| // Copyright 2016 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #ifndef XFA_FXGRAPHICS_CXFA_PATH_H_ |
| #define XFA_FXGRAPHICS_CXFA_PATH_H_ |
| |
| #include "core/fxcrt/fx_system.h" |
| #include "core/fxge/cfx_pathdata.h" |
| #include "xfa/fxgraphics/cxfa_graphics.h" |
| |
| class CXFA_Path final { |
| public: |
| CXFA_Path(); |
| ~CXFA_Path(); |
| |
| const CFX_PathData* GetPathData() const { return &data_; } |
| |
| void Clear(); |
| bool IsEmpty() const { return data_.GetPoints().empty(); } |
| void TransformBy(const CFX_Matrix& mt); |
| |
| void Close(); |
| void MoveTo(const CFX_PointF& point); |
| void LineTo(const CFX_PointF& point); |
| void BezierTo(const CFX_PointF& c1, |
| const CFX_PointF& c2, |
| const CFX_PointF& to); |
| void ArcTo(const CFX_PointF& pos, |
| const CFX_SizeF& size, |
| float startAngle, |
| float sweepAngle); |
| |
| void AddLine(const CFX_PointF& p1, const CFX_PointF& p2); |
| void AddRectangle(float left, float top, float width, float height); |
| void AddEllipse(const CFX_RectF& rect); |
| void AddArc(const CFX_PointF& pos, |
| const CFX_SizeF& size, |
| float startAngle, |
| float sweepAngle); |
| |
| void AddSubpath(CXFA_Path* path); |
| |
| private: |
| void ArcToInternal(const CFX_PointF& pos, |
| const CFX_SizeF& size, |
| float start_angle, |
| float sweep_angle); |
| |
| CFX_PathData data_; |
| }; |
| |
| #endif // XFA_FXGRAPHICS_CXFA_PATH_H_ |