commit | 358473c1a2a692a496bbbeca330c1e4d52fc78b0 | [log] [tgz] |
---|---|---|
author | Guido van Rossum <guido@python.org> | Mon Feb 16 14:52:42 1998 +0000 |
committer | Guido van Rossum <guido@python.org> | Mon Feb 16 14:52:42 1998 +0000 |
tree | 8fa13b3a6433938b016309b43e1b296835a21bcc | |
parent | 1aedbd8b0aabdb2a68748df4d1f10e2577e8d027 [diff] |
Andrew Kuchling writes: First, the RNG in whrandom.py sucks if you let it seed itself from the time. The problem is the line: t = int((t&0xffffff) | (t>>24)) Since it ORs the two parts together, the resulting value has mostly ON bits. Change | to ^, and you don't lose any randomness.