| ====================== |
| Python on macOS README |
| ====================== |
| |
| :Authors: |
| Jack Jansen (2004-07), |
| Ronald Oussoren (2010-04), |
| Ned Deily (2012-06) |
| |
| This document provides a quick overview of some macOS specific features in |
| the Python distribution. |
| |
| macOS specific arguments to configure |
| ===================================== |
| |
| * ``--enable-framework[=DIR]`` |
| |
| If this argument is specified the build will create a Python.framework rather |
| than a traditional Unix install. See the section |
| _`Building and using a framework-based Python on macOS` for more |
| information on frameworks. |
| |
| If the optional directory argument is specified the framework is installed |
| into that directory. This can be used to install a python framework into |
| your home directory:: |
| |
| $ ./configure --enable-framework=/Users/ronald/Library/Frameworks |
| $ make && make install |
| |
| This will install the framework itself in ``/Users/ronald/Library/Frameworks``, |
| the applications in a subdirectory of ``/Users/ronald/Applications`` and the |
| command-line tools in ``/Users/ronald/bin``. |
| |
| * ``--with-framework-name=NAME`` |
| |
| Specify the name for the python framework, defaults to ``Python``. This option |
| is only valid when ``--enable-framework`` is specified. |
| |
| * ``--enable-universalsdk[=PATH]`` |
| |
| Create a universal binary build of Python. This can be used with both |
| regular and framework builds. |
| |
| The optional argument specifies which macOS SDK should be used to perform the |
| build. In most cases on current systems, you do not need to specify PATH or |
| you can just use ``/``; the default MacOSX SDK for the active Xcode or Command |
| Line Tools developer directory will be used. See the macOS ``xcrun`` man page |
| for more information. Current versions of macOS and Xcode no longer install |
| system header files in their traditional locations, like ``/usr/include`` and |
| ``/System/Library/Frameworks``; instead they are found within a MacOSX SDK. |
| The Apple-supplied build tools handle this transparently and current |
| versions of Python now handle this as well. So it is no longer necessary, |
| and since macOS 10.14, no longer possible to force the installation of system |
| headers with ``xcode-select``. |
| |
| * ``--with-universal-archs=VALUE`` |
| |
| Specify the kind of universal binary that should be created. This option is |
| only valid when ``--enable-universalsdk`` is specified. The default is |
| ``32-bit`` if building with a SDK that supports PPC, otherwise defaults |
| to ``intel``. Note that ``intel`` means a universal build of both 32-bit |
| and 64-bit binaries and that may not be what you want; for example, |
| as of macOS 10.15 Catalina, 32-bit execution is no longer supported by |
| the operating system. Thus it is best to either explicitly specify |
| values for ``--with-universal-archs``: |
| |
| ``--enable-universalsdk --with-universal-archs=intel-64`` |
| |
| or avoid using either. |
| |
| |
| Building and using a universal binary of Python on macOS |
| ======================================================== |
| |
| 1. What is a universal binary |
| ----------------------------- |
| |
| A universal binary build of Python contains object code for more than one |
| CPU architecture. A universal macOS executable file or library combines the |
| architecture-specific code into one file and can therefore run at native |
| speed on all supported architectures. Universal files were introduced in |
| macOS 10.4 to add support for Intel-based Macs to the existing PowerPC (PPC) |
| machines. In macOS 10.5 support was extended to 64-bit Intel and 64-bit PPC |
| architectures. It is possible to build Python with various combinations |
| of architectures depending on the build tools and macOS version in use. |
| Note that PPC support was removed in macOS 10.7 and 32-bit Intel support |
| was removed in macOS 10.15. So currently as of macOS 10.15, macOS only |
| supports one execution architecture, 64-bit Intel (``x86_64``). |
| |
| 2. How do I build a universal binary |
| ------------------------------------ |
| |
| You can enable universal binaries by specifying the "--enable-universalsdk" |
| flag to configure:: |
| |
| $ ./configure --enable-universalsdk |
| $ make |
| $ make install |
| |
