Clear the window when receiving a REDRAW event and not playing
diff --git a/Demo/sgi/video/Vplay.py b/Demo/sgi/video/Vplay.py
index facd20f..4fe13c5 100755
--- a/Demo/sgi/video/Vplay.py
+++ b/Demo/sgi/video/Vplay.py
@@ -170,6 +170,8 @@
 		if not looping:
 			while not stop:
 				dev, val = gl.qread()
+				if dev == REDRAW:
+					vin.clear()
 				if dev == LEFTMOUSE and val == 1:
 					break # Continue outer loop
 				if dev == ESCKEY and val == 1 or \