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+
+:mod:`turtle` --- Turtle graphics for Tk
+========================================
+
+.. module:: turtle
+   :platform: Tk
+   :synopsis: An environment for turtle graphics.
+.. moduleauthor:: Guido van Rossum <guido@python.org>
+
+
+.. sectionauthor:: Moshe Zadka <moshez@zadka.site.co.il>
+
+
+The :mod:`turtle` module provides turtle graphics primitives, in both an
+object-oriented and procedure-oriented ways. Because it uses :mod:`Tkinter` for
+the underlying graphics, it needs a version of python installed with Tk support.
+
+The procedural interface uses a pen and a canvas which are automagically created
+when any of the functions are called.
+
+The :mod:`turtle` module defines the following functions:
+
+
+.. function:: degrees()
+
+   Set angle measurement units to degrees.
+
+
+.. function:: radians()
+
+   Set angle measurement units to radians.
+
+
+.. function:: setup(**kwargs)
+
+   Sets the size and position of the main window.  Keywords are:
+
+   * ``width``: either a size in pixels or a fraction of the screen. The default is
+     50% of the screen.
+
+   * ``height``: either a size in pixels or a fraction of the screen. The default
+     is 50% of the screen.
+
+   * ``startx``: starting position in pixels from the left edge of the screen.
+     ``None`` is the default value and  centers the window horizontally on screen.
+
+   * ``starty``: starting position in pixels from the top edge of the screen.
+     ``None`` is the default value and  centers the window vertically on screen.
+
+   Examples::
+
+      # Uses default geometry: 50% x 50% of screen, centered.
+      setup()  
+
+      # Sets window to 200x200 pixels, in upper left of screen
+      setup (width=200, height=200, startx=0, starty=0)
+
+      # Sets window to 75% of screen by 50% of screen, and centers it.
+      setup(width=.75, height=0.5, startx=None, starty=None)
+
+
+.. function:: title(title_str)
+
+   Set the window's title to *title*.
+
+
+.. function:: done()
+
+   Enters the Tk main loop.  The window will continue to  be displayed until the
+   user closes it or the process is killed.
+
+
+.. function:: reset()
+
+   Clear the screen, re-center the pen, and set variables to the default values.
+
+
+.. function:: clear()
+
+   Clear the screen.
+
+
+.. function:: tracer(flag)
+
+   Set tracing on/off (according to whether flag is true or not). Tracing means
+   line are drawn more slowly, with an animation of an arrow along the  line.
+
+
+.. function:: speed(speed)
+
+   Set the speed of the turtle. Valid values for the parameter *speed* are
+   ``'fastest'`` (no delay), ``'fast'``, (delay 5ms), ``'normal'`` (delay 10ms),
+   ``'slow'`` (delay 15ms), and ``'slowest'`` (delay 20ms).
+
+   .. versionadded:: 2.5
+
+
+.. function:: delay(delay)
+
+   Set the speed of the turtle to *delay*, which is given in ms.
+
+   .. versionadded:: 2.5
+
+
+.. function:: forward(distance)
+
+   Go forward *distance* steps.
+
+
+.. function:: backward(distance)
+
+   Go backward *distance* steps.
+
+
+.. function:: left(angle)
+
+   Turn left *angle* units. Units are by default degrees, but can be set via the
+   :func:`degrees` and :func:`radians` functions.
+
+
+.. function:: right(angle)
+
+   Turn right *angle* units. Units are by default degrees, but can be set via the
+   :func:`degrees` and :func:`radians` functions.
+
+
+.. function:: up()
+
+   Move the pen up --- stop drawing.
+
+
+.. function:: down()
+
+   Move the pen down --- draw when moving.
+
+
+.. function:: width(width)
+
+   Set the line width to *width*.
+
+
+.. function:: color(s)
+              color((r, g, b))
+              color(r, g, b)
+
+   Set the pen color.  In the first form, the color is specified as a Tk color
+   specification as a string.  The second form specifies the color as a tuple of
+   the RGB values, each in the range [0..1].  For the third form, the color is
+   specified giving the RGB values as three separate parameters (each in the range
+   [0..1]).
+
+
+.. function:: write(text[, move])
+
+   Write *text* at the current pen position. If *move* is true, the pen is moved to
+   the bottom-right corner of the text. By default, *move* is false.
