Revise asyncore documentation and document asynchat for the first time.
diff --git a/Doc/lib/lib.tex b/Doc/lib/lib.tex
index 70b1c93..d87a1cf 100644
--- a/Doc/lib/lib.tex
+++ b/Doc/lib/lib.tex
@@ -217,6 +217,7 @@
 \input{libxmlrpclib}
 \input{libsimplexmlrpc}
 \input{libasyncore}
+\input{libasynchat}
 
 \input{netdata}                 % Internet Data Handling
 \input{libformatter}
diff --git a/Doc/lib/libasynchat.tex b/Doc/lib/libasynchat.tex
new file mode 100644
index 0000000..eea4f18
--- /dev/null
+++ b/Doc/lib/libasynchat.tex
@@ -0,0 +1,254 @@
+\section{\module{asynchat} ---
+         Asynchronous socket command/response handler}
+
+\declaremodule{standard}{asynchat}
+\modulesynopsis{Support for asynchronous command/response protocols.}
+\moduleauthor{Sam Rushing}{rushing@nightmare.com}
+\sectionauthor{Steve Holden}{sholden@holdenweb.com}
+
+This module builds on the \refmodule{asyncore} infrastructure,
+simplifying asynchronous clients and servers and making it easier to
+handle protocols whose elements are terminated by arbitrary strings, or
+are of variable length. \refmodule{asynchat} defines the abstract class
+\class{async_chat} that you subclass, providing implementations of the
+\method{collect_incoming_data()} and \method{found_terminator()}
+methods. It uses the same asynchronous loop as \refmodule{asyncore}, and
+the two types of channel, \class{asyncore.despatcher} and
+\class{asynchat.async_chat}, can freely be mixed in the channel map.
+Typically an \class{asyncore.despatcher} server channel generates new
+\class{asynchat.async_chat} channel objects as it receives incoming
+connection requests. 
+
+\begin{classdesc}{async_chat}{}
+  This class is an abstract subclass of \class{asyncore.despatcher}. To make
+  practical use of the code you must subclass \class{async_chat}, providing
+  meaningful \method{collect_incoming_data()} and \method{found_terminator()}
+  methods. The \class{asyncore.despatcher} methods can be
+  used, although not all make sense in a message/response context.  
+
+  Like \class{asyncore.despatcher}, \class{async_chat} defines a set of events
+  that are generated by an analysis of socket conditions after a
+  \cfunction{select()} call. Once the polling loop has been started the
+  \class{async_chat} object's methods are called by the event-processing
+  framework with no action on the part of the programmer.
+
+  Unlike \class{asyncore.despatcher}, \class{async_chat} allows you to define
+  a first-in-first-out queue (fifo) of \emph{producers}. A producer need have
+  only one method, \method{more()}, which should return data to be transmitted
+  on the channel. The producer indicates exhaustion (\emph{i.e.} that it contains
+  no more data) by having its \method{more()} method return the empty string. At
+  this point the \class{async_chat} object removes the producer from the fifo
+  and starts using the next producer, if any. When the producer fifo is empty
+  the \method{handle_write()} method does nothing. You use the channel object's
+  \method{set_terminator()} method to describe how to recognize the end
+  of, or an important breakpoint in, an incoming transmission from the
+  remote endpoint.
+
+  To build a functioning \class{async_chat} subclass your 
+  input methods \method{collect_incoming_data()} and
+  \method{found_terminator()} must handle the data that the channel receives
+  asynchronously. The methods are described below.
+\end{classdesc}
+
+\begin{methoddesc}{close_when_done}{}
+  Pushes a \code{None} on to the producer fifo. When this producer is
+  popped off the fifo it causes the channel to be closed.
+\end{methoddesc}
+
+\begin{methoddesc}{collect_incoming_data}{data}
+  Called with \var{data} holding an arbitrary amount of received data.
+  The default method, which must be overridden, raises a \exception{NotImplementedError} exception.
+\end{methoddesc}
+
+\begin{methoddesc}{discard_buffers}{}
+  In emergencies this method will discard any data held in the input and/or
+  output buffers and the producer fifo.
+\end{methoddesc}
+
+\begin{methoddesc}{found_terminator}{}