| This flag can be used with a framework build of python, but also with a classic |
| unix build. Universal builds were first supported with macOS 10.4 with Xcode 2.1 |
| and the 10.4u SDK. Starting with Xcode 3 and macOS 10.5, more configurations are |
| available. |
| |
| In general, universal builds depend on specific features provided by the |
| Apple-supplied compilers and other build tools included in Apple's Xcode |
| development tools. You should install Xcode or the command line tools |
| component appropriate for the macOS release you are running on. See the |
| Python Developer's Guide (https://devguide.python.org/setup/) |
| for more information. |
| |
| 2.1 Flavors of universal binaries |
| ................................. |
| |
| It is possible to build a number of flavors of the universal binary build, |
| the default is a 32-bit only binary (i386 and ppc) in build environments that |
| support ppc (10.4 with Xcode 2, 10.5 and 10.6 with Xcode 3) or an |
| Intel-32/-64-bit binary (i386 and X86_64) in build environments that do not |
| support ppc (Xcode 4 on 10.6 and later systems). The flavor can be specified |
| using the configure option ``--with-universal-archs=VALUE``. The following |
| values are available: |
| |
| * ``intel``: ``i386``, ``x86_64`` |
| |
| * ``intel-32``: ``i386`` |
| |
| * ``intel-64``: ``x86_64`` |
| |
| * ``32-bit``: ``ppc``, ``i386`` |
| |
| * ``3-way``: ``i386``, ``x86_64``, ``ppc`` |
| |
| * ``64-bit``: ``ppc64``, ``x86_64`` |
| |
| * ``all``: ``ppc``, ``ppc64``, ``i386``, ``x86_64`` |
| |
| To build a universal binary that includes a 64-bit architecture, you must build |
| on a system running macOS 10.5 or later. The ``all`` and ``64-bit`` flavors can |
| only be built with a 10.5 SDK because ``ppc64`` support was only included with |
| macOS 10.5. Although legacy ``ppc`` support was included with Xcode 3 on macOS |
| 10.6, it was removed in Xcode 4, versions of which were released on macOS 10.6 |
| and which is the standard for macOS 10.7. To summarize, the |
| following combinations of SDKs and universal-archs flavors are available: |
| |
| * 10.4u SDK with Xcode 2 supports ``32-bit`` only |
| |
| * 10.5 SDK with Xcode 3.1.x supports all flavors |
| |
| * 10.6 SDK with Xcode 3.2.x supports ``intel``, ``intel-32``, |
| ``intel-64``, ``3-way``, and ``32-bit`` |
| |
| * 10.6 SDK with Xcode 4 supports ``intel``, ``intel-32``, and ``intel-64`` |
| |
| * 10.7 through 10.14 SDKs support ``intel``, ``intel-32``, and ``intel-64`` |
| |
| * 10.15 and later SDKs support ``intel-64`` only |
| |
| The makefile for a framework build will also install ``python3.x-32`` |
| binaries when the universal architecture includes at least one 32-bit |
| architecture (that is, for all flavors but ``64-bit`` and ``intel-64``). |
| |
| Running a specific architecture |
| ............................... |
| |
| You can run code using a specific architecture using the ``arch`` command:: |
| |
| $ arch -i386 python |
| |
| Or to explicitly run in 32-bit mode, regardless of the machine hardware:: |
| |
| $ arch -i386 -ppc python |
| |
| Using ``arch`` is not a perfect solution as the selected architecture will |
| not automatically carry through to subprocesses launched by programs and tests |
| under that Python. If you want to ensure that Python interpreters launched in |
| subprocesses also run in 32-bit-mode if the main interpreter does, use |
| a ``python3.x-32`` binary and use the value of ``sys.executable`` as the |
| ``subprocess`` ``Popen`` executable value. |
| |
| Building and using a framework-based Python on macOS |
| ==================================================== |
| |
| |
| 1. Why would I want a framework Python instead of a normal static Python? |
| -------------------------------------------------------------------------- |
| |
| The main reason is because you want to create GUI programs in Python. With the |
| exception of X11/XDarwin-based GUI toolkits all GUI programs need to be run |
| from a macOS application bundle (".app"). |
| |
| While it is technically possible to create a .app without using frameworks you |
| will have to do the work yourself if you really want this. |
| |
| A second reason for using frameworks is that they put Python-related items in |
| only two places: "/Library/Framework/Python.framework" and |
| "/Applications/Python <VERSION>" where ``<VERSION>`` can be e.g. "3.8", |
