- Upgraded NUnit
- Added StatLight and Silverlight unit testing
- Added copies of all projects for Silverlight
- Integrated Silverlight unit tests in build
diff --git a/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs b/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
index 7c12ef4..a688a90 100644
--- a/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
+++ b/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
@@ -5,11 +5,11 @@
 using System.Runtime.Serialization.Formatters.Binary;

 using System.Text;

 using Google.ProtocolBuffers.TestProtos;

-using NUnit.Framework;

+using Microsoft.VisualStudio.TestTools.UnitTesting;

 

 namespace Google.ProtocolBuffers

 {

-    [TestFixture]

+    [TestClass]

     public class SerializableLiteTest

     {

         /// <summary>

@@ -18,7 +18,7 @@
         public static readonly ISerializable CompileTimeCheckSerializableMessage = TestRequiredLite.DefaultInstance;

         public static readonly ISerializable CompileTimeCheckSerializableBuilder = new TestRequiredLite.Builder();

 

-        [Test]

+        [TestMethod]

         public void TestPlainMessage()

         {

             TestRequiredLite message = TestRequiredLite.CreateBuilder()

@@ -34,7 +34,7 @@
             Assert.AreEqual(message, copy);

         }

 

-        [Test]

+        [TestMethod]

         public void TestPlainBuilder()

         {

             TestRequiredLite.Builder builder = TestRequiredLite.CreateBuilder()