Remove default parameters in CXFA_Graphics methods.

Constify parameters as well.

Change-Id: I7e87b11cc73b133b04d49ceed1c46f5afcb89d1a
Reviewed-on: https://pdfium-review.googlesource.com/11111
Commit-Queue: Lei Zhang <thestig@chromium.org>
Reviewed-by: dsinclair <dsinclair@chromium.org>
diff --git a/xfa/fwl/cfwl_edit.cpp b/xfa/fwl/cfwl_edit.cpp
index 6d14ad2..184329f 100644
--- a/xfa/fwl/cfwl_edit.cpp
+++ b/xfa/fwl/cfwl_edit.cpp
@@ -188,7 +188,7 @@
                                const CFX_Matrix* pMatrix) {
   pGraphics->SaveGraphState();
   if (pMatrix)
-    pGraphics->ConcatMatrix(const_cast<CFX_Matrix*>(pMatrix));
+    pGraphics->ConcatMatrix(pMatrix);
 
   CFWL_EventCheckWord checkWordEvent(this);
   CFX_ByteString sLatinWord;
diff --git a/xfa/fwl/theme/cfwl_listboxtp.cpp b/xfa/fwl/theme/cfwl_listboxtp.cpp
index 8ea9019..deb7d6f 100644
--- a/xfa/fwl/theme/cfwl_listboxtp.cpp
+++ b/xfa/fwl/theme/cfwl_listboxtp.cpp
@@ -41,7 +41,7 @@
     }
     case CFWL_Part::Icon: {
       pParams->m_pGraphics->StretchImage(pParams->m_pImage, pParams->m_rtPart,
-                                         &pParams->m_matrix);
+                                         pParams->m_matrix);
       break;
     }
     case CFWL_Part::Check: {
diff --git a/xfa/fwl/theme/cfwl_scrollbartp.cpp b/xfa/fwl/theme/cfwl_scrollbartp.cpp
index 5deec8d..6b998a9 100644
--- a/xfa/fwl/theme/cfwl_scrollbartp.cpp
+++ b/xfa/fwl/theme/cfwl_scrollbartp.cpp
@@ -141,7 +141,7 @@
     pGraphics->SetLineWidth(1);
     pGraphics->SetStrokeColor(
         CXFA_Color(m_pThemeData->clrPawColorLight[eState - 1]));
-    pGraphics->StrokePath(&path);
+    pGraphics->StrokePath(&path, nullptr);
     fX++;
 
     path.Clear();
diff --git a/xfa/fxfa/cxfa_ffpushbutton.cpp b/xfa/fxfa/cxfa_ffpushbutton.cpp
index 91b6f3f..b6ba0f5 100644
--- a/xfa/fxfa/cxfa_ffpushbutton.cpp
+++ b/xfa/fxfa/cxfa_ffpushbutton.cpp
@@ -215,7 +215,7 @@
       CXFA_Path path;
       path.AddRectangle(rtFill.left, rtFill.top, rtFill.width, rtFill.height);
       pGraphics->SetFillColor(CXFA_Color(FXARGB_MAKE(128, 128, 255, 255)));
-      pGraphics->FillPath(&path, FXFILL_WINDING, (CFX_Matrix*)pMatrix);
+      pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix);
     }
     return;
   }
diff --git a/xfa/fxfa/cxfa_fwltheme.cpp b/xfa/fxfa/cxfa_fwltheme.cpp
index 85e48a5..67258c1 100644
--- a/xfa/fxfa/cxfa_fwltheme.cpp
+++ b/xfa/fxfa/cxfa_fwltheme.cpp
@@ -111,10 +111,10 @@
       return;
 
     CFX_Matrix mtPart = pParams->m_matrix;
-    CFX_Matrix* pMatrix = pGraphics->GetMatrix();
-    if (pMatrix) {
+    const CFX_Matrix* pMatrix = pGraphics->GetMatrix();
+    if (pMatrix)
       mtPart.Concat(*pMatrix);
-    }
+
     m_pTextOut->SetMatrix(mtPart);
     m_pTextOut->DrawLogicText(pRenderDevice, pParams->m_wsText.c_str(),
                               pParams->m_wsText.GetLength(), pParams->m_rtPart);
@@ -136,7 +136,7 @@
   m_pTextOut->SetFontSize(pAcc->GetFontSize());
   m_pTextOut->SetTextColor(pAcc->GetTextColor());
   CFX_Matrix mtPart = pParams->m_matrix;
-  CFX_Matrix* pMatrix = pGraphics->GetMatrix();
+  const CFX_Matrix* pMatrix = pGraphics->GetMatrix();
   if (pMatrix)
     mtPart.Concat(*pMatrix);
 
diff --git a/xfa/fxgraphics/cxfa_graphics.cpp b/xfa/fxgraphics/cxfa_graphics.cpp
index 4975a83..7cad380 100644
--- a/xfa/fxgraphics/cxfa_graphics.cpp
+++ b/xfa/fxgraphics/cxfa_graphics.cpp
@@ -178,7 +178,7 @@
     m_info.fillColor = color;
 }
 
