initial import of the packaging package in the standard library
diff --git a/Lib/packaging/command/config.py b/Lib/packaging/command/config.py
new file mode 100644
index 0000000..a5feb91
--- /dev/null
+++ b/Lib/packaging/command/config.py
@@ -0,0 +1,351 @@
+"""Prepare the build.
+
+This module provides config, a (mostly) empty command class
+that exists mainly to be sub-classed by specific module distributions and
+applications.  The idea is that while every "config" command is different,
+at least they're all named the same, and users always see "config" in the
+list of standard commands.  Also, this is a good place to put common
+configure-like tasks: "try to compile this C code", or "figure out where
+this header file lives".
+"""
+
+import os
+import re
+
+from packaging.command.cmd import Command
+from packaging.errors import PackagingExecError
+from packaging.compiler import customize_compiler
+from packaging import logger
+
+LANG_EXT = {'c': '.c', 'c++': '.cxx'}
+
+class config(Command):
+
+    description = "prepare the build"
+
+    user_options = [
+        ('compiler=', None,
+         "specify the compiler type"),
+        ('cc=', None,
+         "specify the compiler executable"),
+        ('include-dirs=', 'I',
+         "list of directories to search for header files"),
+        ('define=', 'D',
+         "C preprocessor macros to define"),
+        ('undef=', 'U',
+         "C preprocessor macros to undefine"),
+        ('libraries=', 'l',
+         "external C libraries to link with"),
+        ('library-dirs=', 'L',
+         "directories to search for external C libraries"),
+
+        ('noisy', None,
+         "show every action (compile, link, run, ...) taken"),
+        ('dump-source', None,
+         "dump generated source files before attempting to compile them"),
+        ]
+
+
+    # The three standard command methods: since the "config" command
+    # does nothing by default, these are empty.
+
+    def initialize_options(self):
+        self.compiler = None
+        self.cc = None
+        self.include_dirs = None
+        self.libraries = None
+        self.library_dirs = None
+
+        # maximal output for now
+        self.noisy = True
+        self.dump_source = True
+
+        # list of temporary files generated along-the-way that we have
+        # to clean at some point
+        self.temp_files = []
+
+    def finalize_options(self):
+        if self.include_dirs is None:
+            self.include_dirs = self.distribution.include_dirs or []
+        elif isinstance(self.include_dirs, str):
+            self.include_dirs = self.include_dirs.split(os.pathsep)
+
+        if self.libraries is None:
+            self.libraries = []
+        elif isinstance(self.libraries, str):
+            self.libraries = [self.libraries]
+
+        if self.library_dirs is None:
+            self.library_dirs = []
+        elif isinstance(self.library_dirs, str):
+            self.library_dirs = self.library_dirs.split(os.pathsep)
+
+    def run(self):
+        pass
+
+
+    # Utility methods for actual "config" commands.  The interfaces are
+    # loosely based on Autoconf macros of similar names.  Sub-classes
+    # may use these freely.
+
+    def _check_compiler(self):
+        """Check that 'self.compiler' really is a CCompiler object;
+        if not, make it one.
+        """
+        # We do this late, and only on-demand, because this is an expensive
+        # import.
