| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "PlayRecordingCallback.h" |
| |
| /** |
| * Called when the stream is ready to process audio. |
| */ |
| oboe::DataCallbackResult PlayRecordingCallback::onAudioReady( |
| oboe::AudioStream *audioStream, |
| void *audioData, |
| int numFrames) { |
| float *floatData = (float *)audioData; |
| // Read stored data into the buffer provided. |
| int32_t framesRead = mRecording->read(floatData, numFrames); |
| // LOGI("%s() framesRead = %d, numFrames = %d", __func__, framesRead, numFrames); |
| return framesRead > 0 |
| ? oboe::DataCallbackResult::Continue |
| : oboe::DataCallbackResult::Stop; |
| } |