| \section{Built-in Module \sectcode{fl}} | 
 | \label{module-fl} | 
 | \bimodindex{fl} | 
 |  | 
 | This module provides an interface to the FORMS Library by Mark | 
 | Overmars.  The source for the library can be retrieved by anonymous | 
 | ftp from host \samp{ftp.cs.ruu.nl}, directory \file{SGI/FORMS}.  It | 
 | was last tested with version 2.0b. | 
 |  | 
 | Most functions are literal translations of their C equivalents, | 
 | dropping the initial \samp{fl_} from their name.  Constants used by | 
 | the library are defined in module \code{FL} described below. | 
 |  | 
 | The creation of objects is a little different in Python than in C: | 
 | instead of the `current form' maintained by the library to which new | 
 | FORMS objects are added, all functions that add a FORMS object to a | 
 | form are methods of the Python object representing the form. | 
 | Consequently, there are no Python equivalents for the C functions | 
 | \code{fl_addto_form} and \code{fl_end_form}, and the equivalent of | 
 | \code{fl_bgn_form} is called \code{fl.make_form}. | 
 |  | 
 | Watch out for the somewhat confusing terminology: FORMS uses the word | 
 | \dfn{object} for the buttons, sliders etc. that you can place in a form. | 
 | In Python, `object' means any value.  The Python interface to FORMS | 
 | introduces two new Python object types: form objects (representing an | 
 | entire form) and FORMS objects (representing one button, slider etc.). | 
 | Hopefully this isn't too confusing... | 
 |  | 
 | There are no `free objects' in the Python interface to FORMS, nor is | 
 | there an easy way to add object classes written in Python.  The FORMS | 
 | interface to GL event handling is available, though, so you can mix | 
 | FORMS with pure GL windows. | 
 |  | 
 | \strong{Please note:} importing \code{fl} implies a call to the GL function | 
 | \code{foreground()} and to the FORMS routine \code{fl_init()}. | 
 |  | 
 | \subsection{Functions Defined in Module \sectcode{fl}} | 
 | \nodename{FL Functions} | 
 |  | 
 | Module \code{fl} defines the following functions.  For more information | 
 | about what they do, see the description of the equivalent C function | 
 | in the FORMS documentation: | 
 |  | 
 | \renewcommand{\indexsubitem}{(in module fl)} | 
 | \begin{funcdesc}{make_form}{type\, width\, height} | 
 | Create a form with given type, width and height.  This returns a | 
 | \dfn{form} object, whose methods are described below. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{do_forms}{} | 
 | The standard FORMS main loop.  Returns a Python object representing | 
 | the FORMS object needing interaction, or the special value | 
 | \code{FL.EVENT}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{check_forms}{} | 
 | Check for FORMS events.  Returns what \code{do_forms} above returns, | 
 | or \code{None} if there is no event that immediately needs | 
 | interaction. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{set_event_call_back}{function} | 
 | Set the event callback function. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{set_graphics_mode}{rgbmode\, doublebuffering} | 
 | Set the graphics modes. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{get_rgbmode}{} | 
 | Return the current rgb mode.  This is the value of the C global | 
 | variable \code{fl_rgbmode}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_message}{str1\, str2\, str3} | 
 | Show a dialog box with a three-line message and an OK button. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_question}{str1\, str2\, str3} | 
 | Show a dialog box with a three-line message and YES and NO buttons. | 
 | It returns \code{1} if the user pressed YES, \code{0} if NO. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_choice}{str1\, str2\, str3\, but1\optional{\, but2\, | 
 | but3}} | 
 | Show a dialog box with a three-line message and up to three buttons. | 
 | It returns the number of the button clicked by the user | 
 | (\code{1}, \code{2} or \code{3}). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_input}{prompt\, default} | 
 | Show a dialog box with a one-line prompt message and text field in | 
 | which the user can enter a string.  The second argument is the default | 