+        from packaging.compiler.ccompiler import CCompiler
+        from packaging.compiler import new_compiler
+        if not isinstance(self.compiler, CCompiler):
+            self.compiler = new_compiler(compiler=self.compiler,
+                                         dry_run=self.dry_run, force=True)
+            customize_compiler(self.compiler)
+            if self.include_dirs:
+                self.compiler.set_include_dirs(self.include_dirs)
+            if self.libraries:
+                self.compiler.set_libraries(self.libraries)
+            if self.library_dirs:
+                self.compiler.set_library_dirs(self.library_dirs)
+
+
+    def _gen_temp_sourcefile(self, body, headers, lang):
+        filename = "_configtest" + LANG_EXT[lang]
+        file = open(filename, "w")
+        if headers:
+            for header in headers:
+                file.write("#include <%s>\n" % header)
+            file.write("\n")
+        file.write(body)
+        if body[-1] != "\n":
+            file.write("\n")
+        file.close()
+        return filename
+
+    def _preprocess(self, body, headers, include_dirs, lang):
+        src = self._gen_temp_sourcefile(body, headers, lang)
+        out = "_configtest.i"
+        self.temp_files.extend((src, out))
+        self.compiler.preprocess(src, out, include_dirs=include_dirs)
+        return src, out
+
+    def _compile(self, body, headers, include_dirs, lang):
+        src = self._gen_temp_sourcefile(body, headers, lang)
+        if self.dump_source:
+            dump_file(src, "compiling '%s':" % src)
+        obj = self.compiler.object_filenames([src])[0]
+        self.temp_files.extend((src, obj))
+        self.compiler.compile([src], include_dirs=include_dirs)
+        return src, obj
+
+    def _link(self, body, headers, include_dirs, libraries, library_dirs,
+              lang):
+        src, obj = self._compile(body, headers, include_dirs, lang)
+        prog = os.path.splitext(os.path.basename(src))[0]
+        self.compiler.link_executable([obj], prog,
+                                      libraries=libraries,
+                                      library_dirs=library_dirs,
+                                      target_lang=lang)
+
+        if self.compiler.exe_extension is not None:
+            prog = prog + self.compiler.exe_extension
+        self.temp_files.append(prog)
+
+        return src, obj, prog
+
+    def _clean(self, *filenames):
+        if not filenames:
+            filenames = self.temp_files
+            self.temp_files = []
+        logger.info("removing: %s", ' '.join(filenames))
+        for filename in filenames:
+            try:
+                os.remove(filename)
+            except OSError:
+                pass
+
+
+    # XXX these ignore the dry-run flag: what to do, what to do? even if
+    # you want a dry-run build, you still need some sort of configuration
+    # info.  My inclination is to make it up to the real config command to
+    # consult 'dry_run', and assume a default (minimal) configuration if
+    # true.  The problem with trying to do it here is that you'd have to
+    # return either true or false from all the 'try' methods, neither of
+    # which is correct.
+
+    # XXX need access to the header search path and maybe default macros.
+
+    def try_cpp(self, body=None, headers=None, include_dirs=None, lang="c"):
+        """Construct a source file from 'body' (a string containing lines
+        of C/C++ code) and 'headers' (a list of header files to include)
+        and run it through the preprocessor.  Return true if the
+        preprocessor succeeded, false if there were any errors.
+        ('body' probably isn't of much use, but what the heck.)
+        """
+        from packaging.compiler.ccompiler import CompileError
+        self._check_compiler()
+        ok = True
+        try:
+            self._preprocess(body, headers, include_dirs, lang)
+        except CompileError:
+            ok = False
+
+        self._clean()
+        return ok
+
+    def search_cpp(self, pattern, body=None, headers=None, include_dirs=None,
+                   lang="c"):
+        """Construct a source file (just like 'try_cpp()'), run it through
+        the preprocessor, and return true if any line of the output matches
+        'pattern'.  'pattern' should either be a compiled regex object or a
+        string containing a regex.  If both 'body' and 'headers' are None,
+        preprocesses an empty file -- which can be useful to determine the
+        symbols the preprocessor and compiler set by default.
+        """
+        self._check_compiler()
+        src, out = self._preprocess(body, headers, include_dirs, lang)
+
+        if isinstance(pattern, str):
+            pattern = re.compile(pattern)
+
+        file = open(out)
+        match = False
+        while True:
+            line = file.readline()
+            if line == '':
+                break
+            if pattern.search(line):
+                match = True
+                break
+
+        file.close()
+        self._clean()
+        return match
+
+    def try_compile(self, body, headers=None, include_dirs=None, lang="c"):
+        """Try to compile a source file built from 'body' and 'headers'.
+        Return true on success, false otherwise.
