commit | e7df6e246df1efa70c0818ab655b02ac4c62904b | [log] [tgz] |
---|---|---|
author | Haibo Huang <hhb@google.com> | Fri Oct 30 04:24:04 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Fri Oct 30 04:24:04 2020 +0000 |
tree | f1fe10b071cdf85acb19eaf8d8281904f31eec95 | |
parent | 2f616426948b4796ca22cc3e376f9ab7095240f1 [diff] | |
parent | bf0c0c7e5a9147c0a779b3bc63de07e326642416 [diff] |
Upgrade oboe to 52aca5741e256f2a51594ec818d1991de05cbfcd am: a004ac8a65 am: 45b915e76e am: d93dbe279d am: bf0c0c7e5a Original change: https://android-review.googlesource.com/c/platform/external/oboe/+/1478462 Change-Id: I4f2757ad78b5884793d3c6206379a92a96736c5c
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
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View the releases page.