 | input string.  It returns the string value as edited by the user. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_file_selector}{message\, directory\, pattern\, default} | 
 | Show a dialog box in which the user can select a file.  It returns | 
 | the absolute filename selected by the user, or \code{None} if the user | 
 | presses Cancel. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{get_directory}{} | 
 | \funcline{get_pattern}{} | 
 | \funcline{get_filename}{} | 
 | These functions return the directory, pattern and filename (the tail | 
 | part only) selected by the user in the last \code{show_file_selector} | 
 | call. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{qdevice}{dev} | 
 | \funcline{unqdevice}{dev} | 
 | \funcline{isqueued}{dev} | 
 | \funcline{qtest}{} | 
 | \funcline{qread}{} | 
 | %\funcline{blkqread}{?} | 
 | \funcline{qreset}{} | 
 | \funcline{qenter}{dev\, val} | 
 | \funcline{get_mouse}{} | 
 | \funcline{tie}{button\, valuator1\, valuator2} | 
 | These functions are the FORMS interfaces to the corresponding GL | 
 | functions.  Use these if you want to handle some GL events yourself | 
 | when using \code{fl.do_events}.  When a GL event is detected that | 
 | FORMS cannot handle, \code{fl.do_forms()} returns the special value | 
 | \code{FL.EVENT} and you should call \code{fl.qread()} to read the | 
 | event from the queue.  Don't use the equivalent GL functions! | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{color}{} | 
 | \funcline{mapcolor}{} | 
 | \funcline{getmcolor}{} | 
 | See the description in the FORMS documentation of \code{fl_color}, | 
 | \code{fl_mapcolor} and \code{fl_getmcolor}. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Form Objects} | 
 |  | 
 | Form objects (returned by \code{fl.make_form()} above) have the | 
 | following methods.  Each method corresponds to a C function whose name | 
 | is prefixed with \samp{fl_}; and whose first argument is a form | 
 | pointer; please refer to the official FORMS documentation for | 
 | descriptions. | 
 |  | 
 | All the \samp{add_{\rm \ldots}} functions return a Python object representing | 
 | the FORMS object.  Methods of FORMS objects are described below.  Most | 
 | kinds of FORMS object also have some methods specific to that kind; | 
 | these methods are listed here. | 
 |  | 
 | \begin{flushleft} | 
 | \renewcommand{\indexsubitem}{(form object method)} | 
 | \begin{funcdesc}{show_form}{placement\, bordertype\, name} | 
 |   Show the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{hide_form}{} | 
 |   Hide the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{redraw_form}{} | 
 |   Redraw the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{set_form_position}{x\, y} | 
 | Set the form's position. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{freeze_form}{} | 
 | Freeze the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{unfreeze_form}{} | 
 |   Unfreeze the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{activate_form}{} | 
 |   Activate the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{deactivate_form}{} | 
 |   Deactivate the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{bgn_group}{} | 
 |   Begin a new group of objects; return a group object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{end_group}{} | 
 |   End the current group of objects. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{find_first}{} | 
 |   Find the first object in the form. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{find_last}{} | 
 |   Find the last object in the form. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_box}{type\, x\, y\, w\, h\, name} | 
 | Add a box object to the form. | 
 | No extra methods. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_text}{type\, x\, y\, w\, h\, name} | 
 | Add a text object to the form. | 
 | No extra methods. | 
 | \end{funcdesc} | 
 |  | 
 | %\begin{funcdesc}{add_bitmap}{type\, x\, y\, w\, h\, name} | 
 | %Add a bitmap object to the form. | 
 | %\end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_clock}{type\, x\, y\, w\, h\, name} | 
 | Add a clock object to the form. \\ | 
 | Method: | 
 | \code{get_clock}. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_button}{type\, x\, y\, w\, h\,  name} | 
 | Add a button object to the form. \\ | 
 | Methods: | 
 | \code{get_button}, | 
