commit | e7b0cde384a6809ee995a537b0f202c1cdfd8aa4 | [log] [tgz] |
---|---|---|
author | Haibo Huang <hhb@google.com> | Wed Sep 09 19:44:12 2020 -0700 |
committer | Haibo Huang <hhb@google.com> | Wed Sep 09 19:44:12 2020 -0700 |
tree | 8386d0a708feb788939d45dab1083babca1574c0 | |
parent | b4a7005b9a3e1b8e4689904e800bbf724f9ddef2 [diff] | |
parent | 386f057966b9640a25b63e7ac552d30d66b4e49d [diff] |
Upgrade oboe to 386f057966b9640a25b63e7ac552d30d66b4e49d Test: make Change-Id: I89a4f2207c9fc93473f1fc68f206bdacd375eb17
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
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View the releases page.