+
+
+.. function:: fill(flag)
+
+   The complete specifications are rather complex, but the recommended  usage is:
+   call ``fill(1)`` before drawing a path you want to fill, and call ``fill(0)``
+   when you finish to draw the path.
+
+
+.. function:: begin_fill()
+
+   Switch turtle into filling mode;  Must eventually be followed by a corresponding
+   end_fill() call. Otherwise it will be ignored.
+
+   .. versionadded:: 2.5
+
+
+.. function:: end_fill()
+
+   End filling mode, and fill the shape; equivalent to ``fill(0)``.
+
+   .. versionadded:: 2.5
+
+
+.. function:: circle(radius[, extent])
+
+   Draw a circle with radius *radius* whose center-point is *radius* units left of
+   the turtle. *extent* determines which part of a circle is drawn: if not given it
+   defaults to a full circle.
+
+   If *extent* is not a full circle, one endpoint of the arc is the current pen
+   position. The arc is drawn in a counter clockwise direction if *radius* is
+   positive, otherwise in a clockwise direction.  In the process, the direction of
+   the turtle is changed by the amount of the *extent*.
+
+
+.. function:: goto(x, y)
+              goto((x, y))
+
+   Go to co-ordinates *x*, *y*.  The co-ordinates may be specified either as two
+   separate arguments or as a 2-tuple.
+
+
+.. function:: towards(x, y)
+
+   Return the angle of the line from the turtle's position to the point *x*, *y*.
+   The co-ordinates may be specified either as two separate arguments, as a
+   2-tuple, or as another pen object.
+
+   .. versionadded:: 2.5
+
+
+.. function:: heading()
+
+   Return the current orientation of the turtle.
+
+   .. versionadded:: 2.3
+
+
+.. function:: setheading(angle)
+
+   Set the orientation of the turtle to *angle*.
+
+   .. versionadded:: 2.3
+
+
+.. function:: position()
+
+   Return the current location of the turtle as an ``(x,y)`` pair.
+
+   .. versionadded:: 2.3
+
+
+.. function:: setx(x)
+
+   Set the x coordinate of the turtle to *x*.
+
+   .. versionadded:: 2.3
+
+
+.. function:: sety(y)
+
+   Set the y coordinate of the turtle to *y*.
+
+   .. versionadded:: 2.3
+
+
+.. function:: window_width()
+
+   Return the width of the canvas window.
+
+   .. versionadded:: 2.3
+
+
+.. function:: window_height()
+
+   Return the height of the canvas window.
+
+   .. versionadded:: 2.3
+
+This module also does ``from math import *``, so see the documentation for the
+:mod:`math` module for additional constants and functions useful for turtle
+graphics.
+
+
+.. function:: demo()
+
+   Exercise the module a bit.
+
+
+.. exception:: Error
+
+   Exception raised on any error caught by this module.
+
+For examples, see the code of the :func:`demo` function.
+
+This module defines the following classes:
+
+
+.. class:: Pen()
+
+   Define a pen. All above functions can be called as a methods on the given pen.
+   The constructor automatically creates a canvas do be drawn on.
+
+
+.. class:: Turtle()
+
+   Define a pen. This is essentially a synonym for ``Pen()``; :class:`Turtle` is an
+   empty subclass of :class:`Pen`.
+
+
+.. class:: RawPen(canvas)
+
+   Define a pen which draws on a canvas *canvas*. This is useful if  you want to
+   use the module to create graphics in a "real" program.
+
+
+.. _pen-rawpen-objects:
+
+Turtle, Pen and RawPen Objects
+------------------------------
+
+Most of the global functions available in the module are also available as
+methods of the :class:`Turtle`, :class:`Pen` and :class:`RawPen` classes,
+affecting only the state of the given pen.
+
+The only method which is more powerful as a method is :func:`degrees`, which
+takes an optional argument letting  you specify the number of units
+corresponding to a full circle:
+
+
+.. method:: Turtle.degrees([fullcircle])
+
+   *fullcircle* is by default 360. This can cause the pen to have any angular units
+   whatever: give *fullcircle* 2\*$π for radians, or 400 for gradians.
+