago
52411a1
mesa: Pure software accum buffer.
by José Fonseca
· 15 years ago
8bfbb7e
gallium: Shorthand functions for computing stride and sizes for a rect.
by José Fonseca
· 15 years ago
76a1017
mesa/st: fix tracking of mapped buffer ranges
by Keith Whitwell
· 15 years ago
9192347
stw: ignore swapbuffer requests on singlebuffer
by Keith Whitwell
· 15 years ago
cb54977
glsl: Expand nested preprocessor macros.
by Brian Paul
· 15 years ago
34bb024
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
by Brian Paul
· 15 years ago
7eed6ab
Cygwin build fixes
by Jon TURNEY
· 15 years ago
304ba4b
glsl: Fix preprocessor define argument parsing for dead sections.
by Brian Paul
· 15 years ago
77c329a
pipebuffer: Silence out of heap space debug print
by Jakob Bornecrantz
· 15 years ago
b6753ad
st/mesa: remove invalid assertion
by Brian Paul
· 15 years ago
e09f78d
mesa: Use matching signedness for the counter as upper bound.
by José Fonseca
· 15 years ago
42678db
mesa: Allocate tokens from the heap.
by José Fonseca
· 15 years ago
33d6327
mesa: better error message for invalid texture unit index
by Brian Paul
· 15 years ago
0bced6a
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
by Brian Paul
· 15 years ago
0d3c8fb
mesa/vbo: drop all references to vbo on destroy
by Keith Whitwell
· 15 years ago
fce4ee1
mesa: EXT_vertex_array_bgra fixes
by Brian Paul
· 15 years ago
4d9d0e6
stw: If stfb not set don't call into mesa
by Jakob Bornecrantz
· 15 years ago
283e84b
progs/tests: Add some scissor tests
by Jakob Bornecrantz
· 15 years ago
78dad27
Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."
by José Fonseca
· 15 years ago
cfff2a6
mesa: bump version to 7.5-rc3
by Brian Paul
· 15 years ago
6453605
osmesa: Link with -ldl for dlopen code
by Dan Nicholson
· 15 years ago
5df6468
osmesa: Allow building standalone in all three channel widths
by Dan Nicholson
· 15 years ago
9424d81
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
by Brian Paul
· 15 years ago
6907650
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
by Brian Paul
· 15 years ago
d37795c
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
by Brian Paul
· 15 years ago
45e744d
tgsi: increase MAX_LABELS to 4096
by Brian Paul
· 15 years ago
fc7f924
scons: Less aggressive optimizations for MSVC 64bit compiler.
by José Fonseca
· 15 years ago
0f50c4f
scons: Output nice summary messages instead of long command lines.
by José Fonseca
· 15 years ago
273117c
util: Unsaved change missing from last commit.
by José Fonseca
· 15 years ago
840af5f
util: Support Z24S8/Z24X8 -> unsigned conversion.
by José Fonseca
· 15 years ago
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