blob: 62558f3d468109ed17d049f373d69cdd10f6b68b [file] [log] [blame]
Phil Burkd2a8a532020-07-01 18:16:28 -07001#include <oboe/Oboe.h>/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18#include <oboe/Oboe.h>
19#include "../src/aaudio/AAudioLoader.h"
20
21using namespace oboe;
22
23class AAudioDirect : public ::testing::Test {
24public:
25 void createBuilder() {
26 mAAudioLoader = AAudioLoader::getInstance();
27 ASSERT_NE(mAAudioLoader, nullptr);
28 ASSERT_EQ(0, mAAudioLoader->open());
29 ASSERT_NE(mAAudioLoader->createStreamBuilder, nullptr);
30 aaudio_result_t result = mAAudioLoader->createStreamBuilder(&mBuilder);
31 ASSERT_NE(mBuilder, nullptr);
32 ASSERT_EQ(result, 0);
33 }
34
35 void openCloseStream() {
36 AAudioStream *stream = nullptr;
37 aaudio_result_t result = mAAudioLoader->builder_openStream(mBuilder, &stream);
38 ASSERT_EQ(result, 0);
39 ASSERT_NE(stream, nullptr);
40
41 result = mAAudioLoader->stream_close(stream);
42 ASSERT_EQ(result, 0);
43 }
44
45 AAudioStreamBuilder *mBuilder = nullptr;
46 AAudioLoader *mAAudioLoader = nullptr;
47};
48
49TEST_F(AAudioDirect, InstantiateAAudioLoader){
50AAudioLoader *aaudioLoader = AAudioLoader::getInstance();
51ASSERT_NE(aaudioLoader, nullptr);
52}
53
54TEST_F(AAudioDirect, OpenCloseHighLatencyStream){
55 createBuilder();
56 mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_NONE);
57 openCloseStream();
58}
59
60TEST_F(AAudioDirect, OpenCloseLowLatencyStream){
61 createBuilder();
62 mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
63 openCloseStream();
64}