Remove the tuple reuse optimization in _Pickle_FastCall.

I have noticed a race-condition occurring on one of the buildbots because of
this optimization. The function called may release the GIL which means
multiple threads may end up accessing the shared tuple. I could fix it up by
storing the tuple to the Pickler and Unipickler object again, but honestly it
really not worth the trouble.

I ran many benchmarks and the only time the optimization helps is when using a
fin-memory file, like io.BytesIO on which reads are super cheap, combined with
pickle protocol less than 4. Even in this contrived case, the speedup is a
about 5%. For everything else, this optimization does not provide any
noticable improvements.
1 file changed