| "2.7", etc. This simplifies matters for users installing |
| Python from a binary distribution if they want to get rid of it again. Moreover, |
| due to the way frameworks work, usera without admin privileges can install a |
| binary distribution in their home directory without recompilation. |
| |
| 2. How does a framework Python differ from a normal static Python? |
| ------------------------------------------------------------------ |
| |
| In everyday use there is no difference, except that things are stored in |
| a different place. If you look in /Library/Frameworks/Python.framework |
| you will see lots of relative symlinks, see the Apple documentation for |
| details. If you are used to a normal unix Python file layout go down to |
| Versions/Current and you will see the familiar bin and lib directories. |
| |
| 3. Do I need extra packages? |
| ---------------------------- |
| |
| Yes, probably. If you want Tkinter support you need to get the macOS AquaTk |
| distribution, this is installed by default on macOS 10.4 or later. Be |
| aware, though, that the Cocoa-based AquaTk's supplied starting with macOS |
| 10.6 have proven to be unstable. If possible, you should consider |
| installing a newer version before building on macOS 10.6 or later, such as |
| the ActiveTcl 8.6. See http://www.python.org/download/mac/tcltk/. If you |
| are building with an SDK, ensure that the newer Tcl and Tk frameworks are |
| seen in the SDK's ``Library/Frameworks`` directory; you may need to |
| manually create symlinks to their installed location, ``/Library/Frameworks``. |
| If you want wxPython you need to get that. |
| If you want Cocoa you need to get PyObjC. |
| |
| 4. How do I build a framework Python? |
| ------------------------------------- |
| |
| This directory contains a Makefile that will create a couple of python-related |
| applications (full-blown macOS .app applications, that is) in |
| "/Applications/Python <VERSION>", and a hidden helper application Python.app |
| inside the Python.framework, and unix tools including "python" into |
| /usr/local/bin. In addition it has a target "installmacsubtree" that installs |
| the relevant portions of the Mac subtree into the Python.framework. |
| |
| It is normally invoked indirectly through the main Makefile, as the last step |
| in the sequence |
| |
| 1. ./configure --enable-framework |
| |
| 2. make |
| |
| 3. make install |
| |
| This sequence will put the framework in ``/Library/Framework/Python.framework``, |
| the applications in ``/Applications/Python <VERSION>`` and the unix tools in |
| ``/usr/local/bin``. |
| |
| Installing in another place, for instance ``$HOME/Library/Frameworks`` if you |
| have no admin privileges on your machine, is possible. This can be accomplished |
| by configuring with ``--enable-framework=$HOME/Library/Frameworks``. |
| The other two directories will then also be installed in your home directory, |
| at ``$HOME/Applications/Python-<VERSION>`` and ``$HOME/bin``. |
| |
| If you want to install some part, but not all, read the main Makefile. The |
| frameworkinstall is composed of a couple of sub-targets that install the |
| framework itself, the Mac subtree, the applications and the unix tools. |
| |
| There is an extra target frameworkinstallextras that is not part of the |
| normal frameworkinstall which installs the Tools directory into |
| "/Applications/Python <VERSION>", this is useful for binary |
| distributions. |
| |
| What do all these programs do? |
| =============================== |
| |
| "IDLE.app" is an integrated development environment for Python: editor, |
| debugger, etc. |
| |
| "Python Launcher.app" is a helper application that will handle things when you |
| double-click a .py, .pyc or .pyw file. For the first two it creates a Terminal |
| window and runs the scripts with the normal command-line Python. For the |
| latter it runs the script in the Python.app interpreter so the script can do |
| GUI-things. Keep the ``Option`` key depressed while dragging or double-clicking |
| a script to set runtime options. These options can be set persistently |
| through Python Launcher's preferences dialog. |
| |
| The program ``pythonx.x`` runs python scripts from the command line. |
| Previously, various compatibility aliases were also installed, including |
| ``pythonwx.x`` which in early releases of Python on macOS was required to run |
