Whitespace normalization, via reindent.py.
diff --git a/Demo/tkinter/matt/canvas-mult-item-sel.py b/Demo/tkinter/matt/canvas-mult-item-sel.py
index 2368733..a4f267c 100644
--- a/Demo/tkinter/matt/canvas-mult-item-sel.py
+++ b/Demo/tkinter/matt/canvas-mult-item-sel.py
@@ -1,6 +1,6 @@
 from Tkinter import *
 
-# allows moving dots with multiple selection. 
+# allows moving dots with multiple selection.
 
 SELECTED_COLOR = "red"
 UNSELECTED_COLOR = "blue"
@@ -10,72 +10,69 @@
     ###### Event callbacks for THE CANVAS (not the stuff drawn on it)
     ###################################################################
     def mouseDown(self, event):
-	# see if we're inside a dot. If we are, it
-	# gets tagged as CURRENT for free by tk.
+        # see if we're inside a dot. If we are, it
+        # gets tagged as CURRENT for free by tk.
 
-	if not event.widget.find_withtag(CURRENT):
-	    # we clicked outside of all dots on the canvas. unselect all.
-	    
-	    # re-color everything back to an unselected color
-	    self.draw.itemconfig("selected", fill=UNSELECTED_COLOR)
-	    # unselect everything
-	    self.draw.dtag("selected")
-	else:
-	    # mark as "selected" the thing the cursor is under
-	    self.draw.addtag("selected", "withtag", CURRENT)
-	    # color it as selected
-	    self.draw.itemconfig("selected", fill=SELECTED_COLOR)
+        if not event.widget.find_withtag(CURRENT):
+            # we clicked outside of all dots on the canvas. unselect all.
 
-	self.lastx = event.x
-	self.lasty = event.y
-		
-	
+            # re-color everything back to an unselected color
+            self.draw.itemconfig("selected", fill=UNSELECTED_COLOR)
+            # unselect everything
+            self.draw.dtag("selected")
+        else:
+            # mark as "selected" the thing the cursor is under
+            self.draw.addtag("selected", "withtag", CURRENT)
+            # color it as selected
+            self.draw.itemconfig("selected", fill=SELECTED_COLOR)
+
+        self.lastx = event.x
+        self.lasty = event.y
+
+
     def mouseMove(self, event):
-	self.draw.move("selected", event.x - self.lastx, event.y - self.lasty)
-	self.lastx = event.x
-	self.lasty = event.y
+        self.draw.move("selected", event.x - self.lastx, event.y - self.lasty)
+        self.lastx = event.x
+        self.lasty = event.y
 
     def makeNewDot(self):
-	# create a dot, and mark it as current
-	fred = self.draw.create_oval(0, 0, 20, 20, 
-				     fill=SELECTED_COLOR, tags=CURRENT)
-	# and make it selected
-	self.draw.addtag("selected", "withtag", CURRENT)
-	
+        # create a dot, and mark it as current
+        fred = self.draw.create_oval(0, 0, 20, 20,
+                                     fill=SELECTED_COLOR, tags=CURRENT)
+        # and make it selected
+        self.draw.addtag("selected", "withtag", CURRENT)
+
     def createWidgets(self):
-	self.QUIT = Button(self, text='QUIT', foreground='red',
-			   command=self.quit)
+        self.QUIT = Button(self, text='QUIT', foreground='red',
+                           command=self.quit)
 
-	################
-	# make the canvas and bind some behavior to it
-	################
-	self.draw = Canvas(self, width="5i", height="5i")
-	Widget.bind(self.draw, "<1>", self.mouseDown)
-	Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
+        ################
+        # make the canvas and bind some behavior to it
+        ################
+        self.draw = Canvas(self, width="5i", height="5i")
+        Widget.bind(self.draw, "<1>", self.mouseDown)
+        Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
 
-	# and other things.....
-	self.button = Button(self, text="make a new dot", foreground="blue",
-			     command=self.makeNewDot)
+        # and other things.....
+        self.button = Button(self, text="make a new dot", foreground="blue",
+                             command=self.makeNewDot)
 
-	message = ("%s dots are selected and can be dragged.\n"
-		   "%s are not selected.\n"
-		   "Click in a dot to select it.\n"
-		   "Click on empty space to deselect all dots."
-		   ) % (SELECTED_COLOR, UNSELECTED_COLOR)
-	self.label = Message(self, width="5i", text=message)
+        message = ("%s dots are selected and can be dragged.\n"
+                   "%s are not selected.\n"
+                   "Click in a dot to select it.\n"
+                   "Click on empty space to deselect all dots."
+                   ) % (SELECTED_COLOR, UNSELECTED_COLOR)
+        self.label = Message(self, width="5i", text=message)
 
-	self.QUIT.pack(side=BOTTOM, fill=BOTH)
-	self.label.pack(side=BOTTOM, fill=X, expand=1)
-	self.button.pack(side=BOTTOM, fill=X)
-	self.draw.pack(side=LEFT)
+        self.QUIT.pack(side=BOTTOM, fill=BOTH)
+        self.label.pack(side=BOTTOM, fill=X, expand=1)
+        self.button.pack(side=BOTTOM, fill=X)
+        self.draw.pack(side=LEFT)
 
     def __init__(self, master=None):
-	Frame.__init__(self, master)
-	Pack.config(self)
-	self.createWidgets()
+        Frame.__init__(self, master)
+        Pack.config(self)
+        self.createWidgets()
 
 test = Test()
 test.mainloop()
-
-
-