+        """
+        from packaging.compiler.ccompiler import CompileError
+        self._check_compiler()
+        try:
+            self._compile(body, headers, include_dirs, lang)
+            ok = True
+        except CompileError:
+            ok = False
+
+        logger.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+    def try_link(self, body, headers=None, include_dirs=None, libraries=None,
+                 library_dirs=None, lang="c"):
+        """Try to compile and link a source file, built from 'body' and
+        'headers', to executable form.  Return true on success, false
+        otherwise.
+        """
+        from packaging.compiler.ccompiler import CompileError, LinkError
+        self._check_compiler()
+        try:
+            self._link(body, headers, include_dirs,
+                       libraries, library_dirs, lang)
+            ok = True
+        except (CompileError, LinkError):
+            ok = False
+
+        logger.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+    def try_run(self, body, headers=None, include_dirs=None, libraries=None,
+                library_dirs=None, lang="c"):
+        """Try to compile, link to an executable, and run a program
+        built from 'body' and 'headers'.  Return true on success, false
+        otherwise.
+        """
+        from packaging.compiler.ccompiler import CompileError, LinkError
+        self._check_compiler()
+        try:
+            src, obj, exe = self._link(body, headers, include_dirs,
+                                       libraries, library_dirs, lang)
+            self.spawn([exe])
+            ok = True
+        except (CompileError, LinkError, PackagingExecError):
+            ok = False
+
+        logger.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+
+    # -- High-level methods --------------------------------------------
+    # (these are the ones that are actually likely to be useful
+    # when implementing a real-world config command!)
+
+    def check_func(self, func, headers=None, include_dirs=None,
+                   libraries=None, library_dirs=None, decl=False, call=False):
+
+        """Determine if function 'func' is available by constructing a
+        source file that refers to 'func', and compiles and links it.
+        If everything succeeds, returns true; otherwise returns false.
+
+        The constructed source file starts out by including the header
+        files listed in 'headers'.  If 'decl' is true, it then declares
+        'func' (as "int func()"); you probably shouldn't supply 'headers'
+        and set 'decl' true in the same call, or you might get errors about
+        a conflicting declarations for 'func'.  Finally, the constructed
+        'main()' function either references 'func' or (if 'call' is true)
+        calls it.  'libraries' and 'library_dirs' are used when
+        linking.
+        """
+
+        self._check_compiler()
+        body = []
+        if decl:
+            body.append("int %s ();" % func)
+        body.append("int main () {")
+        if call:
+            body.append("  %s();" % func)
+        else:
+            body.append("  %s;" % func)
+        body.append("}")
+        body = "\n".join(body) + "\n"
+
+        return self.try_link(body, headers, include_dirs,
+                             libraries, library_dirs)
+
+    def check_lib(self, library, library_dirs=None, headers=None,
+                  include_dirs=None, other_libraries=[]):
+        """Determine if 'library' is available to be linked against,
+        without actually checking that any particular symbols are provided
+        by it.  'headers' will be used in constructing the source file to
+        be compiled, but the only effect of this is to check if all the
+        header files listed are available.  Any libraries listed in
+        'other_libraries' will be included in the link, in case 'library'
+        has symbols that depend on other libraries.
+        """
+        self._check_compiler()
+        return self.try_link("int main (void) { }",
+                             headers, include_dirs,
+                             [library]+other_libraries, library_dirs)
+
+    def check_header(self, header, include_dirs=None, library_dirs=None,
+                     lang="c"):
+        """Determine if the system header file named by 'header_file'
+        exists and can be found by the preprocessor; return true if so,
+        false otherwise.
+        """
+        return self.try_cpp(body="/* No body */", headers=[header],
+                            include_dirs=include_dirs)
+
+
+def dump_file(filename, head=None):
+    """Dumps a file content into log.info.
+
+    If head is not None, will be dumped before the file content.
+    """
+    if head is None:
+        logger.info(filename)
+    else:
+        logger.info(head)
+    with open(filename) as file:
+        logger.info(file.read())