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/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOE_ENGINE_OPENSLES_H
#define OBOE_ENGINE_OPENSLES_H
#include <atomic>
#include <mutex>
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
namespace oboe {
/**
* INTERNAL USE ONLY
*/
class EngineOpenSLES {
public:
static EngineOpenSLES &getInstance();
SLresult open();
void close();
SLresult createOutputMix(SLObjectItf *objectItf);
SLresult createAudioPlayer(SLObjectItf *objectItf,
SLDataSource *audioSource,
SLDataSink *audioSink);
SLresult createAudioRecorder(SLObjectItf *objectItf,
SLDataSource *audioSource,
SLDataSink *audioSink);
private:
// Make this a safe Singleton
EngineOpenSLES()= default;
~EngineOpenSLES()= default;
EngineOpenSLES(const EngineOpenSLES&)= delete;
EngineOpenSLES& operator=(const EngineOpenSLES&)= delete;
std::mutex mLock;
int32_t mOpenCount = 0;
SLObjectItf mEngineObject = 0;
SLEngineItf mEngineInterface;
};
} // namespace oboe
#endif //OBOE_ENGINE_OPENSLES_H