commit | a004ac8a65df96fb69fa74b26f32ca9b8e48da86 | [log] [tgz] |
---|---|---|
author | Haibo Huang <hhb@google.com> | Wed Oct 28 22:26:34 2020 -0700 |
committer | Haibo Huang <hhb@google.com> | Wed Oct 28 22:26:34 2020 -0700 |
tree | f1fe10b071cdf85acb19eaf8d8281904f31eec95 | |
parent | e98ef114b17a0a547c0471d15177e7eb93b551e3 [diff] | |
parent | 52aca5741e256f2a51594ec818d1991de05cbfcd [diff] |
Upgrade oboe to 52aca5741e256f2a51594ec818d1991de05cbfcd Test: make Change-Id: Ie820a8cfa1b01ad051ba1a20591d4233509d22df
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the releases page.