Updated for Python 1.4
diff --git a/Demo/tkinter/matt/canvas-mult-item-sel.py b/Demo/tkinter/matt/canvas-mult-item-sel.py
index 1e49ba6..2368733 100644
--- a/Demo/tkinter/matt/canvas-mult-item-sel.py
+++ b/Demo/tkinter/matt/canvas-mult-item-sel.py
@@ -11,20 +11,20 @@
     ###################################################################
     def mouseDown(self, event):
 	# see if we're inside a dot. If we are, it
-	# gets tagged as "current" for free by tk.
+	# gets tagged as CURRENT for free by tk.
 
-	if not event.widget.find_withtag("current"):
+	if not event.widget.find_withtag(CURRENT):
 	    # we clicked outside of all dots on the canvas. unselect all.
 	    
 	    # re-color everything back to an unselected color
-	    self.draw.itemconfig("selected", {"fill" : UNSELECTED_COLOR})
+	    self.draw.itemconfig("selected", fill=UNSELECTED_COLOR)
 	    # unselect everything
 	    self.draw.dtag("selected")
 	else:
 	    # mark as "selected" the thing the cursor is under
-	    self.draw.addtag("selected", "withtag", "current")
+	    self.draw.addtag("selected", "withtag", CURRENT)
 	    # color it as selected
-	    self.draw.itemconfig("selected", {"fill": SELECTED_COLOR})
+	    self.draw.itemconfig("selected", fill=SELECTED_COLOR)
 
 	self.lastx = event.x
 	self.lasty = event.y
@@ -38,40 +38,36 @@
     def makeNewDot(self):
 	# create a dot, and mark it as current
 	fred = self.draw.create_oval(0, 0, 20, 20, 
-				     {"fill" : SELECTED_COLOR, "tag" : "current"})
+				     fill=SELECTED_COLOR, tags=CURRENT)
 	# and make it selected
-	self.draw.addtag("selected", "withtag", "current")
+	self.draw.addtag("selected", "withtag", CURRENT)
 	
     def createWidgets(self):
-	self.QUIT = Button(self, {'text': 'QUIT', 
-				  'fg': 'red', 
-				  'command': self.quit})
+	self.QUIT = Button(self, text='QUIT', foreground='red',
+			   command=self.quit)
 
 	################
 	# make the canvas and bind some behavior to it
 	################
-	self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+	self.draw = Canvas(self, width="5i", height="5i")
 	Widget.bind(self.draw, "<1>", self.mouseDown)
 	Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
 
-
 	# and other things.....
-	self.button = Button(self, {"text" : "make a new dot",
-				    "command" : self.makeNewDot,
-				    "fg" : "blue"})
+	self.button = Button(self, text="make a new dot", foreground="blue",
+			     command=self.makeNewDot)
 
-	self.label = Message(self,
-			     {"width" : "5i", 
-			      "text" : SELECTED_COLOR + " dots are selected and can be dragged.\n" +
-   			               UNSELECTED_COLOR + " are not selected.\n" +
-				             "Click in a dot to select it.\n" +
-				             "Click on empty space to deselect all dots." })
+	message = ("%s dots are selected and can be dragged.\n"
+		   "%s are not selected.\n"
+		   "Click in a dot to select it.\n"
+		   "Click on empty space to deselect all dots."
+		   ) % (SELECTED_COLOR, UNSELECTED_COLOR)
+	self.label = Message(self, width="5i", text=message)
 
-	self.QUIT.pack({'side': 'bottom', 'fill': 'both'})	
-	self.label.pack({"side" : "bottom", "fill" : "x", "expand" : 1})
-	self.button.pack({"side" : "bottom", "fill" : "x"})
-	self.draw.pack({'side': 'left'})
-	
+	self.QUIT.pack(side=BOTTOM, fill=BOTH)
+	self.label.pack(side=BOTTOM, fill=X, expand=1)
+	self.button.pack(side=BOTTOM, fill=X)
+	self.draw.pack(side=LEFT)
 
     def __init__(self, master=None):
 	Frame.__init__(self, master)