-void CXFA_Graphics::StrokePath(CXFA_Path* path, CFX_Matrix* matrix) {
+void CXFA_Graphics::StrokePath(CXFA_Path* path, const CFX_Matrix* matrix) {
   if (!path)
     return;
   if (m_type == FX_CONTEXT_Device && m_renderDevice)
@@ -187,7 +187,7 @@
 
 void CXFA_Graphics::FillPath(CXFA_Path* path,
                              FX_FillMode fillMode,
-                             CFX_Matrix* matrix) {
+                             const CFX_Matrix* matrix) {
   if (!path)
     return;
   if (m_type == FX_CONTEXT_Device && m_renderDevice)
@@ -196,7 +196,7 @@
 
 void CXFA_Graphics::StretchImage(const CFX_RetainPtr<CFX_DIBSource>& source,
                                  const CFX_RectF& rect,
-                                 CFX_Matrix* matrix) {
+                                 const CFX_Matrix& matrix) {
   if (!source)
     return;
   if (m_type == FX_CONTEXT_Device && m_renderDevice)
@@ -211,7 +211,7 @@
   }
 }
 
-CFX_Matrix* CXFA_Graphics::GetMatrix() {
+const CFX_Matrix* CXFA_Graphics::GetMatrix() const {
   if (m_type == FX_CONTEXT_Device && m_renderDevice)
     return &m_info.CTM;
   return nullptr;
@@ -268,8 +268,8 @@
   }
 }
 
-void CXFA_Graphics::RenderDeviceStrokePath(CXFA_Path* path,
-                                           CFX_Matrix* matrix) {
+void CXFA_Graphics::RenderDeviceStrokePath(const CXFA_Path* path,
+                                           const CFX_Matrix* matrix) {
   if (m_info.strokeColor.GetType() != CXFA_Color::Solid)
     return;
 
@@ -281,9 +281,9 @@
                            m_info.strokeColor.GetArgb(), 0);
 }
 
-void CXFA_Graphics::RenderDeviceFillPath(CXFA_Path* path,
+void CXFA_Graphics::RenderDeviceFillPath(const CXFA_Path* path,
                                          FX_FillMode fillMode,
-                                         CFX_Matrix* matrix) {
+                                         const CFX_Matrix* matrix) {
   CFX_Matrix m = m_info.CTM;
   if (matrix)
     m.Concat(*matrix);
@@ -294,10 +294,10 @@
                                m_info.fillColor.GetArgb(), 0x0, fillMode);
       return;
     case CXFA_Color::Pattern:
-      FillPathWithPattern(path, fillMode, &m);
+      FillPathWithPattern(path, fillMode, m);
       return;
     case CXFA_Color::Shading:
-      FillPathWithShading(path, fillMode, &m);
+      FillPathWithShading(path, fillMode, m);
       return;
     default:
       return;
@@ -307,12 +307,11 @@
 void CXFA_Graphics::RenderDeviceStretchImage(
     const CFX_RetainPtr<CFX_DIBSource>& source,
     const CFX_RectF& rect,
-    CFX_Matrix* matrix) {
+    const CFX_Matrix& matrix) {
   CFX_Matrix m1(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d,
                 m_info.CTM.e, m_info.CTM.f);
-  if (matrix) {
-    m1.Concat(*matrix);
-  }
+  m1.Concat(matrix);
+
   CFX_RetainPtr<CFX_DIBitmap> bmp1 =
       source->StretchTo(static_cast<int32_t>(rect.Width()),
                         static_cast<int32_t>(rect.Height()), 0, nullptr);
@@ -330,9 +329,9 @@
                           FXSYS_round(r.left - left), FXSYS_round(r.top - top));
 }
 
-void CXFA_Graphics::FillPathWithPattern(CXFA_Path* path,
+void CXFA_Graphics::FillPathWithPattern(const CXFA_Path* path,
                                         FX_FillMode fillMode,
-                                        CFX_Matrix* matrix) {
+                                        const CFX_Matrix& matrix) {
   CXFA_Pattern* pattern = m_info.fillColor.GetPattern();
   CFX_RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap();
   int32_t width = bitmap->GetWidth();
@@ -348,8 +347,7 @@
   mask->Create(data.width, data.height, FXDIB_1bppMask);
   memcpy(mask->GetBuffer(), data.maskBits, mask->GetPitch() * data.height);
   CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox();
-  if (matrix)
-    matrix->TransformRect(rectf);
+  matrix.TransformRect(rectf);
 
   FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top),
                FXSYS_round(rectf.right), FXSYS_round(rectf.bottom));
@@ -361,13 +359,13 @@
       device.SetBitMask(mask, i, j, m_info.fillColor.GetPattern()->m_foreArgb);
   }
   CFX_RenderDevice::StateRestorer restorer(m_renderDevice);
-  m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode);
-  SetDIBitsWithMatrix(bmp, &pattern->m_matrix);
+  m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode);
+  SetDIBitsWithMatrix(bmp, pattern->m_matrix);
 }
 