 | \code{set_button}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_lightbutton}{type\, x\, y\, w\, h\, name} | 
 | Add a lightbutton object to the form. \\ | 
 | Methods: | 
 | \code{get_button}, | 
 | \code{set_button}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_roundbutton}{type\, x\, y\, w\, h\, name} | 
 | Add a roundbutton object to the form. \\ | 
 | Methods: | 
 | \code{get_button}, | 
 | \code{set_button}. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_slider}{type\, x\, y\, w\, h\, name} | 
 | Add a slider object to the form. \\ | 
 | Methods: | 
 | \code{set_slider_value}, | 
 | \code{get_slider_value}, | 
 | \code{set_slider_bounds}, | 
 | \code{get_slider_bounds}, | 
 | \code{set_slider_return}, | 
 | \code{set_slider_size}, | 
 | \code{set_slider_precision}, | 
 | \code{set_slider_step}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_valslider}{type\, x\, y\, w\, h\, name} | 
 | Add a valslider object to the form. \\ | 
 | Methods: | 
 | \code{set_slider_value}, | 
 | \code{get_slider_value}, | 
 | \code{set_slider_bounds}, | 
 | \code{get_slider_bounds}, | 
 | \code{set_slider_return}, | 
 | \code{set_slider_size}, | 
 | \code{set_slider_precision}, | 
 | \code{set_slider_step}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_dial}{type\, x\, y\, w\, h\, name} | 
 | Add a dial object to the form. \\ | 
 | Methods: | 
 | \code{set_dial_value}, | 
 | \code{get_dial_value}, | 
 | \code{set_dial_bounds}, | 
 | \code{get_dial_bounds}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_positioner}{type\, x\, y\, w\, h\, name} | 
 | Add a positioner object to the form. \\ | 
 | Methods: | 
 | \code{set_positioner_xvalue}, | 
 | \code{set_positioner_yvalue}, | 
 | \code{set_positioner_xbounds}, | 
 | \code{set_positioner_ybounds}, | 
 | \code{get_positioner_xvalue}, | 
 | \code{get_positioner_yvalue}, | 
 | \code{get_positioner_xbounds}, | 
 | \code{get_positioner_ybounds}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_counter}{type\, x\, y\, w\, h\, name} | 
 | Add a counter object to the form. \\ | 
 | Methods: | 
 | \code{set_counter_value}, | 
 | \code{get_counter_value}, | 
 | \code{set_counter_bounds}, | 
 | \code{set_counter_step}, | 
 | \code{set_counter_precision}, | 
 | \code{set_counter_return}. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_input}{type\, x\, y\, w\, h\, name} | 
 | Add a input object to the form. \\ | 
 | Methods: | 
 | \code{set_input}, | 
 | \code{get_input}, | 
 | \code{set_input_color}, | 
 | \code{set_input_return}. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_menu}{type\, x\, y\, w\, h\, name} | 
 | Add a menu object to the form. \\ | 
 | Methods: | 
 | \code{set_menu}, | 
 | \code{get_menu}, | 
 | \code{addto_menu}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_choice}{type\, x\, y\, w\, h\, name} | 
 | Add a choice object to the form. \\ | 
 | Methods: | 
 | \code{set_choice}, | 
 | \code{get_choice}, | 
 | \code{clear_choice}, | 
 | \code{addto_choice}, | 
 | \code{replace_choice}, | 
 | \code{delete_choice}, | 
 | \code{get_choice_text}, | 
 | \code{set_choice_fontsize}, | 
 | \code{set_choice_fontstyle}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{add_browser}{type\, x\, y\, w\, h\, name} | 
 | Add a browser object to the form. \\ | 
 | Methods: | 
 | \code{set_browser_topline}, | 
 | \code{clear_browser}, | 
 | \code{add_browser_line}, | 
 | \code{addto_browser}, | 
 | \code{insert_browser_line}, | 
 | \code{delete_browser_line}, | 
 | \code{replace_browser_line}, | 
 | \code{get_browser_line}, | 
 | \code{load_browser}, | 
 | \code{get_browser_maxline}, | 
 | \code{select_browser_line}, | 
 | \code{deselect_browser_line}, | 
 | \code{deselect_browser}, | 
 | \code{isselected_browser_line}, | 
 | \code{get_browser}, | 
 | \code{set_browser_fontsize}, | 
 | \code{set_browser_fontstyle}, | 
 | \code{set_browser_specialkey}. | 
 | \end{funcdesc} | 
 |  | 
 | %--- | 
 |  | 
 | \begin{funcdesc}{add_timer}{type\, x\, y\, w\, h\, name} | 
 | Add a timer object to the form. \\ | 
 | Methods: | 
 | \code{set_timer}, | 
 | \code{get_timer}. | 
 | \end{funcdesc} | 
 | \end{flushleft} | 
 |  | 
 | Form objects have the following data attributes; see the FORMS | 
 | documentation: | 
 |  | 
 | \begin{tableiii}{|l|c|l|}{code}{Name}{Type}{Meaning} | 