+  Called when the incoming data stream  matches the termination condition
+  set by \method{set_terminator}. The default method, which must be overridden,
+  raises a \exception{NotImplementedError} exception. The buffered input data should
+  be available via an instance attribute.
+\end{methoddesc}
+
+\begin{methoddesc}{get_terminator}{}
+  Returns the current terminator for the channel.
+\end{methoddesc}
+
+\begin{methoddesc}{handle_close}{}
+  Called when the channel is closed. The default method silently closes
+  the channel's socket.
+\end{methoddesc}
+
+\begin{methoddesc}{handle_read}{}
+  Called when a read event fires on the channel's socket in the
+  asynchronous loop. The default method checks for the termination
+  condition established by \method{set_terminator()}, which can be either
+  the appearance of a particular string in the input stream or the receipt
+  of a particular number of characters. When the terminator is found,
+  \method{handle_read} calls the \method{found_terminator()} method after
+  calling \method{collect_incoming_data()} with any data preceding the
+  terminating condition.
+\end{methoddesc}
+
+\begin{methoddesc}{handle_write}{}
+  Called when the application may write data to the channel.  
+  The default method calls the \method{initiate_send()} method, which in turn
+  will call \method{refill_buffer()} to collect data from the producer
+  fifo associated with the channel.
+\end{methoddesc}
+
+\begin{methoddesc}{push}{data}
+  Creates a \class{simple_producer} object (\emph{see below}) containing the data and
+  pushes it on to the channel's \code{producer_fifo} to ensure its
+  transmission. This is all you need to do to have the channel write
+  the data out to the network, although it is possible to use your
+  own producers in more complex schemes to implement encryption and
+  chunking, for example.
+\end{methoddesc}
+
+\begin{methoddesc}{push_with_producer}{producer}
+  Takes a producer object and adds it to the producer fifo associated with
+  the channel. When all currently-pushed producers have been exhausted
+  the channel will consume this producer's data by calling its
+  \method{more()} method and send the data to the remote endpoint. 
+\end{methoddesc}
+
+\begin{methoddesc}{readable}{}
+  Should return \code{True} for the channel to be included in the set of
+  channels tested by the \cfunction{select()} loop for readability.
+\end{methoddesc}
+
+\begin{methoddesc}{refill_buffer}{}
+  Refills the output buffer by calling the \method{more()} method of the
+  producer at the head of the fifo. If it is exhausted then the
+  producer is popped off the fifo and the next producer is activated.
+  If the current producer is, or becomes, \code{None} then the channel
+  is closed.
+\end{methoddesc}
+
+\begin{methoddesc}{set_terminator}{term}
+  Sets the terminating condition to be recognised on the channel. \code{term}
+  may be any of three types of value, corresponding to three different ways
+  to handle incoming protocol data.
+
+  \begin{tableii}{l|l}{}{term}{Description}
+    \lineii{\emph{string}}{Will call \method{found_terminator()} when the
+                string is found in the input stream}
+    \lineii{\emph{integer}}{Will call \method{found_terminator()} when the
+                indicated number of characters have been received}
+    \lineii{\code{None}}{The channel continues to collect data forever}
+  \end{tableii}
+
+  Note that any data following the terminator will be available for reading by
+  the channel after \method{found_terminator()} is called.
+\end{methoddesc}
+
+\begin{methoddesc}{writable}{}
+  Should return \code{True} as long as items remain on the producer fifo,
+  or the channel is connected and the channel's output buffer is non-empty.
+\end{methoddesc}
+
+\subsection{asynchat - Auxiliary Classes and Functions}
+
+\begin{classdesc}{simple_producer}{data\optional{, buffer_size=512}}
+  A \class{simple_producer} takes a chunk of data and an optional buffer size.
+  Repeated calls to its \method{more()} method yield successive chunks of the
+  data no larger than \var{buffer_size}.
