test_winsound should require the "audio" resource, as it does on 3.x.
(this should fix some buildbot test failures)
diff --git a/Lib/test/test_winsound.py b/Lib/test/test_winsound.py
index 821d684..7cdecd8 100644
--- a/Lib/test/test_winsound.py
+++ b/Lib/test/test_winsound.py
@@ -2,6 +2,7 @@
 
 import unittest
 from test import test_support
+test_support.requires('audio')
 import time
 import os
 import subprocess