- Upgraded NUnit
- Added StatLight and Silverlight unit testing
- Added copies of all projects for Silverlight
- Integrated Silverlight unit tests in build
diff --git a/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs b/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
index 7c12ef4..a688a90 100644
--- a/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
+++ b/src/ProtocolBuffersLite.Test/SerializableLiteTest.cs
@@ -5,11 +5,11 @@
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using Google.ProtocolBuffers.TestProtos;
-using NUnit.Framework;
+using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Google.ProtocolBuffers
{
- [TestFixture]
+ [TestClass]
public class SerializableLiteTest
{
/// <summary>
@@ -18,7 +18,7 @@
public static readonly ISerializable CompileTimeCheckSerializableMessage = TestRequiredLite.DefaultInstance;
public static readonly ISerializable CompileTimeCheckSerializableBuilder = new TestRequiredLite.Builder();
- [Test]
+ [TestMethod]
public void TestPlainMessage()
{
TestRequiredLite message = TestRequiredLite.CreateBuilder()
@@ -34,7 +34,7 @@
Assert.AreEqual(message, copy);
}
- [Test]
+ [TestMethod]
public void TestPlainBuilder()
{
TestRequiredLite.Builder builder = TestRequiredLite.CreateBuilder()