 |   \lineiii{window}{int (read-only)}{GL window id} | 
 |   \lineiii{w}{float}{form width} | 
 |   \lineiii{h}{float}{form height} | 
 |   \lineiii{x}{float}{form x origin} | 
 |   \lineiii{y}{float}{form y origin} | 
 |   \lineiii{deactivated}{int}{nonzero if form is deactivated} | 
 |   \lineiii{visible}{int}{nonzero if form is visible} | 
 |   \lineiii{frozen}{int}{nonzero if form is frozen} | 
 |   \lineiii{doublebuf}{int}{nonzero if double buffering on} | 
 | \end{tableiii} | 
 |  | 
 | \subsection{FORMS Objects} | 
 |  | 
 | Besides methods specific to particular kinds of FORMS objects, all | 
 | FORMS objects also have the following methods: | 
 |  | 
 | \renewcommand{\indexsubitem}{(FORMS object method)} | 
 | \begin{funcdesc}{set_call_back}{function\, argument} | 
 | Set the object's callback function and argument.  When the object | 
 | needs interaction, the callback function will be called with two | 
 | arguments: the object, and the callback argument.  (FORMS objects | 
 | without a callback function are returned by \code{fl.do_forms()} or | 
 | \code{fl.check_forms()} when they need interaction.)  Call this method | 
 | without arguments to remove the callback function. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{delete_object}{} | 
 |   Delete the object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show_object}{} | 
 |   Show the object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{hide_object}{} | 
 |   Hide the object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{redraw_object}{} | 
 |   Redraw the object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{freeze_object}{} | 
 |   Freeze the object. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{unfreeze_object}{} | 
 |   Unfreeze the object. | 
 | \end{funcdesc} | 
 |  | 
 | %\begin{funcdesc}{handle_object}{} XXX | 
 | %\end{funcdesc} | 
 |  | 
 | %\begin{funcdesc}{handle_object_direct}{} XXX | 
 | %\end{funcdesc} | 
 |  | 
 | FORMS objects have these data attributes; see the FORMS documentation: | 
 |  | 
 | \begin{tableiii}{|l|c|l|}{code}{Name}{Type}{Meaning} | 
 |   \lineiii{objclass}{int (read-only)}{object class} | 
 |   \lineiii{type}{int (read-only)}{object type} | 
 |   \lineiii{boxtype}{int}{box type} | 
 |   \lineiii{x}{float}{x origin} | 
 |   \lineiii{y}{float}{y origin} | 
 |   \lineiii{w}{float}{width} | 
 |   \lineiii{h}{float}{height} | 
 |   \lineiii{col1}{int}{primary color} | 
 |   \lineiii{col2}{int}{secondary color} | 
 |   \lineiii{align}{int}{alignment} | 
 |   \lineiii{lcol}{int}{label color} | 
 |   \lineiii{lsize}{float}{label font size} | 
 |   \lineiii{label}{string}{label string} | 
 |   \lineiii{lstyle}{int}{label style} | 
 |   \lineiii{pushed}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{focus}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{belowmouse}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{frozen}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{active}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{input}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{visible}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{radio}{int (read-only)}{(see FORMS docs)} | 
 |   \lineiii{automatic}{int (read-only)}{(see FORMS docs)} | 
 | \end{tableiii} | 
 |  | 
 | \section{Standard Module \sectcode{FL}} | 
 | \nodename{FL (uppercase)} | 
 | \stmodindex{FL} | 
 |  | 
 | This module defines symbolic constants needed to use the built-in | 
 | module \code{fl} (see above); they are equivalent to those defined in | 
 | the C header file \file{<forms.h>} except that the name prefix | 
 | \samp{FL_} is omitted.  Read the module source for a complete list of | 
 | the defined names.  Suggested use: | 
 |  | 
 | \bcode\begin{verbatim} | 
 | import fl | 
 | from FL import * | 
 | \end{verbatim}\ecode | 
 | % | 
 | \section{Standard Module \sectcode{flp}} | 
 | \stmodindex{flp} | 
 |  | 
 | This module defines functions that can read form definitions created | 
 | by the `form designer' (\code{fdesign}) program that comes with the | 
 | FORMS library (see module \code{fl} above). | 
 |  | 
 | For now, see the file \file{flp.doc} in the Python library source | 
 | directory for a description. | 
 |  | 
 | XXX A complete description should be inserted here! |