Martin v. Löwis | 90f00ea | 2011-03-06 12:27:30 +0100 | [diff] [blame] | 1 | # Microsoft Developer Studio Project File - Name="winsound" - Package Owner=<4>
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| 2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| 3 | # ** DO NOT EDIT **
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| 4 |
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| 5 | # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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| 6 |
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| 7 | CFG=winsound - Win32 Debug
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| 8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| 9 | !MESSAGE use the Export Makefile command and run
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| 10 | !MESSAGE
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| 11 | !MESSAGE NMAKE /f "winsound.mak".
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| 12 | !MESSAGE
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| 13 | !MESSAGE You can specify a configuration when running NMAKE
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| 14 | !MESSAGE by defining the macro CFG on the command line. For example:
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| 15 | !MESSAGE
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| 16 | !MESSAGE NMAKE /f "winsound.mak" CFG="winsound - Win32 Debug"
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| 17 | !MESSAGE
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| 18 | !MESSAGE Possible choices for configuration are:
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| 19 | !MESSAGE
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| 20 | !MESSAGE "winsound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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| 21 | !MESSAGE "winsound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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| 22 | !MESSAGE
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| 23 |
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| 24 | # Begin Project
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| 25 | # PROP AllowPerConfigDependencies 0
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| 26 | # PROP Scc_ProjName "winsound"
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| 27 | # PROP Scc_LocalPath "..\pc"
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| 28 | CPP=cl.exe
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| 29 | MTL=midl.exe
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| 30 | RSC=rc.exe
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| 31 |
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| 32 | !IF "$(CFG)" == "winsound - Win32 Release"
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| 33 |
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| 34 | # PROP BASE Use_MFC 0
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| 35 | # PROP BASE Use_Debug_Libraries 0
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| 36 | # PROP BASE Output_Dir "Release"
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| 37 | # PROP BASE Intermediate_Dir "Release"
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| 38 | # PROP BASE Target_Dir ""
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| 39 | # PROP Use_MFC 0
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| 40 | # PROP Use_Debug_Libraries 0
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| 41 | # PROP Output_Dir "."
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| 42 | # PROP Intermediate_Dir "x86-temp-release\winsound"
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| 43 | # PROP Ignore_Export_Lib 0
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| 44 | # PROP Target_Dir ""
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| 45 | F90=df.exe
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| 46 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c
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| 47 | # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\Include" /I ".." /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /c
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| 48 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| 49 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| 50 | # ADD BASE RSC /l 0xc09 /d "NDEBUG"
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| 51 | # ADD RSC /l 0xc09 /d "NDEBUG"
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| 52 | BSC32=bscmake.exe
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| 53 | # ADD BASE BSC32 /nologo
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| 54 | # ADD BSC32 /nologo
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| 55 | LINK32=link.exe
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| 56 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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| 57 | # ADD LINK32 kernel32.lib winmm.lib user32.lib /nologo /base:"0x1D160000" /dll /machine:I386 /out:"./winsound.pyd"
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| 58 | # SUBTRACT LINK32 /pdb:none
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| 59 |
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| 60 | !ELSEIF "$(CFG)" == "winsound - Win32 Debug"
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| 61 |
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| 62 | # PROP BASE Use_MFC 0
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| 63 | # PROP BASE Use_Debug_Libraries 1
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| 64 | # PROP BASE Output_Dir "Debug"
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| 65 | # PROP BASE Intermediate_Dir "Debug"
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| 66 | # PROP BASE Target_Dir ""
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| 67 | # PROP Use_MFC 0
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| 68 | # PROP Use_Debug_Libraries 1
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| 69 | # PROP Output_Dir "."
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| 70 | # PROP Intermediate_Dir "x86-temp-debug\winsound"
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| 71 | # PROP Ignore_Export_Lib 0
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| 72 | # PROP Target_Dir ""
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| 73 | F90=df.exe
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| 74 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c
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| 75 | # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\Include" /I ".." /D "Py_BUILD_CORE_MODULE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WINSOUND_EXPORTS" /YX /FD /GZ /c
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| 76 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| 77 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| 78 | # ADD BASE RSC /l 0xc09 /d "_DEBUG"
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| 79 | # ADD RSC /l 0xc09 /d "_DEBUG"
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| 80 | BSC32=bscmake.exe
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| 81 | # ADD BASE BSC32 /nologo
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| 82 | # ADD BSC32 /nologo
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| 83 | LINK32=link.exe
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| 84 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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| 85 | # ADD LINK32 user32.lib kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /debug /machine:I386 /out:"./winsound_d.pyd" /pdbtype:sept
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| 86 | # SUBTRACT LINK32 /pdb:none
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| 87 |
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| 88 | !ENDIF
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| 89 |
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| 90 | # Begin Target
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| 91 |
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| 92 | # Name "winsound - Win32 Release"
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| 93 | # Name "winsound - Win32 Debug"
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| 94 | # Begin Source File
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| 95 |
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| 96 | SOURCE=..\winsound.c
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| 97 | # End Source File
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| 98 | # End Target
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| 99 | # End Project
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