unit tests: added direct AAudio test
Update testFlowgraph
diff --git a/tests/testAAudio.cpp b/tests/testAAudio.cpp
new file mode 100644
index 0000000..62558f3
--- /dev/null
+++ b/tests/testAAudio.cpp
@@ -0,0 +1,64 @@
+#include <oboe/Oboe.h>/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <oboe/Oboe.h>
+#include "../src/aaudio/AAudioLoader.h"
+
+using namespace oboe;
+
+class AAudioDirect : public ::testing::Test {
+public:
+ void createBuilder() {
+ mAAudioLoader = AAudioLoader::getInstance();
+ ASSERT_NE(mAAudioLoader, nullptr);
+ ASSERT_EQ(0, mAAudioLoader->open());
+ ASSERT_NE(mAAudioLoader->createStreamBuilder, nullptr);
+ aaudio_result_t result = mAAudioLoader->createStreamBuilder(&mBuilder);
+ ASSERT_NE(mBuilder, nullptr);
+ ASSERT_EQ(result, 0);
+ }
+
+ void openCloseStream() {
+ AAudioStream *stream = nullptr;
+ aaudio_result_t result = mAAudioLoader->builder_openStream(mBuilder, &stream);
+ ASSERT_EQ(result, 0);
+ ASSERT_NE(stream, nullptr);
+
+ result = mAAudioLoader->stream_close(stream);
+ ASSERT_EQ(result, 0);
+ }
+
+ AAudioStreamBuilder *mBuilder = nullptr;
+ AAudioLoader *mAAudioLoader = nullptr;
+};
+
+TEST_F(AAudioDirect, InstantiateAAudioLoader){
+AAudioLoader *aaudioLoader = AAudioLoader::getInstance();
+ASSERT_NE(aaudioLoader, nullptr);
+}
+
+TEST_F(AAudioDirect, OpenCloseHighLatencyStream){
+ createBuilder();
+ mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_NONE);
+ openCloseStream();
+}
+
+TEST_F(AAudioDirect, OpenCloseLowLatencyStream){
+ createBuilder();
+ mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
+ openCloseStream();
+}