+\end{classdesc}
+
+\begin{methoddesc}{more}{}
+  Produces the next chunk of information from the producer, or returns the empty string.
+\end{methoddesc}
+
+\begin{classdesc}{fifo}{\optional{list=None}}
+  Each channel maintains a \class{fifo} holding data which has been pushed by the
+  application but not yet popped for writing to the channel.
+  A \class{fifo} is a list used to hold data and/or producers until they are required.
+  If the \var{list} argument is provided then it should contain producers or
+  data items to be written to the channel.
+\end{classdesc}
+
+\begin{methoddesc}{is_empty}{}
+  Returns \code{True} iff the fifo is empty.
+\end{methoddesc}
+
+\begin{methoddesc}{first}{}
+  Returns the least-recently \method{push()}ed item from the fifo.
+\end{methoddesc}
+
+\begin{methoddesc}{push}{data}
+  Adds the given data (which may be a string or a producer object) to the
+  producer fifo.
+\end{methoddesc}
+
+\begin{methoddesc}{pop}{}
+  If the fifo is not empty, returns \code{True, first()}, deleting the popped
+  item. Returns \code{False, None} for an empty fifo.
+\end{methoddesc}
+
+The \module{asynchat} module also defines one utility function, which may be
+of use in network and textual analysis operations.
+
+\begin{funcdesc}{find_prefix_at_end}{haystack, needle}
+  Returns \code{True} if string \var{haystack} ends with any non-empty
+  prefix of string \var{needle}.
+\end{funcdesc}
+
+\subsection{asynchat Example \label{asynchat-example}}
+
+The following partial example shows how HTTP requests can be read with
+\class{async_chat}. A web server might create an \class{http_request_handler} object for
+each incoming client connection. Notice that initially the
+channel terminator is set to match the blank line at the end of the HTTP
+headers, and a flag indicates that the headers are being read.
+
+Once the headers have been read, if the request is of type POST
+(indicating that further data are present in the input stream) then the
+\code{Content-Length:} header is used to set a numeric terminator to
+read the right amount of data from the channel.
+
+The \method{handle_request()} method is called once all relevant input
+has been marshalled, after setting the channel terminator to \code{None}
+to ensure that any extraneous data sent by the web client are ignored.
+
+\begin{verbatim}
+class http_request_handler(asynchat.async_chat):
+
+    def __init__(self, conn, addr, sessions, log):
+        asynchat.async_chat.__init__(self, conn=conn)
+        self.addr = addr
+        self.sessions = sessions
+        self.ibuffer = []
+        self.obuffer = ""
+        self.set_terminator("\r\n\r\n")
+        self.reading_headers = True
+        self.handling = False
+        self.cgi_data = None
+        self.log = log
+
+    def collect_incoming_data(self, data):
+        """Buffer the data"""
+        self.ibuffer.append(data)
+
+    def found_terminator(self):
+        if self.reading_headers:
+            self.reading_headers = False
+            self.parse_headers("".join(self.ibuffer)
+            self.ibuffer = []
+            if self.op.upper() == "POST":
+                clen = self.headers.getheader("content-length")
+                self.set_terminator(int(clen))
+            else:
+                self.handling = True
+                self.set_terminator(None)
+                self.handle_request()
+        elif not self.handling:
+            self.set_terminator(None) # browsers sometimes over-send
+            self.cgi_data = parse(self.headers, "".join(self.ibuffer))
+            self.handling = True
+            self.ibuffer = []
+            self.handle_request()
+\end{verbatim}
+
diff --git a/Doc/lib/libasyncore.tex b/Doc/lib/libasyncore.tex
index a85998e..be19295 100644
--- a/Doc/lib/libasyncore.tex
+++ b/Doc/lib/libasyncore.tex
@@ -6,6 +6,7 @@
                 handling services.}
 \moduleauthor{Sam Rushing}{rushing@nightmare.com}
 \sectionauthor{Christopher Petrilli}{petrilli@amber.org}
+\sectionauthor{Steve Holden}{sholden@holdenweb.com}
 % Heavily adapted from original documentation by Sam Rushing.
 
