commit | 9a29a983f67f62f6eb71ea5ef3823caf868cd945 | [log] [tgz] |
---|---|---|
author | Phil Burk <philburk@mobileer.com> | Mon Jun 29 15:23:29 2020 -0700 |
committer | Phil Burk <philburk@mobileer.com> | Wed Jul 15 06:55:56 2020 -0700 |
tree | 53367c04a9d0ee6c2f39790fe0c9dd7d3d37cbdf | |
parent | bb814afd3ee7b4f80af5f25507ee430517bc0623 [diff] |
hello-oboe: store properties, refactor native code Save properties so the user selections are honored. Use shared stream. Use locks to prevent race conditions and crashes. Fixes #879
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
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