commit | f7e777abbedfc75bc7f9b56591763f0fae8be148 | [log] [tgz] |
---|---|---|
author | Ragu Pattabi <rpattabi@users.noreply.github.com> | Wed Jul 22 10:32:11 2020 +0530 |
committer | Don Turner <dturner@users.noreply.github.com> | Thu Jul 23 17:19:16 2020 +0100 |
tree | e571dd8717f94d2d8ed28848030207784f99aeb9 | |
parent | 8517708d845a3586a14367e6869b7c3a54b39033 [diff] |
Added device section for bug report template Phil usually requests `ro.hardware.chipname` and `ro.arch` which don't exist on my devices. So additionally I added related properties I found.
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
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