 This module provides the basic infrastructure for writing asynchronous 
@@ -26,35 +27,21 @@
 I/O is taking place in the ``background.''  Although this strategy can 
 seem strange and complex, especially at first, it is in many ways 
 easier to understand and control than multi-threaded programming.  
-The module documented here solves many of the difficult problems for 
+The \module{asyncore} module solves many of the difficult problems for 
 you, making the task of building sophisticated high-performance 
-network servers and clients a snap.
+network servers and clients a snap. For ``conversational'' applications
+and protocols the companion  \refmodule{asynchat} module is invaluable.
 
-\begin{classdesc}{dispatcher}{}
-  The first class we will introduce is the \class{dispatcher} class. 
-  This is a thin wrapper around a low-level socket object.  To make 
-  it more useful, it has a few methods for event-handling on it.  
-  Otherwise, it can be treated as a normal non-blocking socket object.
+The basic idea behind both modules is to create one or more network
+\emph{channels}, instances of class \class{asyncore.dispatcher} and
+\class{asynchat.async_chat}. Creating the channels adds them to a global
+map, used by the \function{loop()} function if you do not provide it
+with your own \var{map}.
 
-  The direct interface between the select loop and the socket object
-  are the \method{handle_read_event()} and 
-  \method{handle_write_event()} methods. These are called whenever an 
-  object `fires' that event.
-
-  The firing of these low-level events can tell us whether certain 
-  higher-level events have taken place, depending on the timing and 
-  the state of the connection.  For example, if we have asked for a 
-  socket to connect to another host, we know that the connection has 
-  been made when the socket fires a write event (at this point you 
-  know that you may write to it with the expectation of success).  
-  The implied higher-level events are:
-
-  \begin{tableii}{l|l}{code}{Event}{Description}
-    \lineii{handle_connect()}{Implied by a write event}
-    \lineii{handle_close()}{Implied by a read event with no data available}
-    \lineii{handle_accept()}{Implied by a read event on a listening socket}
-  \end{tableii}
-\end{classdesc}
+Once the initial channel(s) is(are) created, calling the \function{loop()}
+function activates channel service, which continues until the last
+channel (including any that have been added to the map during asynchronous
+service) is closed.
 
 \begin{funcdesc}{loop}{\optional{timeout\optional{, use_poll\optional{,
                        map}}}}
@@ -64,21 +51,67 @@
   \function{select()} or \function{poll()} call, measured in seconds;
   the default is 30 seconds.  The \var{use_poll} parameter, if true,
   indicates that \function{poll()} should be used in preference to
-  \function{select()} (the default is false).  The \var{map} parameter
-  is a dictionary that gives a list of channels to watch.  As channels
+  \function{select()} (the default is \code{False}).  The \var{map} parameter
+  is a dictionary whose items are the channels to watch.  As channels
   are closed they are deleted from their map.  If \var{map} is
-  omitted, a global map is used.
+  omitted, a global map is used (this map is updated by the default
+  class \method{__init__()}
+  -- make sure you extend, rather than override, \method{__init__()}
+  if you want to retain this behavior).
+
+  Channels (instances of \class{asyncore.despatcher}, \class{asynchat.async_chat}
+  and subclasses thereof) can freely be mixed in the map.
 \end{funcdesc}
 
-This set of user-level events is larger than the basics.  The 
-full set of methods that can be overridden in your subclass are:
+\begin{classdesc}{dispatcher}{}
+  The \class{dispatcher} class is a thin wrapper around a low-level socket object.
+  To make it more useful, it has a few methods for event-handling  which are called
+  from the asynchronous loop.  
+  Otherwise, it can be treated as a normal non-blocking socket object.
+
+  Two class attributes can be modified, to improve performance,
+  or possibly even to conserve memory.
+
+  \begin{datadesc}{ac_in_buffer_size}
+  The asynchronous input buffer size (default \code{4096}).
+  \end{datadesc}
+
+  \begin{datadesc}{ac_out_buffer_size}
+  The asynchronous output buffer size (default \code{4096}).
+  \end{datadesc}
+
+  The firing of low-level events at certain times or in certain connection
+  states tells the asynchronous loop that certain higher-level events have
+  taken place. For example, if we have asked for a socket to connect to
+  another host, we know that the connection has been made when the socket
+  becomes writable for the first time (at this point you know that you may
+  write to it with the expectation of success). The implied higher-level
+  events are:
+
+  \begin{tableii}{l|l}{code}{Event}{Description}
+    \lineii{handle_connect()}{Implied by the first write event}
+    \lineii{handle_close()}{Implied by a read event with no data available}
+    \lineii{handle_accept()}{Implied by a read event on a listening socket}
+  \end{tableii}
+
+  During asynchronous processing, each mapped channel's \method{readable()}
+  and \method{writable()} methods are used to determine whether the channel's
+  socket should be added to the list of channels \cfunction{select()}ed or
+  \cfunction{poll()}ed for read and write events.
+
+\end{classdesc}
+
+Thus, the set of channel events is larger than the basic socket events.
+The full set of methods that can be overridden in your subclass follows:
 
 \begin{methoddesc}{handle_read}{}
-  Called when there is new data to be read from a socket.
+  Called when the asynchronous loop detects that a \method{read()}
+  call on the channel's socket will succeed.
 \end{methoddesc}
 
 \begin{methoddesc}{handle_write}{}
-  Called when there is an attempt to write data to the object.  
+  Called when the asynchronous loop detects that a writable socket
+  can be written.  
   Often this method will implement the necessary buffering for 
   performance.  For example:
 