-void CXFA_Graphics::FillPathWithShading(CXFA_Path* path,
+void CXFA_Graphics::FillPathWithShading(const CXFA_Path* path,
                                         FX_FillMode fillMode,
-                                        CFX_Matrix* matrix) {
+                                        const CFX_Matrix& matrix) {
   CFX_RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap();
   int32_t width = bitmap->GetWidth();
   int32_t height = bitmap->GetHeight();
@@ -478,20 +476,20 @@
   }
   if (result) {
     CFX_RenderDevice::StateRestorer restorer(m_renderDevice);
-    m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode);
+    m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode);
     SetDIBitsWithMatrix(bmp, matrix);
   }
 }
 
 void CXFA_Graphics::SetDIBitsWithMatrix(
     const CFX_RetainPtr<CFX_DIBSource>& source,
-    CFX_Matrix* matrix) {
-  if (matrix->IsIdentity()) {
+    const CFX_Matrix& matrix) {
+  if (matrix.IsIdentity()) {
     m_renderDevice->SetDIBits(source, 0, 0);
   } else {
     CFX_Matrix m((float)source->GetWidth(), 0, 0, (float)source->GetHeight(), 0,
                  0);
-    m.Concat(*matrix);
+    m.Concat(matrix);
     int32_t left;
     int32_t top;
     CFX_RetainPtr<CFX_DIBitmap> bmp1 = source->FlipImage(false, true);
diff --git a/xfa/fxgraphics/cxfa_graphics.h b/xfa/fxgraphics/cxfa_graphics.h
index 05f9640..99f8687 100644
--- a/xfa/fxgraphics/cxfa_graphics.h
+++ b/xfa/fxgraphics/cxfa_graphics.h
@@ -50,7 +50,7 @@
   void RestoreGraphState();
 
   CFX_RectF GetClipRect() const;
-  CFX_Matrix* GetMatrix();
+  const CFX_Matrix* GetMatrix() const;
   CFX_RenderDevice* GetRenderDevice();
 
   void SetLineCap(CFX_GraphStateData::LineCap lineCap);
@@ -61,13 +61,13 @@
   void SetStrokeColor(const CXFA_Color& color);
   void SetFillColor(const CXFA_Color& color);
   void SetClipRect(const CFX_RectF& rect);
-  void StrokePath(CXFA_Path* path, CFX_Matrix* matrix = nullptr);
+  void StrokePath(CXFA_Path* path, const CFX_Matrix* matrix);
   void FillPath(CXFA_Path* path,
-                FX_FillMode fillMode = FXFILL_WINDING,
-                CFX_Matrix* matrix = nullptr);
+                FX_FillMode fillMode,
+                const CFX_Matrix* matrix);
   void StretchImage(const CFX_RetainPtr<CFX_DIBSource>& source,
                     const CFX_RectF& rect,
-                    CFX_Matrix* matrix = nullptr);
+                    const CFX_Matrix& matrix);
   void ConcatMatrix(const CFX_Matrix* matrix);
 
  protected:
@@ -87,23 +87,23 @@
   } m_info;
 
   void RenderDeviceSetLineDash(FX_DashStyle dashStyle);
-  void RenderDeviceStrokePath(CXFA_Path* path, CFX_Matrix* matrix);
-  void RenderDeviceFillPath(CXFA_Path* path,
+  void RenderDeviceStrokePath(const CXFA_Path* path, const CFX_Matrix* matrix);
+  void RenderDeviceFillPath(const CXFA_Path* path,
                             FX_FillMode fillMode,
-                            CFX_Matrix* matrix);
+                            const CFX_Matrix* matrix);
   void RenderDeviceStretchImage(const CFX_RetainPtr<CFX_DIBSource>& source,
                                 const CFX_RectF& rect,
-                                CFX_Matrix* matrix);
+                                const CFX_Matrix& matrix);
 
-  void FillPathWithPattern(CXFA_Path* path,
+  void FillPathWithPattern(const CXFA_Path* path,
                            FX_FillMode fillMode,
-                           CFX_Matrix* matrix);
-  void FillPathWithShading(CXFA_Path* path,
+                           const CFX_Matrix& matrix);
+  void FillPathWithShading(const CXFA_Path* path,
                            FX_FillMode fillMode,
-                           CFX_Matrix* matrix);
+                           const CFX_Matrix& matrix);
 
   void SetDIBitsWithMatrix(const CFX_RetainPtr<CFX_DIBSource>& source,
-                           CFX_Matrix* matrix);
+                           const CFX_Matrix& matrix);
 
   CFX_RenderDevice* const m_renderDevice;  // Not owned.
   std::vector<std::unique_ptr<TInfo>> m_infoStack;