commit | 5ebd19f7e166929f292fa68add4fe31e41b340e6 | [log] [tgz] |
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author | Drew Davenport <ddavenport@google.com> | Wed Jun 09 00:17:05 2021 -0600 |
committer | Commit Bot <commit-bot@chromium.org> | Fri Jun 18 08:16:52 2021 +0000 |
tree | 94adbb8a5b4de68e7e5d73408bcff673971a0567 | |
parent | f1a7dfc6c6e25a49cb2bbcba3e2bbfafacf904c0 [diff] |
amdgpu: Remove 256 alignment workaround Tiled buffers do not need 256 alignment, and doing so leads to failing new sanity checks added in a more recent mesa version [1]. The underlying problem for android (different map-time and allocation-time strides for tiled buffers) is worked around in another way. [1] https://chromium.googlesource.com/chromiumos/third_party/mesa/+/f7a4051b836/src/amd/common/ac_surface.c#2791 BUG=b:190028349 TEST=Pass CtsNativeHardwareTestCases on zork and grunt Change-Id: I72f67f1bc089a27b187024df64280efbd8465217 Reviewed-on: https://chromium-review.googlesource.com/c/chromiumos/platform/minigbm/+/2952005 Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> Tested-by: Drew Davenport <ddavenport@chromium.org> Commit-Queue: Drew Davenport <ddavenport@chromium.org>