commit | 058bb8031cfa27a786e7efe958a4c8089ea194c8 | [log] [tgz] |
---|---|---|
author | Xin Li <delphij@google.com> | Tue Nov 24 02:03:16 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Tue Nov 24 02:03:16 2020 +0000 |
tree | f1fe10b071cdf85acb19eaf8d8281904f31eec95 | |
parent | bf0c0c7e5a9147c0a779b3bc63de07e326642416 [diff] | |
parent | 084b807483c538f5a5ba3f2d3490d8fdac583b80 [diff] |
Mark ab/6881855 as merged am: 084b807483 Original change: https://googleplex-android-review.googlesource.com/c/platform/external/oboe/+/13112764 Change-Id: I625e8082f7ab6639cd60f57a495186e70e1c3289
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the releases page.