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Bo Xufdc00a72014-10-28 23:03:33 -07001// Copyright 2014 PDFium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7#include "barcode.h"
Bo Xua9029792015-01-09 17:27:21 -08008#include "BC_UtilCodingConvert.h"
Bo Xufdc00a72014-10-28 23:03:33 -07009CBC_UtilCodingConvert::CBC_UtilCodingConvert()
10{
11}
12CBC_UtilCodingConvert::~CBC_UtilCodingConvert()
13{
14}
15void CBC_UtilCodingConvert::UnicodeToLocale(const CFX_WideString &src, CFX_ByteString &dst)
16{
17 dst.ConvertFrom(src);
18}
19void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString &src, CFX_ByteString &dst)
20{
21 CFX_WideString unicode = CFX_WideString::FromLocal(src, src.GetLength());
22 dst = unicode.UTF8Encode();
23}
24void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString &src, CFX_ByteArray &dst)
25{
26 CFX_WideString unicode = CFX_WideString::FromLocal(src, src.GetLength());
27 CFX_ByteString utf8 = unicode.UTF8Encode();
28 for (FX_INT32 i = 0; i < utf8.GetLength(); i ++) {
29 dst.Add(utf8[i]);
30 }
31}
32void CBC_UtilCodingConvert::Utf8ToLocale(const CFX_ByteArray &src, CFX_ByteString &dst)
33{
34 CFX_ByteString utf8;
35 for (FX_INT32 i = 0; i < src.GetSize(); i ++) {
36 utf8 += src[i];
37 }
38 CFX_WideString unicode = CFX_WideString::FromUTF8(utf8, utf8.GetLength());
39 dst.ConvertFrom(unicode);
40}
41void CBC_UtilCodingConvert::Utf8ToLocale(const FX_BYTE *src, FX_INT32 count, CFX_ByteString &dst)
42{
43 CFX_WideString unicode = CFX_WideString::FromUTF8((const char*)src, count);
44 dst.ConvertFrom(unicode);
45}
46void CBC_UtilCodingConvert::UnicodeToUTF8(const CFX_WideString &src, CFX_ByteString &dst)
47{
48 dst = src.UTF8Encode();
49}