| GUI programs. As of 3.4.0, the ``pythonwx.x`` aliases are no longer installed. |
| |
| How do I create a binary distribution? |
| ====================================== |
| |
| Download and unpack the source release from http://www.python.org/download/. |
| Go to the directory ``Mac/BuildScript``. There you will find a script |
| ``build-installer.py`` that does all the work. This will download and build |
| a number of 3rd-party libaries, configures and builds a framework Python, |
| installs it, creates the installer package files and then packs this in a |
| DMG image. The script also builds an HTML copy of the current Python |
| documentation set for this release for inclusion in the framework. The |
| installer package will create links to the documentation for use by IDLE, |
| pydoc, shell users, and Finder user. |
| |
| The script will build a universal binary so you'll therefore have to run this |
| script on macOS 10.4 or later and with Xcode 2.1 or later installed. |
| However, the Python build process itself has several build dependencies not |
| available out of the box with macOS 10.4 so you may have to install |
| additional software beyond what is provided with Xcode 2. |
| It should be possible to use SDKs and/or older |
| versions of Xcode to build installers that are compatible with older systems |
| on a newer system but this may not be completely foolproof so the resulting |
| executables, shared libraries, and ``.so`` bundles should be carefully |
| examined and tested on all supported systems for proper dynamic linking |
| dependencies. It is safest to build the distribution on a system running the |
| minimum macOS version supported. |
| |
| All of this is normally done completely isolated in /tmp/_py, so it does not |
| use your normal build directory nor does it install into /. |
| |
| Because of the way the script locates the files it needs you have to run it |
| from within the BuildScript directory. The script accepts a number of |
| command-line arguments, run it with --help for more information. |
| |
| Configure warnings |
| ================== |
| |
| The configure script sometimes emits warnings like the one below:: |
| |
| configure: WARNING: libintl.h: present but cannot be compiled |
| configure: WARNING: libintl.h: check for missing prerequisite headers? |
| configure: WARNING: libintl.h: see the Autoconf documentation |
| configure: WARNING: libintl.h: section "Present But Cannot Be Compiled" |
| configure: WARNING: libintl.h: proceeding with the preprocessor's result |
| configure: WARNING: libintl.h: in the future, the compiler will take precedence |
| configure: WARNING: ## -------------------------------------- ## |
| configure: WARNING: ## Report this to http://bugs.python.org/ ## |
| configure: WARNING: ## -------------------------------------- ## |
| |
| This almost always means you are trying to build a universal binary for |
| Python and have libraries in ``/usr/local`` that don't contain the required |
| architectures. Temporarily move ``/usr/local`` aside to finish the build. |
| |
| |
| Uninstalling a framework install, including the binary installer |
| ================================================================ |
| |
| Uninstalling a framework can be done by manually removing all bits that got installed. |
| That's true for both installations from source and installations using the binary installer. |
| macOS does not provide a central uninstaller. |
| |
| The main bit of a framework install is the framework itself, installed in |
| ``/Library/Frameworks/Python.framework``. This can contain multiple versions |
| of Python, if you want to remove just one version you have to remove the |
| version-specific subdirectory: ``/Library/Frameworks/Python.framework/Versions/X.Y``. |
| If you do that, ensure that ``/Library/Frameworks/Python.framework/Versions/Current`` |
| is a symlink that points to an installed version of Python. |
| |
| A framework install also installs some applications in ``/Applications/Python X.Y``, |
| |
| And lastly a framework installation installs files in ``/usr/local/bin``, all of |
| them symbolic links to files in ``/Library/Frameworks/Python.framework/Versions/X.Y/bin``. |
| |
| |
| Resources |
| ========= |
| |
| * http://www.python.org/download/mac/ |
| |
| * http://www.python.org/community/sigs/current/pythonmac-sig/ |
| |
| * https://devguide.python.org/ |