Added initial DictionaryReader/Writer implementations
diff --git a/src/ProtoBench/Program.cs b/src/ProtoBench/Program.cs
index 2239fe0..34860f3 100644
--- a/src/ProtoBench/Program.cs
+++ b/src/ProtoBench/Program.cs
@@ -137,6 +137,10 @@
                 new JsonFormatWriter(temp).WriteMessage(sampleMessage);

                 string jsonMessageText = temp.ToString();

 

+                IDictionary<string, object> dictionary = new Dictionary<string, object>(StringComparer.Ordinal);

+                new DictionaryWriter(dictionary).WriteMessage(sampleMessage);

+

+

                 //Serializers

                 if(!FastTest) RunBenchmark("Serialize to byte string", inputData.Length, () => sampleMessage.ToByteString());

                 RunBenchmark("Serialize to byte array", inputData.Length, () => sampleMessage.ToByteArray());

@@ -145,6 +149,7 @@
 

                 RunBenchmark("Serialize to xml", xmlMessageText.Length, () => new XmlFormatWriter(new StringWriter()).WriteMessage(sampleMessage));

                 RunBenchmark("Serialize to json", jsonMessageText.Length, () => new JsonFormatWriter(new StringWriter()).WriteMessage(sampleMessage));

+                RunBenchmark("Serialize to dictionary", sampleMessage.SerializedSize, () => new DictionaryWriter().WriteMessage(sampleMessage));

 

                 //Deserializers

                 if (!FastTest) RunBenchmark("Deserialize from byte string", inputData.Length,

@@ -168,6 +173,7 @@
 

                 RunBenchmark("Deserialize from xml", xmlMessageText.Length, () => new XmlFormatReader(xmlMessageText).Merge(defaultMessage.WeakCreateBuilderForType()).WeakBuild());

                 RunBenchmark("Deserialize from json", jsonMessageText.Length, () => new JsonFormatReader(jsonMessageText).Merge(defaultMessage.WeakCreateBuilderForType()).WeakBuild());

+                RunBenchmark("Deserialize from dictionary", sampleMessage.SerializedSize, () => new DictionaryReader(dictionary).Merge(defaultMessage.WeakCreateBuilderForType()).WeakBuild());

 

                 Console.WriteLine();

                 return true;