@@ -96,9 +129,9 @@
 \end{methoddesc}
 
 \begin{methoddesc}{handle_connect}{}
-  Called when the socket actually makes a connection.  This 
-  might be used to send a ``welcome'' banner, or something 
-  similar.
+  Called when the active opener's socket actually makes a connection.
+  Might send a ``welcome'' banner, or initiate a protocol
+  negotiation with the remote endpoint, for example.
 \end{methoddesc}
 
 \begin{methoddesc}{handle_close}{}
@@ -111,28 +144,29 @@
 \end{methoddesc}
 
 \begin{methoddesc}{handle_accept}{}
-  Called on listening sockets when they actually accept a new 
-  connection.
+  Called on listening channels (passive openers) when a  
+  connection can be established with a new remote endpoint that
+  has issued a \method{connect()} call for the local endpoint.
 \end{methoddesc}
 
 \begin{methoddesc}{readable}{}
-  Each time through the \method{select()} loop, the set of sockets 
-  is scanned, and this method is called to see if there is any 
-  interest in reading.  The default method simply returns \code{True}, 
-  indicating that by default, all channels will be interested.
+  Called each time around the asynchronous loop to determine whether a
+  channel's socket should be added to the list on which read events can
+  occur.  The default method simply returns \code{True}, 
+  indicating that by default, all channels will be interested in
+  read events.
 \end{methoddesc}
 
 \begin{methoddesc}{writable}{}
-  Each time through the \method{select()} loop, the set of sockets 
-  is scanned, and this method is called to see if there is any 
-  interest in writing.  The default method simply returns \code{True}, 
-  indicating that by default, all channels will be interested.
+  Called each time around the asynchronous loop to determine whether a
+  channel's socket should be added to the list on which write events can
+  occur.  The default method simply returns \code{True}, 
+  indicating that by default, all channels will be interested in
+  write events.
 \end{methoddesc}
 
-In addition, there are the basic methods needed to construct and
-manipulate ``channels,'' which are what we will call the socket
-connections in this context. Note that most of these are nearly 
-identical to their socket partners.
+In addition, each channel delegates or extends many of the socket methods.
+Most of these are nearly identical to their socket partners.
 
 \begin{methoddesc}{create_socket}{family, type}
   This is identical to the creation of a normal socket, and 
@@ -144,15 +178,17 @@
 \begin{methoddesc}{connect}{address}
   As with the normal socket object, \var{address} is a 
   tuple with the first element the host to connect to, and the 
-  second the port.
+  second the port number.
 \end{methoddesc}
 
 \begin{methoddesc}{send}{data}
-  Send \var{data} out the socket.
+  Send \var{data} to the remote end-point of the socket.
 \end{methoddesc}
 
 \begin{methoddesc}{recv}{buffer_size}
-  Read at most \var{buffer_size} bytes from the socket.
+  Read at most \var{buffer_size} bytes from the socket's remote end-point.
+  An empty string implies that the channel has been closed from the other
+  end.
 \end{methoddesc}
 
 \begin{methoddesc}{listen}{backlog}
@@ -179,13 +215,13 @@
 
 \begin{methoddesc}{close}{}
   Close the socket.  All future operations on the socket object
-  will fail.  The remote end will receive no more data (after
+  will fail.  The remote end-point will receive no more data (after
   queued data is flushed).  Sockets are automatically closed
   when they are garbage-collected.
 \end{methoddesc}
 
 
-\subsection{Example basic HTTP client \label{asyncore-example}}
+\subsection{asyncore Example basic HTTP client \label{asyncore-example}}
 
 As a basic example, below is a very basic HTTP client that uses the 
 \class{dispatcher} class to implement its socket handling: