commit | 00039f7e794d9ca041f7a12c210b1b6e92132e50 | [log] [tgz] |
---|---|---|
author | Phil Burk <philburk@mobileer.com> | Wed Nov 25 15:18:33 2020 -0800 |
committer | Don Turner <dturner@users.noreply.github.com> | Thu Nov 26 12:56:23 2020 +0000 |
tree | 1fc27f80ff4e2f8d022e7acba0dabbe61c2e41ec | |
parent | a02750864140b8a4be8a9308bd57e028cfe0fbf9 [diff] |
Liveeffect: fix crash on exit Use std::shared_ptr in FullDuplexStream. Explicitly process the samples in the callback instead of just using memcpy. This will be easier to modify. Fixes #1113 Fixes #852
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
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