commit | e75172e96aafed78755b7392e79e74f3eb416c24 | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Wed Dec 09 02:10:20 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Wed Dec 09 02:10:20 2020 +0000 |
tree | 4726117469075d07cd6258a7212b9134efd9916f | |
parent | b02e5db503fc3de20511c0f0e5aa61255c24b1dc [diff] | |
parent | 11367d7c509e8173e8ca7ab12d588f8de3592887 [diff] |
Snap for 7020202 from 11367d7c509e8173e8ca7ab12d588f8de3592887 to sc-release Change-Id: Ia556f69f6e36690080a4216e3a9245c261196d8b
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the releases page.